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Debra Murray

Published by Cookbook Designer (2010)

ISBN 10: 0615387233 ISBN 13: 9780615387239

Used
Hardcover

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From: ThriftBooks - Squared (Dallas, TX, U.S.A.)

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About this Item: Cookbook Designer, 2010. Condition: Good. A copy that has been read, but remains in clean condition. All pages are intact, and the cover is intact. The spine may show signs of wear. Pages can include limited notes and highlighting, and the copy can include previous owner inscriptions. At ThriftBooks, our motto is: Read More, Spend Less. Seller Inventory # G0615387233I3N00

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Debra Murray

Published by Cookbook Designer (2010)

ISBN 10: 0615387233 ISBN 13: 9780615387239

Used
Hardcover

Quantity Available: 1

From: ThriftBooks (Auburn, WA, U.S.A.)

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About this Item: Cookbook Designer, 2010. Condition: Good. A copy that has been read, but remains in clean condition. All pages are intact, and the cover is intact. The spine may show signs of wear. Pages can include limited notes and highlighting, and the copy can include previous owner inscriptions. At ThriftBooks, our motto is: Read More, Spend Less. Seller Inventory # G0615387233I3N00

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About this Item: Cookbook Designer. Hardcover. Condition: GOOD. Spine creases, wear to binding and pages from reading. May contain limited notes, underlining or highlighting that does affect the text. Possible ex library copy, that’ll have the markings and stickers associated from the library. Accessories such as CD, codes, toys, may not be included. Seller Inventory # 2905404290

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Heller, Steven; Womack, David

Published by Wiley, Somerset, New Jersey, U.S.A. (2007)

ISBN 10: 0470048441 ISBN 13: 9780470048443

Used
Softcover

Quantity Available: 3

From: Abella Books (Sandy, UT, U.S.A.)

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About this Item: Wiley, Somerset, New Jersey, U.S.A., 2007. Soft Cover. Condition: Fine. 0470048441 Like New. No interior writing or highlighting. May have slight shelfwear from storage. Becoming a Digital Designer: A Guide to Careers in Web, Video, Broadcast, Game and Animation Desig By Steven Heller (Author), David Womack (Author) Product Details Paperback: 336 pages Publisher: Wiley; 1 edition (October 16, 2007) Language: English ISBN-10: ISBN-13: 9780470048443 Product Dimensions: 7.6 x 0.6 x 9.1 inches. Seller Inventory # Z0470048441Z1

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Derek Breen

Published by John Wiley Sons Inc, United States (2016)

ISBN 10: 1119177219 ISBN 13: 9781119177210

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About this Item: John Wiley Sons Inc, United States, 2016. Paperback. Condition: New. Language: English . Brand New Book. The easy way for kids to get started with video game design Is your youngster a designer at heart? Read on! Designing Digital Games helps children apply their design skills to video game design using Scratch and this book! Introducing simple programming concepts over the course of three easy-to-follow projects, it shows your child how to use the free Scratch platform to create a video game from the ground up. An extension of the trusted For Dummies brand, this juvenile book has a focus on accomplishment and provides all the steps to help young readers learn basic programming concepts to complete cool projects. From using sprites to create a game with a digital pet snake to creating maze games and cloning sprites to create a fun, attack-style game, this approachable guide offers simple, friendly instruction while building kids confidence in designing digital games. * Features a design that is heavy on eye-popping graphics your child will love * Content is focused on the steps to completing each of the projects * Offers a small, full-color, non-intimidating package that instills confidence in readers * Includes basic projects that set the young learner on the road to further exploration of video game design If there s a kid aged 7-11 in your life who has an interest in using Scratch to design digital games, this book provides the building blocks they need to take their hobby to the next level. Seller Inventory # AAH9781119177210

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Derek Breen

Published by John Wiley Sons Inc, United States (2016)

ISBN 10: 1119177219 ISBN 13: 9781119177210

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About this Item: John Wiley Sons Inc, United States, 2016. Paperback. Condition: New. Language: English . Brand New Book. The easy way for kids to get started with video game design Is your youngster a designer at heart? Read on! Designing Digital Games helps children apply their design skills to video game design using Scratch and this book! Introducing simple programming concepts over the course of three easy-to-follow projects, it shows your child how to use the free Scratch platform to create a video game from the ground up. An extension of the trusted For Dummies brand, this juvenile book has a focus on accomplishment and provides all the steps to help young readers learn basic programming concepts to complete cool projects. From using sprites to create a game with a digital pet snake to creating maze games and cloning sprites to create a fun, attack-style game, this approachable guide offers simple, friendly instruction while building kids confidence in designing digital games. * Features a design that is heavy on eye-popping graphics your child will love * Content is focused on the steps to completing each of the projects * Offers a small, full-color, non-intimidating package that instills confidence in readers * Includes basic projects that set the young learner on the road to further exploration of video game design If there s a kid aged 7-11 in your life who has an interest in using Scratch to design digital games, this book provides the building blocks they need to take their hobby to the next level. Seller Inventory # AAH9781119177210

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Cyrus Kirkpatrick

Published by Createspace, United States (2014)

ISBN 10: 150336304X ISBN 13: 9781503363045

Softcover
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About this Item: Createspace, United States, 2014. Paperback. Condition: New. Language: English . Brand New Book ***** Print on Demand *****. Freelance Revolution: How to Make Big Money as a Freelancer in 7 Days or Less There is a whole world of amazing freelance opportunities out there. To seize them, you need the right education in what they are, and how to do it. That s where this book comes in. I hope that this Kindle e-book, for whatever the current cheap cost is, will pay you back many, many times over. I have compiled 9 + 1 freelance careers, with detailed how-tos, based on rigorous personal experience. I have designed this training program to work after one week of dedicated work, so you can immediately begin landing clients and making money. Are You Ready to Join the Revolution Make Money Independently? Check out some of the results you can experience through this program: Learn the vital concepts to make any freelance career work. Learn how to make money as a Wordpress webpage designer Learn how to make money as a dog-walker / pet sitter Learn how to make money as a copywriter / content curator. Learn how to make money as a transportation specialist Learn how to make money as a life coach Learn how to make money as a brand ambassador Learn how to make money as a tutor Learn how to make money as a digital retail specialist And a Lot More. Seller Inventory # APC9781503363045

