Condition: Brand New. New. US edition. Expediting shipping for all USA and Europe orders excluding PO Box. Excellent Customer Service.
Condition: New. This is a Brand-new US Edition. This Item may be shipped from US or any other country as we have multiple locations worldwide.
Condition: New. Brand New Original US Edition. Customer service! Satisfaction Guaranteed.
Seller: ALLBOOKS1, Direk, SA, Australia
Brand new book. Fast ship. Please provide full street address as we are not able to ship to P O box address.
Seller: Basi6 International, Irving, TX, U.S.A.
Condition: Brand New. New. US edition. Expediting shipping for all USA and Europe orders excluding PO Box. Excellent Customer Service.
Language: English
Publication Date: 2007
Seller: Simon Lewis Transport Books, Coleford, GLOS, United Kingdom
US$ 21.12
Quantity: 1 available
Add to basketHardcover. Condition: As New. Subtitled "Overview of 150+ models with detailed specifications c.600 b&w photo. 100+ vehicle point checklist included." Very well laid out and useable reference work to the most familiar classic and kit cars. 184 large pages, as-new condition book with printed coverboards.
Seller: UK BOOKS STORE, London, LONDO, United Kingdom
US$ 80.05
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Add to basketCondition: New. Brand New! Fast Delivery This is an International Edition and ship within 24-48 hours. Deliver by FedEx and Dhl, & Aramex, UPS, & USPS and we do accept APO and PO BOX Addresses. Order can be delivered worldwide within 7-12 days and we do have flat rate for up to 2LB. Extra shipping charges will be requested if the Book weight is more than 5 LB. This Item May be shipped from India, United states & United Kingdom. Depending on your location and availability.
Seller: ALLBOOKS1, Direk, SA, Australia
Brand new book. Fast ship. Please provide full street address as we are not able to ship to P O box address.
Seller: TEXTBOOKNOOK, Knoxville, TN, U.S.A.
Paperback. Condition: New. Brand New Text!!! Never Been Used!!! This text is totally clean with no writing at all!!!
Condition: New.
Condition: New.
Condition: New.
Seller: Ria Christie Collections, Uxbridge, United Kingdom
US$ 132.80
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Add to basketCondition: New. In.
Seller: Ria Christie Collections, Uxbridge, United Kingdom
US$ 132.80
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Add to basketCondition: New. In.
Condition: New.
Language: English
Published by Springer Berlin Heidelberg, 2010
ISBN 10: 3642093469 ISBN 13: 9783642093463
Seller: moluna, Greven, Germany
US$ 112.13
Quantity: Over 20 available
Add to basketCondition: New.
Language: English
Published by Springer Berlin Heidelberg, 2008
ISBN 10: 3540741097 ISBN 13: 9783540741091
Seller: moluna, Greven, Germany
US$ 112.13
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Add to basketGebunden. Condition: New.
Condition: New. pp. 330.
Condition: New. pp. xii + 352.
Language: English
Published by Springer-Verlag New York Inc, 2014
ISBN 10: 3642445950 ISBN 13: 9783642445958
Seller: Revaluation Books, Exeter, United Kingdom
US$ 176.93
Quantity: 2 available
Add to basketPaperback. Condition: Brand New. 2012 edition. 328 pages. 8.75x6.00x0.75 inches. In Stock.
Language: English
Published by Springer-Verlag New York Inc, 2012
ISBN 10: 3642323227 ISBN 13: 9783642323225
Seller: Revaluation Books, Exeter, United Kingdom
US$ 179.29
Quantity: 2 available
Add to basketHardcover. Condition: Brand New. 2012 edition. 328 pages. 9.00x6.00x0.80 inches. In Stock.
