GPU PRO 3: Advanced Rendering Techniques
Wolfgang Engel
Sold by Chiron Media, Wallingford, United Kingdom
AbeBooks Seller since August 2, 2010
New - Hardcover
Condition: New
Ships from United Kingdom to U.S.A.
Quantity: 1 available
Add to basketSold by Chiron Media, Wallingford, United Kingdom
AbeBooks Seller since August 2, 2010
Condition: New
Quantity: 1 available
Add to basketGPU Pro3, the third volume in the GPU Pro book series, offers practical tips and techniques for creating real-time graphics that are useful to beginners and seasoned game and graphics programmers alike.
Section editors Wolfgang Engel, Christopher Oat, Carsten Dachsbacher, Wessam Bahnassi, and Sebastien St-Laurent have once again brought together a high-quality collection of cutting-edge techniques for advanced GPU programming. With contributions by more than 50 experts, GPU Pro3: Advanced Rendering Techniques covers battle-tested tips and tricks for creating interesting geometry, realistic shading, real-time global illumination, and high-quality shadows, for optimizing 3D engines, and for taking advantage of the advanced power of the GPGPU.
Sample programs and source code are available for download on the book's CRC Press web page.
"About this title" may belong to another edition of this title.
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