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Derek Breen

Published by John Wiley Sons Inc, United States (2016)

ISBN 10: 1119177219 ISBN 13: 9781119177210

Softcover
New

Quantity Available: 10

From: Book Depository hard to find (London, United Kingdom)

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About this Item: John Wiley Sons Inc, United States, 2016. Paperback. Condition: New. Language: English . This book usually ship within 10-15 business days and we will endeavor to dispatch orders quicker than this where possible. Brand New Book. The easy way for kids to get started with video game design Is your youngster a designer at heart? Read on! Designing Digital Games helps children apply their design skills to video game design using Scratch and this book! Introducing simple programming concepts over the course of three easy-to-follow projects, it shows your child how to use the free Scratch platform to create a video game from the ground up. An extension of the trusted For Dummies brand, this juvenile book has a focus on accomplishment and provides all the steps to help young readers learn basic programming concepts to complete cool projects. From using sprites to create a game with a digital pet snake to creating maze games and cloning sprites to create a fun, attack-style game, this approachable guide offers simple, friendly instruction while building kids confidence in designing digital games. * Features a design that is heavy on eye-popping graphics your child will love * Content is focused on the steps to completing each of the projects * Offers a small, full-color, non-intimidating package that instills confidence in readers * Includes basic projects that set the young learner on the road to further exploration of video game design If there s a kid aged 7-11 in your life who has an interest in using Scratch to design digital games, this book provides the building blocks they need to take their hobby to the next level. Seller Inventory # BTE9781119177210

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Cyrus Kirkpatrick

Published by Createspace, United States (2014)

ISBN 10: 150336304X ISBN 13: 9781503363045

Softcover
New

Quantity Available: 10

From: The Book Depository (London, United Kingdom)

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About this Item: Createspace, United States, 2014. Paperback. Condition: New. Language: English . Brand New Book ***** Print on Demand *****.Freelance Revolution: How to Make Big Money as a Freelancer in 7 Days or Less There is a whole world of amazing freelance opportunities out there. To seize them, you need the right education in what they are, and how to do it. That s where this book comes in. I hope that this Kindle e-book, for whatever the current cheap cost is, will pay you back many, many times over. I have compiled 9 + 1 freelance careers, with detailed how-tos, based on rigorous personal experience. I have designed this training program to work after one week of dedicated work, so you can immediately begin landing clients and making money. Are You Ready to Join the Revolution Make Money Independently? Check out some of the results you can experience through this program: Learn the vital concepts to make any freelance career work. Learn how to make money as a Wordpress webpage designer Learn how to make money as a dog-walker / pet sitter Learn how to make money as a copywriter / content curator. Learn how to make money as a transportation specialist Learn how to make money as a life coach Learn how to make money as a brand ambassador Learn how to make money as a tutor Learn how to make money as a digital retail specialist And a Lot More. Seller Inventory # APC9781503363045

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Debra Murray

Published by Cookbook Designer (2010)

ISBN 10: 0615387233 ISBN 13: 9780615387239

Used
Hardcover

Quantity Available: 1

From: HPB-Emerald (Dallas, TX, U.S.A.)

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About this Item: Cookbook Designer, 2010. Hardcover. Condition: Good. Connecting readers with great books since 1972. Used books may not include companion materials, some shelf wear, may contain highlighting/notes, may not include cdrom or access codes. Customer service is our top priority!. Seller Inventory # S_223764600

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Aliyah Marr

Published by Createspace Independent Publishing Platform, United States (2015)

ISBN 10: 1508611130 ISBN 13: 9781508611134

Softcover
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About this Item: Createspace Independent Publishing Platform, United States, 2015. Paperback. Condition: New. Aliyah Marr (illustrator). Language: English . Brand New Book ***** Print on Demand *****. Learning to Read is Fun! The Learn-to-Read, Sound-it-out Alphabet Coloring Book Series is designed to engage visual, tactile, and auditory senses to help children learn the basic alphabet. Studies indicate that it is we learn faster when we employ more senses. Ms. Bunny s Tea Party uses a simple story to introduce the letters of the alphabet as animal sounds. Your child can color and scribble to their heart s content, while learning to read by sounding out the alphabet as the noises that the animals invited to Ms. Bunny s tea party make. This might end up as your child s favorite bedtime story, as long as you don t mind participating in wild animal sound competitions and letting your child draw with crayons in bed! Ms. Bunny s Tea Party is the first in a series of books created to teach early reading skills. ------ READING SUGGESTIONS 1. A WORD STARTS WITH A LETTER As you read, point out the letter on the page, then ask your child to find the letter on the page for you after you have read the line in the story. 2. SOUND-IT-OUT Sound out the noise the animal makes or the circled word on each page as you read the story. Let the child compete with you to get a louder or better animal noise. 3. DIGITAL DEXTERITY Let the child trace the letter of the alphabet on each page with his or her finger as you read the story or sound the letter. 4. IDENTICAL IDENTITY Ask the child to find the same letter in the text of the story on that page. The word is in caps and circled to make it easy to find. 5. LETTER SHAPES Have your child color in the letter outlines as you sound out the letter and the sound together. 6. MAKE A NOISE Ask the child to make a new animal sound that starts with the same letter or sound. 7. VISUAL LITERACY Some of these pictures contain hearts embedded in the image. Have a contest to see who can find the heart shapes hidden in the pictures first. ----- Aliyah Marr s early passion for reading taught her how to write. Writing helps to develop the ability to communicate logically organize thoughts, which is useful in many diverse occupations. She is a teacher, designer, creative director, interactive programmer, and published author. A master of both the preschool tea ceremony and the art of play, Aliyah Marr has published several books on self-actualization, and creativity. ------ Aliyah Marr is a bestselling author on Amazon: The Creative Life in 365 Degrees #1 in Creativity Genius Squawk! Social Media for the Solitary Bird #4 in E-commerce/Small Business #24 in Business Money/Technology) ------ Tarot of Creativity, Rider Waite Smith tarot, learn to read tarot, modern tarot decks, rare tarot cards, angel cards, oracle cards, Numerology Palmistry Fortune Telling, Occult Alchemy Theosophy, Personal Growth Divination, New Age Self-Help, Cognitive Behavioral Therapy, Gestalt Humanistic Jungian, Transpersonal Tarot. Seller Inventory # APC9781508611134

