Lace & Steel (Lace & Steel (Australian Games Group))

Paul Kidd

Published by Australian Games Group, The, 1999
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Australian Games Group, The Lace & Steel (Australian Games Group) Lace & Steel (EX-) (no box) Manufacturer: Australian Games Group, The Product Line: Lace & Steel (Australian Games Group) Type: Box Set Code: AGG001 Copyright Date: 1998 Author: Paul Kidd Page Count: 182 Please review the condition and any condition notes for the exact condition of this item. All pictures are stock photos. The condition of the item you will receive is EX- - no box. Our grading system is explained in the terms of sale section of our bookseller page. Please feel free to contact us with any questions. Product Description: LACE & STEEL has sought to capture the elements of swashbuckling romance that are missing from the bulk of fantasy role-playing games. Evil grand viziers, ladies in distress, the flash of rapiers and billow of sails in a fair wind! These are the elements of romantic fantasy, and it is just such things that dour, brutal medieval monster bashing games tend to ignore. LACE & STEEL is an unusual game to run for a number of reasons. The LACE & STEEL combat system uses a unique card based combat system, where melee combats are played out as a card game. Combats are thus time consuming and challenging, with player skill affecting the final combat result. Combat with other characters thus becomes very dangerous and very entertaining (when compared to a dice based combat system), removing the need for wacky monsters and toothy beasties to provide challenging opponents for player characters. Secondly, there are the inter personal relations rules. Using these rules, the personalities of non-player characters become a major part of the game background environment. Players will constantly have to deal with difficult and co-operative people, and will have to learn to deal with friendships, enmities and self confidence as part of "day to day" adventuring. Loyalty, treachery, love and hate can all easily be simulated using the game rules, and will hopefully encourage umpires to prepare thoughtful adventure plots. Bookseller Inventory #

Bibliographic Details

Title: Lace & Steel (Lace & Steel (Australian Games...
Publisher: Australian Games Group, The
Publication Date: 1999

Book Condition: New

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1.

Paul Kidd
Published by Australian Games Group, The (1999)
New Quantity Available: 1
Seller
Noble Knight Games
(Janesville, WI, U.S.A.)
Rating
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Book Description Australian Games Group, The, 1999. Book Condition: New. Australian Games Group, The Lace & Steel (Australian Games Group) Lace & Steel (EX-) (no box) Manufacturer: Australian Games Group, The Product Line: Lace & Steel (Australian Games Group) Type: Box Set Code: AGG001 Copyright Date: 1998 Author: Paul Kidd Page Count: 182 Please review the condition and any condition notes for the exact condition of this item. All pictures are stock photos. The condition of the item you will receive is EX- - no box. Our grading system is explained in the terms of sale section of our bookseller page. Please feel free to contact us with any questions. Product Description: LACE & STEEL has sought to capture the elements of swashbuckling romance that are missing from the bulk of fantasy role-playing games. Evil grand viziers, ladies in distress, the flash of rapiers and billow of sails in a fair wind! These are the elements of romantic fantasy, and it is just such things that dour, brutal medieval monster bashing games tend to ignore. LACE & STEEL is an unusual game to run for a number of reasons. The LACE & STEEL combat system uses a unique card based combat system, where melee combats are played out as a card game. Combats are thus time consuming and challenging, with player skill affecting the final combat result. Combat with other characters thus becomes very dangerous and very entertaining (when compared to a dice based combat system), removing the need for wacky monsters and toothy beasties to provide challenging opponents for player characters. Secondly, there are the inter personal relations rules. Using these rules, the personalities of non-player characters become a major part of the game background environment. Players will constantly have to deal with difficult and co-operative people, and will have to learn to deal with friendships, enmities and self confidence as part of "day to day" adventuring. Loyalty, treachery, love and hate can all easily be simulated using the game rules, and will hopefully encourage umpires to prepare thoughtful adventure plots. Bookseller Inventory # 2148377316

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2.

Paul Kidd
Published by Australian Games Group, The (1999)
Used Module Quantity Available: 1
Seller
Noble Knight Games
(Janesville, WI, U.S.A.)
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Book Description Australian Games Group, The, 1999. Module. Book Condition: Very Good. Australian Games Group, The Lace & Steel (Australian Games Group) Castle Keitel (NM-) (uncut) Manufacturer: Australian Games Group, The Product Line: Lace & Steel (Australian Games Group) Type: Module Code: AGG002 Copyright Date: 1990 Author: Paul Kidd Page Count: 48 Please review the condition and any condition notes for the exact condition of this item. All pictures are stock photos. The condition of the item you will receive is NM- - uncut. Our grading system is explained in the terms of sale section of our bookseller page. Please feel free to contact us with any questions. Product Description: A Lace and Steel adventure scenario by Paul Kidd. The plot deals with political intrigue and succession after the Baron Keitel has an accident. Cardboard cover, 48 pages, plus 4 separate pieces of cardboard figures. Bookseller Inventory # 2148451910

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