Published by Information Science Reference, 2011
ISBN 10: 1609601203 ISBN 13: 9781609601201
Language: English
Seller: Lucky's Textbooks, Dallas, TX, U.S.A.
Condition: New.
Published by Information Science Reference, 2011
ISBN 10: 1609601203 ISBN 13: 9781609601201
Language: English
Seller: moluna, Greven, Germany
Gebunden. Condition: New. KlappentextrnrnAs games become increasingly embedded into everyday life, understanding the ethics of their creation and use, as well as their potential for practicing ethical thinking, becomes more relevant. Designing Games for Ethics: Models, T.
Published by Information Science Reference, 2010
ISBN 10: 1609601203 ISBN 13: 9781609601201
Language: English
Seller: Revaluation Books, Exeter, United Kingdom
Hardcover. Condition: Brand New. 1st edition. 350 pages. 11.50x8.50x1.00 inches. In Stock.
Published by Information Science Reference, 2011
ISBN 10: 1609601203 ISBN 13: 9781609601201
Language: English
Seller: Ria Christie Collections, Uxbridge, United Kingdom
Condition: New. In.
Seller: PBShop.store US, Wood Dale, IL, U.S.A.
HRD. Condition: New. New Book. Shipped from UK. THIS BOOK IS PRINTED ON DEMAND. Established seller since 2000.
Seller: PBShop.store UK, Fairford, GLOS, United Kingdom
HRD. Condition: New. New Book. Delivered from our UK warehouse in 4 to 14 business days. THIS BOOK IS PRINTED ON DEMAND. Established seller since 2000.
Published by Information Science Reference, 2011
ISBN 10: 1609601203 ISBN 13: 9781609601201
Language: English
Seller: AHA-BUCH GmbH, Einbeck, Germany
Buch. Condition: Neu. nach der Bestellung gedruckt Neuware - Printed after ordering - As games become increasingly embedded into everyday life, understanding the ethics of their creation and use, as well as their potential for practicing ethical thinking, becomes more relevant. Designing Games for Ethics: Models, Techniques and Frameworks brings together the diverse and growing community of voices and begin to define the field, identify its primary challenges and questions, and establish the current state of the discipline. Such a rigorous, collaborative, and holistic foundation for the study of ethics and games is necessary to appropriately inform future games, policies, standards, and curricula.