Language: English
Published by Empire & Great Jones Little Pres, 2015
ISBN 10: 168073041X ISBN 13: 9781680730418
Seller: Jenson Books Inc, Logan, UT, U.S.A.
paperback. Condition: Very Good. Keliana Tayler; Casey Robin (illustrator). A clean, cared for item that is unmarked and shows limited shelf wear.
Condition: Good. 2 Sub. Used book that is in clean, average condition without any missing pages.
Condition: Good. 2 Sub. Former library book; may include library markings. Used book that is in clean, average condition without any missing pages.
paperback. Condition: Very Good. Connecting readers with great books since 1972! Used books may not include companion materials, and may have some shelf wear or limited writing. We ship orders daily and Customer Service is our top priority!
Seller: HPB-Emerald, Dallas, TX, U.S.A.
paperback. Condition: Very Good. Connecting readers with great books since 1972! Used books may not include companion materials, and may have some shelf wear or limited writing. We ship orders daily and Customer Service is our top priority!
Paperback. Condition: As New. No Jacket. Pages are clean and are not marred by notes or folds of any kind. ~ ThriftBooks: Read More, Spend Less.
Seller: Noble Knight Games, Fitchburg, WI, U.S.A.
Hardcover. Condition: As New. Goodman Games Fantasy Supplements (System Neutral) How to Write Adventure Modules that Don't Suck (EX/NM)Manufacturer: Goodman GamesProduct Line: Fantasy Supplements (System Neutral)Type: HardcoverCode: GMG4378Copyright Date: 2017Page Count: 156Please review the condition and any condition notes for the exact condition of this item. All pictures are stock photos. The condition of the item you will receive is EX/NM. Our grading system is explained in the terms of sale section of our bookseller page. Please feel free to contact us with any questions. Product Description:Over the last 15 years, Goodman Games has established a reputation for publishing some of the best adventure modules in the industry. Now we present our advice on how you can write great adventures! This compilation of articles is authored by two dozen of the industryâs best-known adventure writers. Each article gives a different perspective on how to write adventure modules that donât suck, written by authors with decades of experience and prominent published credits. By the time youâre done reading this book, youâll be on the path to designing great adventure modules on your own.Whether youâre an experienced writer or an aspiring novice, youâll find something of value in this book!
Seller: BooksByLisa, Highland Park, IL, U.S.A.
Soft cover. Condition: New. PHOTO AND VIDEO OF PAGES TAKEN TO SHOW CONDITION PRIOR TO SHIPPING; . PHOTOS EMAILED FOR MORE SPECIFICS WHEN REQUESTED; Book. Book.
Seller: Evergreen Goodwill, Seattle, WA, U.S.A.
hardcover. Condition: Good.
Seller: California Books, Miami, FL, U.S.A.
Condition: New.
Condition: New.
Hardback. Condition: New. Goodman Games has established a reputation for publishing some of the best adventure modules in the industry. Now we present our advice on how you can write great adventures! This compilation of articles is authored by two dozen of the industry's best-known adventure writers. Each article gives a different perspective on how to write adventure modules that don't suck, written by authors with decades of experience and prominent published credits. By the time you're done reading this book, you'll be on the path to designing great adventure modules on your own. Bonus: This PDF includes a digital copy of the original How To Write Adventures Modules That Don't Suck (2007).Whether you're an experienced writer or an aspiring novice, you'll find something of value in this book!
Softcover. Condition: Very Good+. First Edition. Very Good + paperback about 9x11½ inches with a minor crease to the lower corner of the rear cover. 79 pages, unmarked. ; EBD OV24; 4to 11" - 13" tall; 79 pages.
Language: English
Published by Microsoft Press,U.S., 1993
ISBN 10: 1556155972 ISBN 13: 9781556155970
Seller: NEPO UG, Rüsselsheim am Main, Germany
Taschenbuch. Condition: Gut. 442 Seiten ex Library Book aus einer wissenschafltichen Bibliothek Sprache: Englisch Gewicht in Gramm: 969.
Seller: Rarewaves.com USA, London, LONDO, United Kingdom
Hardback. Condition: New. Goodman Games has established a reputation for publishing some of the best adventure modules in the industry. Now we present our advice on how you can write great adventures! This compilation of articles is authored by two dozen of the industry's best-known adventure writers. Each article gives a different perspective on how to write adventure modules that don't suck, written by authors with decades of experience and prominent published credits. By the time you're done reading this book, you'll be on the path to designing great adventure modules on your own. Bonus: This PDF includes a digital copy of the original How To Write Adventures Modules That Don't Suck (2007).Whether you're an experienced writer or an aspiring novice, you'll find something of value in this book!
US$ 42.04
Quantity: 2 available
Add to basketHardcover. Condition: Brand New. har/psc edition. 156 pages. 11.00x8.50x1.00 inches. In Stock.
Seller: GreatBookPrices, Columbia, MD, U.S.A.
Condition: As New. Unread book in perfect condition.
Seller: GreatBookPrices, Columbia, MD, U.S.A.
Condition: New.
Condition: New.
Condition: New.
Seller: GoldBooks, Denver, CO, U.S.A.
Condition: new.
Seller: Majestic Books, Hounslow, United Kingdom
Condition: New.
Condition: New.
Seller: GreatBookPricesUK, Woodford Green, United Kingdom
US$ 65.27
Quantity: Over 20 available
Add to basketCondition: As New. Unread book in perfect condition.
Seller: BennettBooksLtd, San Diego, NV, U.S.A.
paperback. Condition: New. In shrink wrap. Looks like an interesting title!
Seller: Ria Christie Collections, Uxbridge, United Kingdom
US$ 72.80
Quantity: Over 20 available
Add to basketCondition: New. In.
Hardback. Condition: New. Goodman Games has established a reputation for publishing some of the best adventure modules in the industry. Now we present our advice on how you can write great adventures! This compilation of articles is authored by two dozen of the industry's best-known adventure writers. Each article gives a different perspective on how to write adventure modules that don't suck, written by authors with decades of experience and prominent published credits. By the time you're done reading this book, you'll be on the path to designing great adventure modules on your own. Bonus: This PDF includes a digital copy of the original How To Write Adventures Modules That Don't Suck (2007).Whether you're an experienced writer or an aspiring novice, you'll find something of value in this book!
Seller: Chiron Media, Wallingford, United Kingdom
US$ 70.96
Quantity: Over 20 available
Add to basketPF. Condition: New.
Seller: GreatBookPricesUK, Woodford Green, United Kingdom
US$ 73.32
Quantity: Over 20 available
Add to basketCondition: New.
Condition: New.