This specific ISBN edition is currently not available.View all copies of this ISBN edition:
This is an easy-to-use instruction book with plenty of useful drawing tips, practical exercises and assignments to guide students who want to develop his or her skill in drawing and sketching. Over 300 illustrations and concise guidelines in the book teach basic skills such as handling pencils, drawing lines, shapes, creating dimension, developing values, and creating interesting composition. Assignments and exercises are designed to ensure beginners are able to master each principle of good drawing. In addition, two useful drawing tools are included in the book. The Color Value Finder is a newly invented tool to help students identify values when translating colors into grayscale. This is needed when a student creates a value drawing. The View Finder, a second tool, is used to capture interesting scenes to draw within a picture frame. This book also covers various subjects; like how to select good digital images and how to improve poor photographs using computer skills.
The book is divided into two parts: fundamentals and various subjects of drawing. The first part shows students the drawing basics, size and angle relationships, values, composition, and studio tips. The second part teaches students how to use various advanced techniques, rendering a variety of subjects like still life, figures, portraits, animals, and other indoor and outdoor scenes.
(1) Learning outcomes in each chapter indicates a list of expected goals.
(2) Exercises in each chapter encourage the practice of content and technique.
(3) Common errors section shows tips and common habits when drawing. The cross icon indicates the incorrect method while the check icon represents the correct method.
(4) Illustrated demonstrations provides a step-by-step guide on how to apply the respective technique. The related images are arranged alphabetically to show the drawing techniques in different steps. Assignment, Samples of Students' Artworks This is the last part of each chapter.
(5) Assignment is designed to test students' understanding on the chapter material and are accompanied by drawing examples done by selected students for inspiration.
Students undertaking Arts, Drawing, Graphic Design, Multimedia Design, Fashion Design, Game Design and Animation courses. Also, the general public who is interested in learning how to draw.
"synopsis" may belong to another edition of this title.
Lo Min Wei studied at Pensacola Christian College in Florida, USA where she earned her Master of Fine Arts. Since she returned to Malaysia in 1999, she has taught at several schools in Penang, Kuala Lumpur and Petaling Jaya, including Equator Academy of Art, Intec College, Institute of Advertising Communication Training, Tunku Abdul Rahman College, and Tunku Abdul Rahman University. She is a member of the Penang Oil Painting Society, International Women Artists Council and 1 Malaysia Artist Associates. Her work can be found in several galleries in Malaysia.
Ng Chee Fong is a lecturer in the Art and Design discipline in Tunku Abdul Rahman College since 2004. He has graduated from London College of Arts, U.K with a Master in Graphic Design and a Bachelor s degree in Information Design from Kyoto University of Art and Design, Japan. His artworks have been nominated and short-listed in Best Design and Illustration in the 21st Century Asia Design Competition in Kyoto, Japan in 2001.
Tai Liang Kwang obtained his Masters in Computer Science from Universiti Putra Malaysia and his Bachelor s degree from Multimedia University. He eventually joined Tunku Abdul Rahman University as a lecturer with the Faculty of Creative Industries, which specializes in illustrations, multimedia and games design.
"About this title" may belong to another edition of this title.
Book Description Cengage Learning Asia, 2013. Condition: New. book. Seller Inventory # M9670357292