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Sartar Rising #3 - Gathering Thunder (Hero Wars (Glorantha))

ISBN 10: 1929052200 / ISBN 13: 9781929052202
Published by Issaries, 1999
Condition: Fine Soft cover
From Noble Knight Games (Janesville, WI, U.S.A.)

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Issaries Hero Wars (Glorantha) Sartar Rising #3 - Gathering Thunder (EX) Manufacturer: Issaries Product Line: Hero Wars (Glorantha) Type: Module Code: ISS1403 Copyright Date: 2004 Page Count: 80 Please review the condition and any condition notes for the exact condition of this item. All pictures are stock photos. The condition of the item you will receive is EX. Our grading system is explained in the terms of sale section of our bookseller page. Please feel free to contact us with any questions. Product Description: The Lunar Empire has been defeated at the Battle of Iceland. Orlanth is free, and across Dragon Pass and the world the winds have been released. This is the time to strike, the time for heroes to raise the rest of the land against the Empire, begin quests that will take years to bear fruit, and finally to aid Kallyr as she returns a lost planet to the sky and upsets the plans of the Empire. Gathering Thunder is the third book of the Sartar Rising campaign. It continues the epic struggle of the Heortlings against the Lunar Empire, building on the events and information provided in Barbarian Adventures and Orlanth is Dead!, the first two books of the series. Gathering Thunder includes several scenarios set in Dragon Pass, each a testing ground for heroes as they rise to become leaders in the rebellion. Bookseller Inventory # 2148368349

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Title: Sartar Rising #3 - Gathering Thunder (Hero ...

Publisher: Issaries

Publication Date: 1999

Binding: Module

Book Condition:Fine

About this title


Gathering Thunder! continues the saga of Sartar Rising. As the heroes have become more deeply involved in the Rebellion, the Empire has consolidated its forces in Dragon Pass. It is now beginning an ambitious new effort to crush the rebels by building a Temple of the Reaching Moon, able to bathe the whole of Sartar in Lunar magic. The heroes proved themselves at Iceland, and now they will find themselves playing an increasingly important role within the kingdom as they make allies, raid their enemies, save loyal clans, and finally join Kallyr on a heroquest through the sky itself to create a new planet and talk to a dragon. Selected contents are: The New Breathers: After Iceland, the heroes take on new responsibilities and have the opportunity to win a powerful ally for the Rebellion. Sheep, Clouds, Thunder: When gaining a great treasure involves striking a blow against Lunar collaborators, how could any true Orlanthi ignore the challenge? The Other Side of the Dragon: For the Rebellion to succeed it needs allies, and perhaps there are none better than those it once regarded as enemies, such as the proud Grazer horse nomads. Final Days at Skullpoint: All is not as it seems with the Skullpoint Clan, as the heroes discover when they travel high into the remote foothills of the Storm Mountains. Orane's Spindle: The Rebellion may gain allies, but can it keep them? The heroes must save a friendly clan that has lost its greatest treasure to a malevolent threat from its own dark past. The Sky Ship: When Kallyr asks the heroes to join a great quest into the sky, they must answer her call. From the rituals of an obscure stellar cult, to a harrowing chase across the sky, to the journey along the Celestial River on the Sky Ship itself, the heroes will experience and learn more than they ever have before in this prelude to the devastating rituals and epic adventures coming in Dragonrise, the fourth book in the Sartar Rising campaign series!

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