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Aliyah Marr

Published by Createspace Independent Publishing Platform, United States (2015)

ISBN 10: 1508611130 ISBN 13: 9781508611134

Softcover
New

Quantity Available: 10

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About this Item: Createspace Independent Publishing Platform, United States, 2015. Paperback. Condition: New. Aliyah Marr (illustrator). Language: English . Brand New Book ***** Print on Demand *****.Learning to Read is Fun! The Learn-to-Read, Sound-it-out Alphabet Coloring Book Series is designed to engage visual, tactile, and auditory senses to help children learn the basic alphabet. Studies indicate that it is we learn faster when we employ more senses. Ms. Bunny s Tea Party uses a simple story to introduce the letters of the alphabet as animal sounds. Your child can color and scribble to their heart s content, while learning to read by sounding out the alphabet as the noises that the animals invited to Ms. Bunny s tea party make. This might end up as your child s favorite bedtime story, as long as you don t mind participating in wild animal sound competitions and letting your child draw with crayons in bed! Ms. Bunny s Tea Party is the first in a series of books created to teach early reading skills. ------ READING SUGGESTIONS 1. A WORD STARTS WITH A LETTER As you read, point out the letter on the page, then ask your child to find the letter on the page for you after you have read the line in the story. 2. SOUND-IT-OUT Sound out the noise the animal makes or the circled word on each page as you read the story. Let the child compete with you to get a louder or better animal noise. 3. DIGITAL DEXTERITY Let the child trace the letter of the alphabet on each page with his or her finger as you read the story or sound the letter. 4. IDENTICAL IDENTITY Ask the child to find the same letter in the text of the story on that page. The word is in caps and circled to make it easy to find. 5. LETTER SHAPES Have your child color in the letter outlines as you sound out the letter and the sound together. 6. MAKE A NOISE Ask the child to make a new animal sound that starts with the same letter or sound. 7. VISUAL LITERACY Some of these pictures contain hearts embedded in the image. Have a contest to see who can find the heart shapes hidden in the pictures first. ----- Aliyah Marr s early passion for reading taught her how to write. Writing helps to develop the ability to communicate logically organize thoughts, which is useful in many diverse occupations. She is a teacher, designer, creative director, interactive programmer, and published author. A master of both the preschool tea ceremony and the art of play, Aliyah Marr has published several books on self-actualization, and creativity. ------ Aliyah Marr is a bestselling author on Amazon: The Creative Life in 365 Degrees #1 in Creativity Genius Squawk! Social Media for the Solitary Bird #4 in E-commerce/Small Business #24 in Business Money/Technology) ------ Tarot of Creativity, Rider Waite Smith tarot, learn to read tarot, modern tarot decks, rare tarot cards, angel cards, oracle cards, Numerology Palmistry Fortune Telling, Occult Alchemy Theosophy, Personal Growth Divination, New Age Self-Help, Cognitive Behavioral Therapy, Gestalt Humanistic Jungian, Transpersonal Tarot. Seller Inventory # APC9781508611134

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Institute for Career Research

Published by Createspace Independent Publishing Platform, United States (2016)

ISBN 10: 1523240989 ISBN 13: 9781523240982

Softcover
New

Quantity Available: 10

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About this Item: Createspace Independent Publishing Platform, United States, 2016. Paperback. Condition: New. Language: English . Brand New Book ***** Print on Demand *****. ONE OF THE MOST EXCITING NEW CAREERS today is the field of digital journalism. This new breed of professional reporter creates content for online news sites that are accessed through computers and apps on mobile devices. Some digital journalists work for traditional news outlets such as newspapers and television broadcasters, developing new reports or repurposing existing print news stories for online media. Others work for news sites that only exist in cyber space. Some are employed by news aggregation sites, gathering and organizing existing content from across the World Wide Web and presenting the news in a centralized location. Digital journalism combines the writing and editing talents of traditional reporters with the multimedia skills of video photographers and editors, website designers and social media mavens. Digital journalists gather information and create highly visual, interactive news stories that are read and viewed by the general public, and increasingly by subscribers or members of a particular web service. They work with editors and visual creatives to mold their stories into engaging content that relates the facts and voices opinions in an innovative, entertaining fashion to keep visitors returning to the site. Would you make a good digital journalist? Certainly technical training is required, both as a journalist and as an online content creator. Personal trails are also important for success. Are you a clear, concise writer who enjoys the creative process? Do you like solving puzzles - the challenge of digging out the answers to important questions that the people need to know? Are you adept with technology and open to learning new skills in a rapidly-evolving field? Do you have good organizational skills? Do you communicate well in person - a must for interviewing other people and when talking in front of a video camera? Do you like exploring the virtual online world and using mobile devices? If these characteristics sound like you, you may be well positioned to pursue a digital journalism career. A four-year degree is generally required to start a career as a digital journalist. Many begin with degrees in journalism or communications, but some employers are more interested in technical savvy, digital creativity and multimedia storytelling skills. Graduate degrees are typically only required for management and high-ranking editorial positions, although many progress into leadership positions without additional formal education. Digital journalists may work for native online news sites; or they may be employed by traditional newspapers, magazines, and TV and radio stations. Some of the latter groups write for both the print outlet and the website, while others create only digital content. Most of these digital journalists are employees of a single publication or website, while others are freelancers - independent journalists who write for a number of outlets on an as-needed basis. The modern news cycle runs 24/7/365, so digital journalists can sometimes work around the clock, covering breaking news or traveling from one assignment to the next. If you have good analytical, interpersonal, and technical skills, you can enjoy a rewarding career as a digital journalist. The right balance of training, hard work and appealing personal traits can help you achieve the personal and professional satisfaction of a successful digital journalist. Seller Inventory # APC9781523240982

