Language: English
Published by World of Darkness/White Wolf Publishing, Stone Mountain, GA, 2008
ISBN 10: 1588467430 ISBN 13: 9781588467430
Seller: Smith Family Bookstore Downtown, Eugene, OR, U.S.A.
Hardcover. Condition: Very Good. Text clean and unmarked. Binding tight. Boards have light wear. Edges of pages have very light wear.
Seller: Noble Knight Games, Fitchburg, WI, U.S.A.
Hardcover. Condition: As New. White Wolf Changeling - The Lost Night Horrors - Grim Fears (EX/NM)Manufacturer: White WolfProduct Line: Changeling - The LostType: HardcoverCode: WWP70205Copyright Date: 2008Page Count: 128Please review the condition and any condition notes for the exact condition of this item. All pictures are stock photos. The condition of the item you will receive is EX/NM. Our grading system is explained in the terms of sale section of our bookseller page. Please feel free to contact us with any questions. Product Description:The Wicked OnesSeductive lover and cannibal hag. Jealous queen and murderous bogeyman. The creatures out of fairy tales are immortal, born anew in each generationâs stories. Watch carefully over your children, and keep iron handy â" for these childhood fears are all too real. A Chronicle Book for Changeling: The Lost⢠26 antagonists and beasts to inject a dose of faerie dread into any chronicle.⢠A variety of treacherous and tricksy Lost to stir up the events of any Changeling game. ⢠Includes many faerie creatures designed to be used with any chronicle, from Vampire to Hunter.
Language: English
Published by White Wolf Publishing, 2008
ISBN 10: 1588467430 ISBN 13: 9781588467430
Seller: Ox Cart Books, Rochester, NY, U.S.A.
Hardcover. Condition: Very Good. Boards show only light wear, an unmarked, clean and solid copy in Very Good condition. See photos.
Language: English
Published by White Wolf Publishing, 2008
ISBN 10: 1588467430 ISBN 13: 9781588467430
Seller: Ox Cart Books, Rochester, NY, U.S.A.
Hardcover. Condition: Very Good. Boards show only light wear, an unmarked, clean and solid copy in Very Good condition. See photos.
Language: English
Published by Sword & Sorcery Studios, 1999
ISBN 10: 158846069X ISBN 13: 9781588460691
Seller: Noble Knight Games, Fitchburg, WI, U.S.A.
Hardcover. Condition: Very Good. Sword & Sorcery Studios Gamma World (d20) Player's Handbook (VG+/NM)Manufacturer: Sword & Sorcery StudiosProduct Line: Gamma World (d20)Type: HardcoverCode: WW17250Copyright Date: 2003Page Count: 248Please review the condition and any condition notes for the exact condition of this item. All pictures are stock photos. The condition of the item you will receive is VG+/NM. Our grading system is explained in the terms of sale section of our bookseller page. Please feel free to contact us with any questions. Product Description:The Final Wars destroyed civilization. Competing forces battle for control of the shattered remains, using everything from strong fists and cold steel to the most advanced science of the old world and mysterious new powers of the mind.The Gamma World Player's Handbook presents a new edition of the classic sci-fi adventure game, energized for the 21st century! Play humans, mutants and new races created in the chaos of the Final Wars, out not just to survive but to thrive in the midst of adventure, danger and mystery.
Language: English
Published by White Wolf Publishing, 2003
ISBN 10: 158846069X ISBN 13: 9781588460691
Seller: Open Books, Chicago, IL, U.S.A.
hardcover. Condition: Very Good. Open Books is a nonprofit social venture that provides literacy experiences for thousands of readers each year through inspiring programs and creative capitalization of books.
Language: English
Published by White Wolf Publishing, 2003
ISBN 10: 158846069X ISBN 13: 9781588460691
Seller: Goodwill Books, Hillsboro, OR, U.S.A.
Condition: good. Signs of wear and consistent use.
Seller: Bear Notch Books, Bartlett, NH, U.S.A.
Soft cover. Condition: Good. Interior pages are in very good condition with no noted writing or highlighting and only minor signs of use. Some cover/corner wear.
Language: English
Published by Sword & Sorcery Studios, 1999
ISBN 10: 1588469662 ISBN 13: 9781588469663
Seller: Noble Knight Games, Fitchburg, WI, U.S.A.
Softcover. Condition: Very Good. Sword & Sorcery Studios Gamma World (d20) Cryptic Alliances & Unknown Enemies (VG+)Manufacturer: Sword & Sorcery StudiosProduct Line: Gamma World (d20)Type: SoftcoverCode: WW17254Copyright Date: 2004Page Count: 124Please review the condition and any condition notes for the exact condition of this item. All pictures are stock photos. The condition of the item you will receive is VG+. Our grading system is explained in the terms of sale section of our bookseller page. Please feel free to contact us with any questions. Product Description:Itâs a dangerous world out there, and Gamma World characters rely on their community for rest and support. But the home front has its own opportunities and perils.Cryptic Alliances & Unknown Enemies expands on Gamma Worldâs innovative rules for communities, offers a rogueâs gallery of ready-to-use leaders, rivals and other important members of the charactersâ community and presents rules and advice for characters who try to lead their own community or found a new one.
Language: German
Published by Ulisses Spiel & Medien 2020-06-01, 2020
ISBN 10: 3963312440 ISBN 13: 9783963312441
Seller: Chiron Media, Wallingford, United Kingdom
US$ 38.48
Quantity: 1 available
Add to basketHardcover. Condition: New.
Language: English
Published by White Wolf Publishing, 2004
ISBN 10: 1588469611 ISBN 13: 9781588469618
Seller: BennettBooksLtd, Los Angeles, CA, U.S.A.
hardcover. Condition: New. In shrink wrap. Looks like an interesting title!
Language: German
Published by Ulisses Spiel & Medien, 2020
ISBN 10: 3963312440 ISBN 13: 9783963312441
Seller: Revaluation Books, Exeter, United Kingdom
US$ 54.57
Quantity: 1 available
Add to basketHardcover. Condition: Brand New. German language. 11.93x8.54x0.71 inches. In Stock.
Condition: New. Die Kriege des ZornsIn der Praehistorie arbeiteten die Werwoelfe an der Seite der anderen Gestaltwandler, um Gaia vor den vielen Bedrohungen ihrer Existenz zu bewahren. Der Stolz der Werwoelfe und ihr grosser Zorn trieb sie dazu, ihre Vettern zu ermorden, so da.