About the Book: Microinteractions Its the little things that turn a good digital product into a great one. With this practical book, youll learn how to design effective microinteractions: the small details that exist inside and around features. How can users change a setting? How do they turn on mute, or know they have a new email message? Through vivid, real-world examples from todays devices and applications, author Dan Saffer walks you through a microinteractions essential parts, then shows you how to use them in a mobile app, a web widget, and an appliance. Youll quickly discover how microinteractions can change a product from one thats tolerated into one thats treasured. Explore a microinteractions structure: triggers, rules, feedback, modes, and loops Learn the types of triggers that initiate a microinteraction Create simple rules that define how your microinteraction can be used Help users understand the rules with feedback, using graphics, sounds, and vibrations Use modes to let users set preferences or modify a microinteraction Extend a microinteractions life with loops, such as "Get data every 30 seconds" Contents: Chapter 1 Designing Microinteractions Chapter 2 Triggers Chapter 3 Rules Chapter 4 Feedback Chapter 5 Loops and Modes Chapter 6 Putting It All Together Appendix Testing Microinteractions Colophon About the Author: Dan Saffer Dan Saffer is a Director of Interaction Design at Smart Design. He is the author of Designing for Interaction: Creating Innovative Applications and Devices (New Riders), Designing Gestural Interfaces (OReilly), and Designing Devices. Since 1995, he has designed appliances, devices, software, websites, and services that are used by millions of people every day.
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