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Synopsis: Business is an important part of making games and the legal aspects have also become significant. Business and Legal Primer for Games explores the major legal and business issues involved in game development with a particular focus on starting a business. The book contains practical introductory sections on business and legal problems that members of the development community are often confronted with. These problems include business structure, contracts, employment law, taxation, and IP. Those seeking to start their own game development company will receive invaluable information regarding getting started, basic business operations, marketing, licensing intellectual property, and exit strategies. Business and Legal Primer for Games is the ideal starting point with any who has ever wanted to start a game business and an excellent reference of information for those who already are involved in game development.
About the Author:
Greg Boyd is an attorney with Kenyon & Kenyon LLP in New York. He has represented some of the most prominent game companies in the world; his practice includes IP counseling and litigation for both publishers and developers. As a member of the International Game Developers Association IP Rights Committee, he was an author and editor on the International Game Developers Association IP Whitepaper. Dr. Boyd has spoken at several national conferences including AIPLA, GDC, Austin Game Conference, and State of Play. His commentary on business and law in the game industry has appeared in national publications including Fortune, Forbes, Game Developer Magazine, and Gamasutra. He sits on the Board of Advisors for Mobygames. Dr. Boyd obtained M.D. and J.D. degrees from the University of North Carolina at Chapel Hill.
Brian Green, often known by the online pseudonym of "Psychochild", is an experienced online game developer. He is co-editor a co-author of this book. Brian received degrees in both Spanish and Computer Science with a minor in Business. He started his professional career in 1998 working on the classic online RPG, Meridian 59 (http://www.meridian59.com/). He then left to work at the now defunct Communities.com on The Palace, a noted graphical chat product. Brian later started Near Death Studios, Inc. with fellow former Meridian 59 developer Rob "Q" Ellis II. In late 2001, the company had the opportunity to purchase Meridian 59 and work on it again. In May of 2002 Meridian 59 was commercially re-launched. Brian has maintained Meridian 59 and ran the business side of Near Death Studios, Inc. He is a frequent speaker at game industry conferences and shares his experiences in developing independent games and running a business.
Book Condition: Used
Book Description Charles River Media. Hardcover. Book Condition: Good. 1584504927 Item in good condition. Textbooks may not include supplemental items i.e. CDs, access codes etc. Bookseller Inventory # Z1584504927Z3
Book Description Charles River Media. Hardcover. Book Condition: Good. Light shelf wear and minimal interior marks. Bookseller Inventory # G1584504927I3N00
Book Description Charles River Media, 2007. Book Condition: Good. 1st Edition. Shows some signs of wear, and may have some markings on the inside. Bookseller Inventory # GRP8787862
Book Description Charles River Media, 2006. Hardcover. Book Condition: Good. Item may show signs of shelf wear. Pages may include limited notes and highlighting. Includes supplemental or companion materials if applicable. Access codes may or may not work. Connecting readers since 1972. Customer service is our top priority. Bookseller Inventory # mon0000923903
Book Description Charles River Media, 2006. Book Condition: Good. A+ Customer service! Satisfaction Guaranteed! Book is in Used-Good condition. Pages and cover are clean and intact. Used items may not include supplementary materials such as CDs or access codes. May show signs of minor shelf wear and contain limited notes and highlighting. Bookseller Inventory # 1584504927-2-4
Book Description Charles River Media, 2006. Hardcover. Book Condition: Used: Very Good. Moderate underlining in pen through the chapters 2,3 and 14, otherwise like new condition. Bookseller Inventory # dna6580
Book Description Charles River Media, 2006. Hardcover. Book Condition: Used: Very Good. Bookseller Inventory # SONG1584504927
Book Description Charles River Media 2006-11-10, 2006. Hardcover. Book Condition: good. 001. 1584504927. Bookseller Inventory # 549858
Book Description Charles River Media, 2006. Book Condition: Good. This is an ex-library book and may have the usual library/used-book markings inside.This book has hardback covers. In good all round condition. , 1250grams, ISBN:9781584504924. Bookseller Inventory # 6398196
Book Description Charles River Media, Boston, MA, U.S.A., 2007. Hardcover. Book Condition: As New. No Jacket. Business. Straight, tight and clean with no marks noted. This book contains practical introductory sections on business and legal problems that confront the development community, including business structure, contracts, employment law, taxation, and intellectual property and also information on getting started with your own business, basic business operations, marketing, licensing intellectual property, and exit strategies. An excellent starting point for those who want to start a game business and an excellent reference for those already involved in game development. Game Development, Game Design and Game Business beginning and intermediate. Thomson Delmar Learning. Proceeds from the sale of this book benefit environmental restoration and education. Bookseller Inventory # 003946