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Aliyah Marr

Published by Createspace, United States (2015)

ISBN 10: 1511904305 ISBN 13: 9781511904308

Softcover
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About this Item: Createspace, United States, 2015. Paperback. Condition: New. Large Print. Language: English . Brand New Book ***** Print on Demand *****. Learning to Read is Fun! The Learn-to-Read, Sound-it-out Alphabet Coloring Book Series is designed to engage visual, tactile, and auditory senses to help children learn the basic alphabet. Studies indicate that it is we learn faster when we employ more senses. Ms. Bunny s Tea Party uses a simple story to introduce the letters of the alphabet as animal sounds. Your child can color and scribble to their heart s content, while learning to read by sounding out the alphabet as the noises that the animals invited to Ms. Bunny s tea party make. This might end up as your child s favorite bedtime story, as long as you don t mind participating in wild animal sound competitions and letting your child draw with crayons in bed! Ms. Bunny s Tea Party is the first in a series of books created to teach early reading skills. ------ Reading suggestions 1. A WORD STARTS WITH A LETTER As you read, point out the letter on the page, then ask your child to find the letter on the page for you after you have read the line in the story. 2. SOUND-IT-OUT Sound out the noise the animal makes or the circled word on each page as you read the story. Let the child compete with you to get a louder or better animal noise. 3. DIGITAL DEXTERITY Let the child trace the letter of the alphabet on each page with his or her finger as you read the story or sound the letter. 4. IDENTICAL IDENTITY Ask the child to find the same letter in the text of the story on that page. The word is in caps and circled to make it easy to find. 5. LETTER SHAPES Have your child color in the letter outlines as you sound out the letter and the sound together. 6. MAKE A NOISE Ask the child to make a new animal sound that starts with the same letter or sound. 7. VISUAL LITERACY Some of these pictures contain hearts embedded in the image. Have a contest to see who can find the heart shapes hidden in the pictures first. ----- Aliyah Marr s early passion for reading taught her how to write. Writing helps to develop the ability to communicate logically organize thoughts, which is useful in many diverse occupations. She is a teacher, designer, creative director, interactive programmer, and published author. A master of both the preschool tea ceremony and the art of play, Aliyah Marr has published several books on self-actualization, and creativity. Seller Inventory # APC9781511904308

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Brendan Cass, Derek Holland, John Kadolph

Published by Skirmisher Publishing, United States (2015)

ISBN 10: 1935050664 ISBN 13: 9781935050667

Softcover
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About this Item: Skirmisher Publishing, United States, 2015. Paperback. Condition: New. Language: English . Brand New Book ***** Print on Demand *****. In the real lives of most people, holidays and celebrations of various sorts often provide them with their greatest experiences, and positive and negative events alike tend to be significantly more memorable when viewed through the lenses of festivities. While most game masters and storytellers certainly understand how festivals, holidays, and celebrations can be used to accentuate the action of their scenarios, however, such events are used surprisingly rarely in this way. Several of the features in this volume of d-Infinity are designed to be of use to game designers and authors who want to use holidays and celebrations to a greater extent in their stories. d-Infinity Volume #7 Contents Editorial: Holidays Festivals Fiction: Introduction to the World of Kos LARP/Prop Room: Swords Sorcery in the World of Kos Digital Dice: Black Hat Magic 100 Oddities: Random Holiday Treats Basic System/Mutant Future: Mutant Plant Monsters Basic System/Labyrinth Lord: Six Festive Spells Pathfinder System: Festivals High Holy Days Pathfinder System/Insults Injuries: Alcohol Other Intoxicants 5th Edition: Bard Background: Thespian Cards Quests: Monsters of Kos Chevauchee: A Cold Day in Hel! d-Infinity is a multi-platform gaming supplement that covers a wide variety of rules systems and includes content that can be universally applied to many different sorts of table-top, live-action, and role-playing games. It includes both material that can be applied to all or many sorts of games and items that are self-standing and which can be played on their own. Features of each thematic volume include new rules, stats, and bonus content tying in with several different game systems; paper miniatures; and interviews. Rules systems supported include Pathfinder, OGL v.3.5, Dungeons Dragons, Basic system, Labyrinth Lord, Mutant Future, Cards Quests, Call of Cthulhu, and Cthulhu Live. It is jointly published by Armorcast, Dagon Industries Inc., Dark Threads, Flying Buffalo Inc., Mindgame Productions, OffWorld Designs Inc., Skirmisher Publishing LLC, and the United States Marine Space Corps. We believe that the most enjoyable gaming periodicals are not just devoted to single games or even the products of a single company, but also include content that makes a reader interested in other games, material that can be applied to all or many sorts of games, and items that are self-standing and which can be played on their own. For that reason, this publication includes many voices and exclusive material compatible with many rules systems and the products of many different companies. Seller Inventory # APC9781935050667

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Institute for Career Research

Published by Createspace Independent Publishing Platform, United States (2016)

