Flutter Projects
Simone Alessandria
Sold by AHA-BUCH GmbH, Einbeck, Germany
AbeBooks Seller since August 14, 2006
New - Soft cover
Condition: Neu
Quantity: 1 available
Add to basketSold by AHA-BUCH GmbH, Einbeck, Germany
AbeBooks Seller since August 14, 2006
Condition: Neu
Quantity: 1 available
Add to basketnach der Bestellung gedruckt Neuware - Printed after ordering.
Seller Inventory # 9781838647773
Learn Flutter and the Dart programming language by building impressive real-world mobile applications for Android and iOS
Flutter is a modern reactive mobile framework that removes a lot of the complexity found in building native mobile apps for iOS and Android. With Flutter, developers can now build fast and native mobile apps from a single codebase.
This book is packed with 11 projects that will help you build your own mobile applications using Flutter. It begins with an introduction to Dart programming and explains how it can be used with the Flutter SDK to customize mobile apps. Each chapter contains instructions on how to build an independent app from scratch, and each project focuses on important Flutter features.From building Flutter Widgets and applying animations to using databases (SQLite and sembast) and Firebase, you'll build on your knowledge through the chapters. As you progress, you'll learn how to connect to remote services, integrate maps, and even use Flare to create apps and games in Flutter. Gradually, you'll be able to create apps and games that are ready to be published on the Google Play Store and the App Store. In the concluding chapters, you'll learn how to use the BLoC pattern and various best practices related to creating enterprise apps with Flutter.
By the end of this book, you will have the skills you need to write and deliver fully functional mobile apps using Flutter.
This book is for mobile developers and software developers who want to learn Flutter to build state-of-the-art mobile apps. Although prior experience with Dart programming or Flutter is not required, knowledge of object-oriented programming (OOP), data structures and software design patterns will be beneficial.
Simone Alessandria wrote his first program when he was 12: it was a text-based fantasy game for the Commodore 64. A few years later, he is now a trainer (MCT), author, speaker, passionate software architect, and always a proud coder. He has published several courses on Dart and Flutter on Pluralsight. His mission is to help developers achieve more through training and mentoring.
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