Published by Information Science Reference (edition 1), 2010
ISBN 10: 1615208453 ISBN 13: 9781615208456
Language: English
Seller: BooksRun, Philadelphia, PA, U.S.A.
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Published by Information Science Reference, 2011
ISBN 10: 1615208453 ISBN 13: 9781615208456
Language: English
Seller: Buchpark, Trebbin, Germany
Condition: Sehr gut. Zustand: Sehr gut - Gepflegter, sauberer Zustand. | Seiten: 396 | Sprache: Englisch | Produktart: Bücher.
Published by Information Science Reference, 2010
ISBN 10: 1615208453 ISBN 13: 9781615208456
Language: English
Seller: Lucky's Textbooks, Dallas, TX, U.S.A.
Condition: New.
Published by Information Science Reference, 2010
ISBN 10: 1615208453 ISBN 13: 9781615208456
Language: English
Seller: Speedyhen, London, United Kingdom
Condition: NEW.
Published by Information Science Reference, 2010
ISBN 10: 1615208453 ISBN 13: 9781615208456
Language: English
Seller: Ria Christie Collections, Uxbridge, United Kingdom
Condition: New. In.
Published by Information Science Reference, 2010
ISBN 10: 1615208453 ISBN 13: 9781615208456
Language: English
Seller: Revaluation Books, Exeter, United Kingdom
Hardcover. Condition: Brand New. 1st edition. 367 pages. 11.00x8.50x1.00 inches. In Stock.
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Published by Information Science Reference, 2011
ISBN 10: 1615208453 ISBN 13: 9781615208456
Language: English
Seller: moluna, Greven, Germany
Condition: New. Dieser Artikel ist ein Print on Demand Artikel und wird nach Ihrer Bestellung fuer Sie gedruckt. KlappentextrnrnEthics and games are emerging as a very popular field of study. As such, there has become a need to define the field in terms of its primary challenges and the current state of the discipline. Ethics and Game Design: Teaching Valu.
Published by Information Science Reference, 2010
ISBN 10: 1615208453 ISBN 13: 9781615208456
Language: English
Seller: AHA-BUCH GmbH, Einbeck, Germany
Buch. Condition: Neu. nach der Bestellung gedruckt Neuware - Printed after ordering - Ethics and games are emerging as a very popular field of study. As such, there has become a need to define the field in terms of its primary challenges and the current state of the discipline. Ethics and Game Design: Teaching Values through Play is the first book in its field to challenge scholars and researchers to answer questions such as: How can game design be improved to foster ethical thinking and discourse What are the theories and methodologies that will help us understand, model, and assess ethical thinking in games How do we use games in classrooms and informal educational settings to support moral development This distinguished publication approaches such questions from a multidisciplinary perspective with the ultimate goal of inspiring further interdisciplinary dialogue and research in order to continue building the ethics and games community.