ISBN 10: 1523240989 ISBN 13: 9781523240982

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About this Item: Createspace Independent Publishing Platform, United States, 2016. Paperback. Condition: New. Language: English . Brand New Book ***** Print on Demand *****.ONE OF THE MOST EXCITING NEW CAREERS today is the field of digital journalism. This new breed of professional reporter creates content for online news sites that are accessed through computers and apps on mobile devices. Some digital journalists work for traditional news outlets such as newspapers and television broadcasters, developing new reports or repurposing existing print news stories for online media. Others work for news sites that only exist in cyber space. Some are employed by news aggregation sites, gathering and organizing existing content from across the World Wide Web and presenting the news in a centralized location. Digital journalism combines the writing and editing talents of traditional reporters with the multimedia skills of video photographers and editors, website designers and social media mavens. Digital journalists gather information and create highly visual, interactive news stories that are read and viewed by the general public, and increasingly by subscribers or members of a particular web service. They work with editors and visual creatives to mold their stories into engaging content that relates the facts and voices opinions in an innovative, entertaining fashion to keep visitors returning to the site. Would you make a good digital journalist? Certainly technical training is required, both as a journalist and as an online content creator. Personal trails are also important for success. Are you a clear, concise writer who enjoys the creative process? Do you like solving puzzles - the challenge of digging out the answers to important questions that the people need to know? Are you adept with technology and open to learning new skills in a rapidly-evolving field? Do you have good organizational skills? Do you communicate well in person - a must for interviewing other people and when talking in front of a video camera? Do you like exploring the virtual online world and using mobile devices? If these characteristics sound like you, you may be well positioned to pursue a digital journalism career. A four-year degree is generally required to start a career as a digital journalist. Many begin with degrees in journalism or communications, but some employers are more interested in technical savvy, digital creativity and multimedia storytelling skills. Graduate degrees are typically only required for management and high-ranking editorial positions, although many progress into leadership positions without additional formal education. Digital journalists may work for native online news sites; or they may be employed by traditional newspapers, magazines, and TV and radio stations. Some of the latter groups write for both the print outlet and the website, while others create only digital content. Most of these digital journalists are employees of a single publication or website, while others are freelancers - independent journalists who write for a number of outlets on an as-needed basis. The modern news cycle runs 24/7/365, so digital journalists can sometimes work around the clock, covering breaking news or traveling from one assignment to the next. If you have good analytical, interpersonal, and technical skills, you can enjoy a rewarding career as a digital journalist. The right balance of training, hard work and appealing personal traits can help you achieve the personal and professional satisfaction of a successful digital journalist. Seller Inventory # APC9781523240982

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Aliyah Marr

Published by Createspace, United States (2015)

ISBN 10: 1511904305 ISBN 13: 9781511904308

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About this Item: Createspace, United States, 2015. Paperback. Condition: New. Large Print. Language: English . Brand New Book ***** Print on Demand *****.Learning to Read is Fun! The Learn-to-Read, Sound-it-out Alphabet Coloring Book Series is designed to engage visual, tactile, and auditory senses to help children learn the basic alphabet. Studies indicate that it is we learn faster when we employ more senses. Ms. Bunny s Tea Party uses a simple story to introduce the letters of the alphabet as animal sounds. Your child can color and scribble to their heart s content, while learning to read by sounding out the alphabet as the noises that the animals invited to Ms. Bunny s tea party make. This might end up as your child s favorite bedtime story, as long as you don t mind participating in wild animal sound competitions and letting your child draw with crayons in bed! Ms. Bunny s Tea Party is the first in a series of books created to teach early reading skills. ------ Reading suggestions 1. A WORD STARTS WITH A LETTER As you read, point out the letter on the page, then ask your child to find the letter on the page for you after you have read the line in the story. 2. SOUND-IT-OUT Sound out the noise the animal makes or the circled word on each page as you read the story. Let the child compete with you to get a louder or better animal noise. 3. DIGITAL DEXTERITY Let the child trace the letter of the alphabet on each page with his or her finger as you read the story or sound the letter. 4. IDENTICAL IDENTITY Ask the child to find the same letter in the text of the story on that page. The word is in caps and circled to make it easy to find. 5. LETTER SHAPES Have your child color in the letter outlines as you sound out the letter and the sound together. 6. MAKE A NOISE Ask the child to make a new animal sound that starts with the same letter or sound. 7. VISUAL LITERACY Some of these pictures contain hearts embedded in the image. Have a contest to see who can find the heart shapes hidden in the pictures first. ----- Aliyah Marr s early passion for reading taught her how to write. Writing helps to develop the ability to communicate logically organize thoughts, which is useful in many diverse occupations. She is a teacher, designer, creative director, interactive programmer, and published author. A master of both the preschool tea ceremony and the art of play, Aliyah Marr has published several books on self-actualization, and creativity. Seller Inventory # APC9781511904308

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Brendan Cass, Derek Holland, John Kadolph

Published by Skirmisher Publishing, United States (2015)

