Chapter 1 Exploring CINEMA 4D R18 Studio Interface Chapter 2 Working with Splines Chapter 3 Introduction to Polygon Modeling Chapter 4 Sculpting Chapter 5 Texturing. Chapter 6 Lighting Chapter 7 Rigging Chapter 8 Animation Chapter 9 Introduction to UV Mapping Chapter 10 Compositing 3D Objects Chapter 11 Rendering Chapter 12 MoGraph Chapter 13 Working with XPresso
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