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Wargaming for Leaders; Strategic Decision Making from the Battlefield to the Boardroom

Herman, Mark, and Frost, Mark, and Kurz, Robert

59 ratings by Goodreads
ISBN 10: 0071596887 / ISBN 13: 9780071596886
Published by McGraw-Hill, New York, 2009
Condition: Very good Hardcover
From Ground Zero Books, Ltd. (Silver Spring, MD, U.S.A.)

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About this Item

viii, 275, [5] pages. Illustrations. Index. Booz, Allen, Hamilton bookplate on fep. DJ has slight wear and soiling. Mark Herman is a Booz Allen Hamilton Executive Vice President based in McLean, Virginia, who plays a lead role in the firm's modeling, simulation, wargaming, and analysis work. He has more than 30 years of experience designing and developing wargames on a variety of strategic and boardroom topics for the U.S. Department of Defense and Fortune 500 companies. Mr. Herman is a leader in the development of wargame and simulation methodologies emphasizing strategic planning, the development of measures of effectiveness, and economic analysis. His areas of expertise include: ?Wargaming ?Modeling & Simulation ?Architecture Analysis ?Information Warfare ?Net Assessments ?Network Centric Warfare ?New Measures of Effectiveness ?Revolution in Military Affairs (RMA) ?Strategic Planning If you had the opportunity to probe the future, make strategic choices, and view their consequences before making expensive and irretrievable decisions, wouldn't you take advantage of it? Of course you would. And in a world of asymmetrical conflict, security threats, intense global competition, and economic uncertainty, there is an even higher premium on road-testing plans and strategies--whether they're spearheaded by government organizations, transnational corporations, or emerging megacommunities. Wargaming for Leaders provides a methodology to get at the issues that one leader, no matter how visionary, cannot grasp on his or her own. How? By bringing together the real experts on the topic at hand to wage "cognitive warfare." Through tapping the collective wisdom surrounding an issue, experts can experience the future in a risk-free environment and find answers to questions that had not been on their radar--often with unexpected and startling results. With examples from the fields of military, corporate, and public policy, three wargaming developers from Booz Allen Hamilton deliver compelling insights on this problem-solving method, including fascinating details on howA large equipment manufacturer determined whether making a merger was strategically right for its business growth, as well as which technology investments it needed to dropA four-star U.S. general tested his war plan for Iraq and uncovered specific fixes that might have prevented a prolonged conflictAn increasingly clogged air-traffic system faced a security-versus-convenience issue determined whether military airspace could be used during peak demand periodsWargaming allows organizations of every type and every size to organize information, plot out scenarios, and tap into the collective expertise of participants. The results allow everyone to identify and tackle obstacles, solve problems, and find new ways to innovate and further performance goals. Bookseller Inventory # 74150

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Bibliographic Details

Title: Wargaming for Leaders; Strategic Decision ...

Publisher: McGraw-Hill, New York

Publication Date: 2009

Binding: Hardcover

Book Condition: Very good

Dust Jacket Condition: Very good

Edition: First Printing [Stated].

About this title

Synopsis:

If you had the opportunity to probe the future, make strategic choices, and view their consequences before making expensive and irretrievable decisions, wouldn't you take advantage of it?

. .

Of course you would. And in a world of asymmetrical conflict, security threats, intense global competition, and economic uncertainty, there is an even higher premium on road-testing plans and strategies--whether they're spearheaded by government organizations, transnational corporations, or emerging megacommunities.

. .

Wargaming for Leaders provides a methodology to get at the issues that one leader, no matter how visionary, cannot grasp on his or her own. How? By bringing together the real experts on the topic at hand to wage "cognitive warfare." Through tapping the collective wisdom surrounding an issue, experts can experience the future in a risk-free environment and find answers to questions that had not been on their radar--often with unexpected and startling results.

. .

With examples from the fields of military, corporate, and public policy, three wargaming developers from Booz Allen Hamilton deliver compelling insights on this problem-solving method, including fascinating details on how

    . .
  • A large equipment manufacturer determined whether making a merger was strategically right for its business growth, as well as which technology investments it needed to drop.
  • A four-star U.S. general tested his war plan for Iraq and uncovered specific fixes that might have prevented a prolonged conflict.
  • An increasingly clogged air-traffic system faced a security-versus-convenience issue determined whether military airspace could be used during peak demand periods
. .

Wargaming allows organizations of every type and every size to organize information, plot out scenarios, and tap into the collective expertise of participants. The results allow everyone to identify and tackle obstacles, solve problems, and find new ways to innovate and further performance goals.

. .

Get ready for the battle of your organizational life--and prepare to reap the spoils of victory.

From the Back Cover:

Field-tested strategies that target solutions and plot new growth

“As a warfighter and a military commander, I know the importance of using wargames to test strategies and plans before risking blood and treasure. The authors of Wargaming for Leaders tell the inside story of how wargames can help decision makers achieve success and avoid the pain of failure.”
-General (Ret.) Anthony Zinni, former Commander of U.S. Central Command

“Over the past several years, I have personally participated in several wargames to find solutions to the health challenges facing our country. These simulations can accomplish in a day or two the kind of practical problem solving and consensus building that too often takes months or even years. If your organization hasn't put these methods to work, you should.”
-Newt Gingrich, former Speaker of the U.S. House of Representatives, founder of the Center for Health Transformation

“Wargaming, once only a discipline used in military preparation, has emerged as a driving force in shaping strategies in corporate boardrooms. Any leader in either government or business will benefit greatly from this book and understanding the potential of wargaming in their own decision making.”
-Michael McConnell, Director of National Intelligence, United States

"Fascinating stuff. These wargaming techniques allow participants to develop scenarios that can lead to unexpected and remarkable outcomes. The wargames described in this book, particularly those on national security and energy issues, often suggest a future no one could have imagined in advance. Public policymakers should take note."
--New Mexico Governor Bill Richardson, former U.S. ambassador to the United Nations and former U.S. Secretary of Energy

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