ISBN 10: 1935050664 ISBN 13: 9781935050667

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About this Item: Skirmisher Publishing, United States, 2015. Paperback. Condition: New. Language: English . Brand New Book ***** Print on Demand *****.In the real lives of most people, holidays and celebrations of various sorts often provide them with their greatest experiences, and positive and negative events alike tend to be significantly more memorable when viewed through the lenses of festivities. While most game masters and storytellers certainly understand how festivals, holidays, and celebrations can be used to accentuate the action of their scenarios, however, such events are used surprisingly rarely in this way. Several of the features in this volume of d-Infinity are designed to be of use to game designers and authors who want to use holidays and celebrations to a greater extent in their stories. d-Infinity Volume #7 Contents Editorial: Holidays Festivals Fiction: Introduction to the World of Kos LARP/Prop Room: Swords Sorcery in the World of Kos Digital Dice: Black Hat Magic 100 Oddities: Random Holiday Treats Basic System/Mutant Future: Mutant Plant Monsters Basic System/Labyrinth Lord: Six Festive Spells Pathfinder System: Festivals High Holy Days Pathfinder System/Insults Injuries: Alcohol Other Intoxicants 5th Edition: Bard Background: Thespian Cards Quests: Monsters of Kos Chevauchee: A Cold Day in Hel! d-Infinity is a multi-platform gaming supplement that covers a wide variety of rules systems and includes content that can be universally applied to many different sorts of table-top, live-action, and role-playing games. It includes both material that can be applied to all or many sorts of games and items that are self-standing and which can be played on their own. Features of each thematic volume include new rules, stats, and bonus content tying in with several different game systems; paper miniatures; and interviews. Rules systems supported include Pathfinder, OGL v.3.5, Dungeons Dragons, Basic system, Labyrinth Lord, Mutant Future, Cards Quests, Call of Cthulhu, and Cthulhu Live. It is jointly published by Armorcast, Dagon Industries Inc., Dark Threads, Flying Buffalo Inc., Mindgame Productions, OffWorld Designs Inc., Skirmisher Publishing LLC, and the United States Marine Space Corps. We believe that the most enjoyable gaming periodicals are not just devoted to single games or even the products of a single company, but also include content that makes a reader interested in other games, material that can be applied to all or many sorts of games, and items that are self-standing and which can be played on their own. For that reason, this publication includes many voices and exclusive material compatible with many rules systems and the products of many different companies. Seller Inventory # APC9781935050667

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Derek Breen

Published by For Dummies

ISBN 10: 1119177219 ISBN 13: 9781119177210

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About this Item: For Dummies. Paperback. Condition: New. 128 pages. Dimensions: 8.5in. x 5.5in. x 0.3in.The easy way for kids to get started with video game design Is your youngster a designer at heart Read on! Designing Digital Games helps children apply their design skills to video game design using Scratchand this book! Introducing simple programming concepts over the course of three easy-to-follow projects, it shows your child how to use the free Scratch platform to create a video game from the ground up. An extension of the trusted For Dummies brand, this juvenile book has a focus on accomplishment and provides all the steps to help young readers learn basic programming concepts to complete cool projects. From using sprites to create a game with a digital pet snake to creating maze games and cloning sprites to create a fun, attack-style game, this approachable guide offers simple, friendly instruction while building kids confidence in designing digital games. Features a design that is heavy on eye-popping graphics your child will love Content is focused on the steps to completing each of the projects Offers a small, full-color, non-intimidating package that instills confidence in readers Includes basic projects that set the young learner on the road to further exploration of video game design If theres a kid aged 7-11 in your life who has an interest in using Scratch to design digital games, this book provides the building blocks they need to take their hobby to the next level. This item ships from multiple locations. Your book may arrive from Roseburg,OR, La Vergne,TN. Paperback. Seller Inventory # 9781119177210

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Published by Skirmisher Publishing (1999)

Softcover
New

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From: Noble Knight Games (Janesville, WI, U.S.A.)

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About this Item: Skirmisher Publishing, 1999. Softcover. Condition: New. Skirmisher Publishing Roll D-Infinity Supplements #7 "Holidays & Celebrations" (MINT/New) Manufacturer: Skirmisher Publishing Product Line: Roll D-Infinity Supplements Type: Softcover Copyright Date: 2015 Page Count: 68 Please review the condition and any condition notes for the exact condition of this item. All pictures are stock photos. The condition of the item you will receive is MINT/New. Our grading system is explained in the terms of sale section of our bookseller page. Please feel free to contact us with any questions. Product Description: In the real lives of most people, holidays and celebrations of various sorts often provide them with their greatest experiences, and positive and negative events alike tend to be significantly more memorable when viewed through the lenses of festivities. While most game masters and storytellers certainly understand how festivals, holidays, and celebrations can be used to accentuate the action of their scenarios, however, such events are used surprisingly rarely in this way. Several of the features in this volume of d-Infinity are designed to be of use to game designers and authors who want to use holidays and celebrations to a greater extent in their stories. d-Infinity Volume #7 Contents: Editorial: “Holidays & Festivals” Fiction: “Introduction to the World of Kos” LARP/Prop Room: “Swords & Sorcery in the World of Kos” Digital Dice: “Black Hat Magic” 100 Oddities: “Random Holiday Treats” Basic System/Mutant Future: “Mutant Plant Monsters” Basic System/Labyrinth Lord: “Six Festive Spells” Pathfinder System: “Festivals & High Holy Days” Pathfinder System/Insults & Injuries: “Alcohol & Other Intoxicants” 5th Edition: “Bard Background: Thespian” Cards & Quests: “Monsters of Kos” Chevauchee: “A Cold Day in Hel!”. Seller Inventory # 2148304144

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Debra Murray

Published by Cookbook Designer (2010)

ISBN 10: 0615387233 ISBN 13: 9780615387239

Used
Hardcover

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From: HPB-Blue (Dallas, TX, U.S.A.)

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About this Item: Cookbook Designer, 2010. Hardcover. Condition: Good. Connecting readers with great books since 1972. Used books may not include companion materials, some shelf wear, may contain highlighting/notes, may not include cdrom or access codes. Customer service is our top priority!. Seller Inventory # S_213869603

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John Beckmann, Editor

Published by Princeton Architectural Pr, New York, New York, U.S.A. (1998)

ISBN 10: 1568981201 ISBN 13: 9781568981208

Used
Softcover
First Edition

Quantity Available: 1

From: Frank J. Raucci, Bookseller (Wallingford, CT, U.S.A.)

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About this Item: Princeton Architectural Pr, New York, New York, U.S.A., 1998. Paperback. Condition: Near Fine. First Edition. First Printing. A NEAR FINE, bright, clean, tight copy sans rips/tears, stains, markings, and discoloration. ILLUSTRATED in black-and-white photography with many full-page. "The Virtual Dimension" critically examines the role that digital and immersive technologies have on the methods used by architects, designers, and artists to conceptualize and represent both real and virtual spaces. Interdisciplinary in nature, the essays included here address the implications of "going virtual" from a variety of cultural and theoretical viewpoints. Over thirty leading architects, urban theorists, philosophers, scientists, and cultural critics have contributed to this collection." 359 pages. Size: 8vo - over 7¾" - 9¾" tall. Seller Inventory # 010277

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Alastair Campbell, Alistair Dabbs

Published by HD Harper Design, New York (2004)

ISBN 10: 0060588322 ISBN 13: 9780060588328

Used
Softcover
First Edition

Quantity Available: 1

From: Joan's Bookshop (Palm City, FL, U.S.A.)