Language: English
Published by Springer Berlin Heidelberg, Springer Berlin Heidelberg Okt 2012, 2012
ISBN 10: 3642323227 ISBN 13: 9783642323225
Seller: buchversandmimpf2000, Emtmannsberg, BAYE, Germany
Buch. Condition: Neu. Neuware -We share our modern world with bots ¿ chatbots to converse with, roombots to clean our houses, spambots to fill our e-mail inboxes, and medibots to assist our surgeons. This book is about computer game bots, virtual companions who accompany us in virtual worlds or sharpen our fighting skills. These bots must be believable, that is human players should believe they are interacting with entities operating at a human level ¿ bots are more fun if they behave like we do. This book shows how to create believable bots that play computer games, and it discusses the implications of making them appear human.The chapters in this book present the state of the art in research on and development of game bots, and they also look beyond the design aspects to address deep questions: Is a bot that plays like a person intelligent Does it have emotions Is it conscious The topic is inherently interdisciplinary, and the work draws from research and practice in many fields, such as design, creativity, entertainment, and graphics; learning, psychology, and sociology; artificial intelligence, embodiment, agents, machine learning, robotics, human¿computer interaction, and artificial life; cognition and neuroscience; and evolutionary computing. The contributing authors are among the leading researchers and developers in this field, and most of the examples and case studies involve analysis of commercial products.The book will be of value to graduate students and academic researchers in artificial intelligence, and to engineers charged with the design of entertaining games.Springer Verlag GmbH, Tiergartenstr. 17, 69121 Heidelberg 328 pp. Englisch.
Language: English
Published by Springer Berlin Heidelberg, Springer Berlin Heidelberg Sep 2008, 2008
ISBN 10: 3540741097 ISBN 13: 9783540741091
Seller: buchversandmimpf2000, Emtmannsberg, BAYE, Germany
Buch. Condition: Neu. Neuware -Evolution is Nature¿s design process. The natural world is full of wonderful examples of its successes, from engineering design feats such as powered flight, to the design of complex optical systems such as the mammalian eye, to the merely stunningly beautiful designs of orchids or birds of paradise. With increasing computational power, we are now able to simulate this process with greater fidelity, combining complex simulations with high-performance evolutionary algorithms to tackle problems that used to be impractical.This book showcases the state of the art in evolutionary algorithms for design. The chapters are organized by experts in the following fields: evolutionary design and 'intelligent design' in biology, art, computational embryogeny, and engineering. The book will be of interest to researchers, practitioners and graduate students in natural computing, engineering design, biology and the creative arts.Springer Verlag GmbH, Tiergartenstr. 17, 69121 Heidelberg 364 pp. Englisch.
Language: English
Published by Springer Berlin Heidelberg, 2010
ISBN 10: 3642093469 ISBN 13: 9783642093463
Seller: AHA-BUCH GmbH, Einbeck, Germany
Taschenbuch. Condition: Neu. Druck auf Anfrage Neuware - Printed after ordering - Evolution is Nature's design process. The natural world is full of wonderful examples of its successes, from engineering design feats such as powered flight, to the design of complex optical systems such as the mammalian eye, to the merely stunningly beautiful designs of orchids or birds of paradise. With increasing computational power, we are now able to simulate this process with greater fidelity, combining complex simulations with high-performance evolutionary algorithms to tackle problems that used to be impractical. This book showcases the state of the art in evolutionary algorithms for design. The chapters are organized by experts in the following fields: evolutionary design and 'intelligent design' in biology, art, computational embryogeny, and engineering. The book will be of interest to researchers, practitioners and graduate students in natural computing, engineering design, biology and the creative arts.
