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The Yo-Yo Book & the Yo-Yo (Classic Games)

John E. Ten Eyck

2 ratings by Goodreads
ISBN 10: 0761109064 / ISBN 13: 9780761109068
Published by Workman Publishing Company, 1998
Used Condition: Very Good Soft cover
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About this Item

Publisher: Workman Pub Co Date of Publication: 1998 Binding: Trade Paperback Condition: Very Good Description: 0761109064 VG small trade paperback, profusely illustrated, p/o name and address along with minor damage to back cover page. 100% buyer satisfaction guarantee. *Some of our items are sealed to protect them during shipping and to maintain their listed condition* International orders over 2lbs may be subject to shipping price adjustments. Bookseller Inventory # 002487

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Bibliographic Details

Title: The Yo-Yo Book & the Yo-Yo (Classic Games)

Publisher: Workman Publishing Company

Publication Date: 1998

Binding: Paperback

Book Condition:Very Good

About this title

Synopsis:

The yo-yo joins The Jump Rope Book & The Jump Rope and The Marble Book & The Marbles -- introducing The Yo-Yo Book & The Yo-Yo. Packaged with all the equipment a child needs, one ready-to-roll yo-yo, it is the third in the series that celebrates great American games of childhood. The book is steeped in the "state of yo," a place where technique, culture, challenge, and lore intersect. Beginning with the fundamentals (how to hold it, throw it, wind it, string it) it covers the two most important skills, the Gravity Pull and the Sleeper, and then moves on to dozens of tricks, including Walk the Dog, Orbit Launch, Buzz Saw, and Double or Nothing. The tricks are arranged by difficulty and are taught through a combination of easy-to-follow instructions and detailed black-and-white drawings. The yo-yo itself is made of hardwood and comes with the only truly acceptable yo-yo string - long-fiber cotton. The Classic Game series have over 317,000 copies in print.

From the Back Cover:

READY, SET, YO!

The Disk, The String, The Tricks

Here's everything you need to get the hang of the yo-yo. Learn how to hold it, wind it, throw it, string it. Master the Gravity Pull. Toss a Forward Pass. Put your yo-yo to sleep or let it creep across the floor. Loop the Loop, Rock the Baby, Hop the Fence. And those are only Level I Tricks, with three more levels to go. Share your yo-yo's ups and downs with a friend, and one day you may Shoot the Moon together.

Brain Twister, Gemini Loops, Skyrocket, Over the Falls, Breakaway, Dragster, Tidal Wave, Orbit Launch, Rock the Baby on the Trapeze, Lunar Eclipse, and 28 Other Great Yo-Yo Tricks. Plus Yo-Yo Lingo, Strings & Things, and Yo-Yo Collecting. And Achieving a State of Yo!

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