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The Game Production Handbook

Heather Maxwell Chandler

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ISBN 10: 9380298358 / ISBN 13: 9789380298351
Published by Laxmi Publications Pvt. Ltd, 2010
New Condition: New Soft cover
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The Game Production Handbook, Second Edition presents information that a producer, lead, or studio manager needs to know in order to successfully develop a game - from concept to gold master. General game development topics, such as pre-production, production, testing, and code release are covered, along with more specific topics, such as how to organize voiceover and mo-cap shoots, working with marketing, localizations, working with external contractors, writing documentation, and project management practices. New material includes additional information on project and personnel management, useful forms, and massively multiplayer online games. It includes new interviews with industry experts who discuss insider knowledge and real world examples of what works and what doesn?t work in game development. The book concludes with a detailed case study of a fictitious game project that is used to illustrate the production cycle, documentation, and other production concepts. The book has a CD-ROM that includes templates and forms, so anyone can immediately apply the principles discussed in the book. A separate Instructor Resource Disc is available for use as a textbook. FEATURES Presents information that a producer, lead, or studio manager needs to know in order to successfully develop a game from concept to gold master New material includes massivelty multiplayer online games, information on people and project management, and new interviews with industry experts Covers voiceover and mo-cap shoots, working with marketing, localizations, working with external contractors, writing documentation, and project management practices Includes a CD-ROM with templates presented in the book; a separate Instructor?s Resource Disc is also available upon adoption Presents a detailed case study of a fictitious game project that illustrates all the production concepts discussed in the book Contents: Part I: General Production Overview Chapter 1 Game Production Overview Chapter 2 Roles on the Team Chapter 3 Project Management Methods Part II: Business Information Chapter 4 Legal Information Chapter 5 Developer and Publisher Relationships Part III: Managing People Chapter 6 Hiring and Retaining Talent Chapter 7 Teams Chapter 8 Effective Communication Part IV: Technical Production Chapter 9 Massively Multiplayer Online Games Chapter 10 Voiceover Chapter 11 Music Chapter 12 Motion Capture Chapter 13 Marketing and Public Relations Part V: Pre-Production Chapter 14 Game Concept Chapter 15 Game Requirements Chapter 16 Game Plan Part VI: Production Chapter 17 Production Cycle Chapter 18 Production Techniques Chapter 19 Making Builds Chapter 20 Software Ratings Chapter 21 Localization Part VII: Testing Chapter 22 Testing Chapter 23 Code Releasing Part VIII: Post-Production Chapter 24 Postmortems Chapter 25 Closing Kits Printed Pages: 482. Bookseller Inventory # 55945

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Bibliographic Details

Title: The Game Production Handbook

Publisher: Laxmi Publications Pvt. Ltd

Publication Date: 2010

Binding: Softcover

Book Condition:New

Edition: 2nd edition.

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