Language: English
Published by Springer Berlin Heidelberg, 2014
ISBN 10: 3642445950 ISBN 13: 9783642445958
Seller: AHA-BUCH GmbH, Einbeck, Germany
Taschenbuch. Condition: Neu. Druck auf Anfrage Neuware - Printed after ordering - We share our modern world with bots - chatbots to converse with, roombots to clean our houses, spambots to fill our e-mail inboxes, and medibots to assist our surgeons. This book is about computer game bots, virtual companions who accompany us in virtual worlds or sharpen our fighting skills. These bots must be believable, that is human players should believe they are interacting with entities operating at a human level - bots are more fun if they behave like we do. This book shows how to create believable bots that play computer games, and it discusses the implications of making them appear human.The chapters in this book present the state of the art in research on and development of game bots, and they also look beyond the design aspects to address deep questions: Is a bot that plays like a person intelligent Does it have emotions Is it conscious The topic is inherently interdisciplinary, and the work draws from research and practice in many fields, such as design, creativity, entertainment, and graphics; learning, psychology, and sociology; artificial intelligence, embodiment, agents, machine learning, robotics, human-computer interaction, and artificial life; cognition and neuroscience; and evolutionary computing. The contributing authors are among the leading researchers and developers in this field, and most of the examples and case studies involve analysis of commercial products.The book will be of value to graduate students and academic researchers in artificial intelligence, and to engineers charged with the design of entertaining games.
Language: English
Published by Springer Berlin Heidelberg, 2008
ISBN 10: 3540741097 ISBN 13: 9783540741091
Seller: AHA-BUCH GmbH, Einbeck, Germany
Buch. Condition: Neu. Druck auf Anfrage Neuware - Printed after ordering - Evolution is Nature's design process. The natural world is full of wonderful examples of its successes, from engineering design feats such as powered flight, to the design of complex optical systems such as the mammalian eye, to the merely stunningly beautiful designs of orchids or birds of paradise. With increasing computational power, we are now able to simulate this process with greater fidelity, combining complex simulations with high-performance evolutionary algorithms to tackle problems that used to be impractical. This book showcases the state of the art in evolutionary algorithms for design. The chapters are organized by experts in the following fields: evolutionary design and 'intelligent design' in biology, art, computational embryogeny, and engineering. The book will be of interest to researchers, practitioners and graduate students in natural computing, engineering design, biology and the creative arts.
Language: English
Published by Springer Berlin Heidelberg, 2012
ISBN 10: 3642323227 ISBN 13: 9783642323225
Seller: AHA-BUCH GmbH, Einbeck, Germany
Buch. Condition: Neu. Druck auf Anfrage Neuware - Printed after ordering - We share our modern world with bots - chatbots to converse with, roombots to clean our houses, spambots to fill our e-mail inboxes, and medibots to assist our surgeons. This book is about computer game bots, virtual companions who accompany us in virtual worlds or sharpen our fighting skills. These bots must be believable, that is human players should believe they are interacting with entities operating at a human level - bots are more fun if they behave like we do. This book shows how to create believable bots that play computer games, and it discusses the implications of making them appear human.The chapters in this book present the state of the art in research on and development of game bots, and they also look beyond the design aspects to address deep questions: Is a bot that plays like a person intelligent Does it have emotions Is it conscious The topic is inherently interdisciplinary, and the work draws from research and practice in many fields, such as design, creativity, entertainment, and graphics; learning, psychology, and sociology; artificial intelligence, embodiment, agents, machine learning, robotics, human-computer interaction, and artificial life; cognition and neuroscience; and evolutionary computing. The contributing authors are among the leading researchers and developers in this field, and most of the examples and case studies involve analysis of commercial products.The book will be of value to graduate students and academic researchers in artificial intelligence, and to engineers charged with the design of entertaining games.
Language: English
Published by Springer-Verlag Berlin and Heidelberg GmbH & Co. K, 2008
ISBN 10: 3642093469 ISBN 13: 9783642093463
Seller: Revaluation Books, Exeter, United Kingdom
US$ 186.62
Quantity: 1 available
Add to basketPaperback. Condition: Brand New. 352 pages. 9.00x6.00x0.86 inches. In Stock.
Condition: Sehr gut. Zustand: Sehr gut | Seiten: 328 | Sprache: Englisch | Produktart: Bücher | Keine Beschreibung verfügbar.
Seller: Mispah books, Redhill, SURRE, United Kingdom
US$ 194.34
Quantity: 1 available
Add to basketPaperback. Condition: Like New. LIKE NEW. SHIPS FROM MULTIPLE LOCATIONS. book.