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About this Item: HD Harper Design, New York, 2004. soft cover. Condition: Very Good. 1st. cover - fine - some yellow underlining 7" X 10" tall. Seller Inventory # 1171

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Emma Murray, Charlie Wilson

Published by Little, Brown Book Group, United Kingdom (2011)

ISBN 10: 1845284232 ISBN 13: 9781845284237

Softcover
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About this Item: Little, Brown Book Group, United Kingdom, 2011. Paperback. Condition: New. Language: English . Brand New Book. This book tells you how to build a successful freelance business around supplying publishing services. The publishing industry depends on freelancers: writers and editors, proofreaders and designers, PR and typesetters. For those in the know, there is a wealth of opportunities on offer. Graduates, retired professionals, in-house editors, career-changers - more and more people are taking the plunge and going freelance. You can succeed as a freelancer in publishing, and this book shows you how. It includes top tips; insider knowledge and case studies; information on how to market yourself, deal with finance and find out what your clients are looking for - plus invaluable insights from other successful freelancers and industry experts.Contents: Acknowledgements; Introduction; What s this book about?; Who s this book for?; Why did we write this book?; Who are the authors?; How do I use this book?; How can I find out more about freelancing?; 1. Suits You, Sir?; Having the necessary ability; Drawing on experience; Thinking about qualifications; Loving your job; Donning your business cap; Being your own boss; Dealing with financial uncertainty; Handling technology; Coping with ebb and flow; Organizing your workload; Handling rejection; Being a people-person; Working from home; Balancing home and work; Considering your health; 2. Setting Up Shop; Considering your timing; Checking that you will be self-employed; Determining your business structure; Registering as self-employed; Setting up Class 2 National Insurance payments; Choosing a business name; Preparing your work environment; 3. Running Your Business; Protecting yourself with terms and conditions; Setting clear boundaries: the project agreement; Signing confidentiality agreements; Understanding copyright; Safeguarding your data; Managing your workload; Keeping happy, healthy, and productive; Going in-house; Evolving your business; Taking time off; Summary; 4. Money, Money, Money; Setting your rates; Charging clients; Getting paid on time; Deducting business expenses; Filing your tax return; Paying your taxes; Opening a business bank account; Finding help; 5. Marketing Your Business; Defining your marketing strategy; Representing your business; Sending mailshots; Building your own website; Selling yourself; Working for free; 6. Keeping Up with the Kids: Digital Marketing; Getting ranked; Socializing virtual-style; Going viral; Paying for the privilege; Maintaining your digital presence; Blogging for your supper; Seeing is believing; Over to the experts: The freelancer s guide to building their reputation on the internet; Case study: Creative marketing; 7. Working with Frenemies; Collaborating with your competitors; Researching your competition; Establishing contact; Passing the buck; Branching out; Finding a mentor; Motivating each other; Ranting about rates; Working together; Case study: Contacts, contacts, contacts; 8. Dealing with Different Types of Clients; Taking a professional approach; Accepting and following the brief; Being friendly - to a point; Dealing with difficult clients; Working with different clients; Case study: Standing in the author s shoes; Case study: Seeing clients from both sides of the fence; 9. Exploring All Avenues; Which is the best role for you?; Choosing your freelance role; Over to the experts; 10. Inspirational Stories; A journey through publishing; The accidental freelancer; Calling all freelancers!; Is it catching? Viral and digital marketing in the book world; If at first you don t succeed.; Useful Contacts; Index. Seller Inventory # AA29781845284237

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Kogent

Published by Wiley India Pvt. Ltd. (2009)

ISBN 10: 8177229478 ISBN 13: 9788177229479

Softcover
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From: BookVistas (New Delhi, DELHI, India)

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About this Item: Wiley India Pvt. Ltd., 2009. Paperback. Condition: New. 3Ds Max 2009 in Simple Steps is a quick and easy way to learn and master 2D and 3D modeling. The lucid language, illustrations, and step-by-step approach helps you understand and implement 2D and 3D modeling techniques precisely and quickly. The overall structure of the book is designed after considering the requirements of upcoming dynamic animators, digital designers and professionals already settled in the field of 2d and 3D. Although the minimum requirement of the book is the ability to read and understand English language but a brief knowledge of 2D and 3D terms would be added advantage for the reader. Contents:- Chapter 1: Introduction to 3Ds Max 2009 Chapter 2: Fundamentals of 3Ds Max 2009 chapter 3: Modifiers, Splines, and Reactor Chapter 4: Modeling in 3Ds Max 2009 Chapter 5: Lights, Shadows, and Cameras Chapter 6: Character Studio and Animation Chapter 7: Particle Systems and Space Warps Chapter 8: Particle Systems and Space Warps Printed Pages: 264. Seller Inventory # 11456

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Stanley, England and

Published by Digital Press (1999)

ISBN 10: 155558201X ISBN 13: 9781555582012

Used
Softcover

Quantity Available: 1

From: Lady Lisa's Bookshop (Chester, United Kingdom)

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About this Item: Digital Press, 1999. Paperback. Condition: Used: Good. A Guide to Microsoft Database Computing. Paperback - 1999 - good condition - - used books, secondhand books, out of print books, hard to find books, for sale, second-hand books, college books, student books, nonfiction, non-fiction books delivered world wide. Let the experts help you work smarter with the new SQL Server. The SQL Server 7.0 Handbook concisely and authoritatively explains how to design, implement, administer, and tune Microsoft's powerful new database management system for Windows NT. Readers will learn all major SQL Server 7.0 capabilities, especially its new scalability, decision support, performance, and replication features. The authors, recognized SQL Server authorities, including a former SQL Server product manager, explain how to use the database with other critical Microsoft data management technologies and products, including Microsoft Transaction Server and Active Data Objects (ADO). No other book will enable database administrators, designers, programmers, and IT managers to master SQL Server 7.0 more thoroughly or quickly. Computer professionals studying for Microsoft Certified Professional (MCSE) qualifications will find this book essential reading. Learn major new SQL Server 7.0 scalability and replication features Optimize and secure SQL Server 7.0 Develop data warehouses with SQL Server 7.0 decision support capabilities and OLAP Services Explains how to design, implement, administer, and tune Microsoft's powerful new database management system for Windows NT, and how to use the database with other critical Microsoft data management technologies and products, including Microsoft Transaction Server and Active Data Objects (ADO). Softcover. DLC: Database management. Seller Inventory # 16762

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Photographer-Susanne Stage; Translator-David Wilby; Designer-Studio 7 5

Published by Ava Publishing (2003)

ISBN 10: 2940373272 ISBN 13: 9782940373277

Used
Softcover

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From: Ergodebooks (RICHMOND, TX, U.S.A.)

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About this Item: Ava Publishing, 2003. Paperback. Condition: Used: Good. Seller Inventory # SONG2940373272

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Lunenfeld, Peter

Published by MIT Press, Cambridge, MA (2001)

ISBN 10: 0262621584 ISBN 13: 9780262621588

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Softcover
First Edition

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From: LEFT COAST BOOKS (Goleta, CA, U.S.A.)

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About this Item: MIT Press, Cambridge, MA, 2001. Paperback. Condition: Fine. 1st. xxv, 226 pp., illus., biblio., index; 23 cm. Tight, clean copy. First paperback edition. This is one of the most interesting books on digital art. Many of the essays originally appeared in Afterimage. "In Snap to Grid, an idiosyncratic guide to the interactive, telematic era, Peter Lunenfeld maps out the trajectories that digital technologies have traced upon our cultural imaginary. His clear-eyed evaluation of new media includes an impassioned discussion--informed by the discourses of technology, aesthetics, and cultural theory--of the digital artists, designers, and makers who matter most. 'Snap to grid' is a command that instructs the computer to take hand-drawn lines and plot them precisely in Cartesian space. Users regularly disable this function the moment they open an application because the gains in predictability and accuracy are balanced against the losses of ambiguity and expressiveness. Lunenfeld uses 'snap to grid' as a metaphor for how we manipulate and think about the electronic culture that enfolds us. In this book he snaps his seduction by the machine to the grid of critical thinking. How can we compare new media to established media? Must we revert to a default dichotomy between utopia and desolation, the notion that media, even digital media, by themselves can redeem or damn us? As he answers these and other questions, Lunenfeld takes into account the post-1989 politico-economic context in which new media have developed and grounds the insights of theory in the constraints of production. Artists discussed include Mark Amerika, Char Davies, Hollis Frampton, William Gibson, Gary Hill, Perry Hobermann, JODI, Christian Muller, Adam Ross, Jennifer Steinkamp, Stelarc, and Diana Thater. / Peter Lunenfeld is the author of Snap to Grid: A User's Guide to Digital Arts, Media & Cultures (MIT Press, 2000), editor of The Digital Dialectic: New Essays on New Media (MIT Press, 1999), and editorial director of the Mediawork series. He is a professor in the graduate Media Design Program at Art Center College of Design in Pasadena, CA, and director of the Institute for Technology and Aesthetics (ITA)." - Publisher. Size: 8vo - over 7¾" - 9¾" tall. Seller Inventory # 011670

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Praxis Grundschule, Differenziertes Material für alle Fächer

Published by Westermann

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Softcover

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From: Antiquariat Artemis (Leipzig, DE, Germany)

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About this Item: Westermann. Condition: Gut. ENGLISH ALL AROUND US DER SPRACHE IM ALLTAG BEGEGNEN 4 NIKOLA MAYER Dem Englischen im Alltag begegnen 7 MARIA SKEJIC Stolpersteine 8 GRIT BERGNER 1/3 Baby, Clown, Ketchup M1-5, T1 Was Lernanfänger schon wissen 16 ANNIKA KOLB 3-4 Ad detectives and ad designers M6-9 Werbung auf Englisch untersuchen und entwerfen 24 DANIELA ELSNER KL. 4 Click, record, plag! M10-14 Digital Stories erstellen und dabei englische Begriffe des Medienalltags üben 32 MARIA SKEJIC L. 3-4 It, s a book M15-18 Alltagsbegriffe zwischen Buch und Computer 40 TERMINE b- MEHR MATHEMATIK 42 ANNIKA HALBE UND GLORIA LICHT KL. 4 Der Mensch in Zahlen M19-21 Mathematikaufgaben zum Nachdenken so VORSCHAU & CD CD ZUM HEFT: Auf Seite 50 finden Sie eine CD mit allen Arbeitsblättern (M1-22) zu den Unterrichtsbeiträgen als PDF sowie Lösungen und veränderbare Fassungen vieler Arbeitsblätter als Word-Dateien. Außerdem finden Sie einen Hörtext (T1) passend zum Artikel von S. 8-14 sowie die Abbildungen zum Artikel EXTRA: Poster In the City center In diesem Heft finden Sie ein Wimmelbild, auf dem die Schülerinnen und Schüler englische Wörter entdecken können (auch als M22 auf der CD). gutes Exemplar, ordentlich. Hardcover. Seller Inventory # B00052337

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About this Item: Condition: Good. Box and disk(s) in good condition. Manual and supplemental materials may be missing. Digital content may not be available. Stock photo may be different from actual cover. Seller Inventory # 4EKGLF001QKO

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