Perfect Paperback. Condition: Used; Very Good. Dispatched, from the UK, within 48 hours of ordering. Though second-hand, the book is still in very good shape. Minimal signs of usage may include very minor creasing on the cover or on the spine.
Perfect Paperback. Condition: Used; Good. Dispatched, from the UK, within 48 hours of ordering. This book is in good condition but will show signs of previous ownership. Please expect some creasing to the spine and/or minor damage to the cover.
Seller: GreatBookPrices, Columbia, MD, U.S.A.
Condition: New.
Seller: Lakeside Books, Benton Harbor, MI, U.S.A.
Condition: New. Brand New! Not Overstocks or Low Quality Book Club Editions! Direct From the Publisher! We're not a giant, faceless warehouse organization! We're a small town bookstore that loves books and loves it's customers! Buy from Lakeside Books!
Published by Raspberry Pi Press 8/19/2025, 2025
ISBN 10: 1916868460 ISBN 13: 9781916868465
Language: English
Seller: BargainBookStores, Grand Rapids, MI, U.S.A.
Paperback or Softback. Condition: New. Make Games with Python: Create Your Own Entertainment with Raspberry Pi. Book.
Paperback. Condition: Very Good. The book has been read, but is in excellent condition. Pages are intact and not marred by notes or highlighting. The spine remains undamaged.
Seller: GreatBookPrices, Columbia, MD, U.S.A.
Condition: As New. Unread book in perfect condition.
Published by Raspberry Pi Press, GB, 2025
ISBN 10: 1916868460 ISBN 13: 9781916868465
Language: English
Seller: Rarewaves USA, OSWEGO, IL, U.S.A.
Digital. Condition: New. Learning to code your own shoot-'em-up game is infinitely more satisfying than beating any end-of-level boss. While millions of us enjoy nothing more than spending hours racking up high scores on our favourite video games, too few are exposed to an even more gratifying way to spend time - making them.Tested to run on the latest Raspberry Pi hardware and operating system, the games and instructions in this book will also work on Windows, macOS, or Linux.This book teaches Python and Pygame development, helping you to understand the games you play and create almost anything your imagination can come up with. As you work your way up to creating your own shoot-'em-up game, you'll learn how to:Create shapes and pathsMove sprites and detect collisionsHandle keyboard, mouse, and gamepad inputAdd sound and musicSimulate physics and forcesAlthough this book isn't aimed at complete programming beginners, it isn't too advanced either. If you've written programs in Python (or a similar programming language) and can perform basic administrative tasks - such as creating files and navigating your computer's file system - without too much difficulty, then you're ready to get started.
Paperback. Condition: new. Paperback. While millions of us enjoy nothing more than spending hours racking up high scores on our favourite video games, too few are exposed to an even more gratifying way to spend time - making them. This book teaches Python and Pygame development, helping you to understand the games you play and create almost anything your imagination can come up with. Shipping may be from multiple locations in the US or from the UK, depending on stock availability.
Unknown. Condition: Very Good. No Jacket. May have limited writing in cover pages. Pages are unmarked. ~ ThriftBooks: Read More, Spend Less.
Published by Raspberry Pi Press, GB, 2025
ISBN 10: 1916868460 ISBN 13: 9781916868465
Language: English
Seller: Rarewaves.com USA, London, LONDO, United Kingdom
Digital. Condition: New. Learning to code your own shoot-'em-up game is infinitely more satisfying than beating any end-of-level boss. While millions of us enjoy nothing more than spending hours racking up high scores on our favourite video games, too few are exposed to an even more gratifying way to spend time - making them.Tested to run on the latest Raspberry Pi hardware and operating system, the games and instructions in this book will also work on Windows, macOS, or Linux.This book teaches Python and Pygame development, helping you to understand the games you play and create almost anything your imagination can come up with. As you work your way up to creating your own shoot-'em-up game, you'll learn how to:Create shapes and pathsMove sprites and detect collisionsHandle keyboard, mouse, and gamepad inputAdd sound and musicSimulate physics and forcesAlthough this book isn't aimed at complete programming beginners, it isn't too advanced either. If you've written programs in Python (or a similar programming language) and can perform basic administrative tasks - such as creating files and navigating your computer's file system - without too much difficulty, then you're ready to get started.
PAP. Condition: New. New Book. Shipped from UK. Established seller since 2000.
PAP. Condition: New. New Book. Shipped from UK. Established seller since 2000.
Seller: Majestic Books, Hounslow, United Kingdom
Condition: New.
Seller: Brook Bookstore On Demand, Napoli, NA, Italy
Condition: new.
Condition: New. 2025. 2nd ed. paperback. . . . . .
Seller: Revaluation Books, Exeter, United Kingdom
Paperback. Condition: Brand New. 2nd revised edition. 160 pages. 8.27x5.83x8.27 inches. In Stock.
Seller: Revaluation Books, Exeter, United Kingdom
Paperback. Condition: Brand New. 2nd revised edition. 160 pages. 8.27x5.83x8.27 inches. In Stock.
Seller: Books Puddle, New York, NY, U.S.A.
Condition: New.
Seller: Kennys Bookstore, Olney, MD, U.S.A.
Condition: New. 2025. 2nd ed. paperback. . . . . . Books ship from the US and Ireland.
Published by Raspberry Pi Press -, 2025
ISBN 10: 1916868460 ISBN 13: 9781916868465
Language: English
Seller: Chiron Media, Wallingford, United Kingdom
paperback. Condition: New.
Seller: Ria Christie Collections, Uxbridge, United Kingdom
Condition: New. In.
Seller: GreatBookPricesUK, Woodford Green, United Kingdom
US$ 21.28
Quantity: Over 20 available
Add to basketCondition: New.
Seller: GreatBookPricesUK, Woodford Green, United Kingdom
US$ 22.10
Quantity: Over 20 available
Add to basketCondition: As New. Unread book in perfect condition.
Seller: Biblios, Frankfurt am main, HESSE, Germany
Condition: New.
Condition: New. Special order item direct from the distributor.
Published by Raspberry Pi Press, GB, 2025
ISBN 10: 1916868460 ISBN 13: 9781916868465
Language: English
Seller: Rarewaves USA United, OSWEGO, IL, U.S.A.
Digital. Condition: New. Learning to code your own shoot-'em-up game is infinitely more satisfying than beating any end-of-level boss. While millions of us enjoy nothing more than spending hours racking up high scores on our favourite video games, too few are exposed to an even more gratifying way to spend time - making them.Tested to run on the latest Raspberry Pi hardware and operating system, the games and instructions in this book will also work on Windows, macOS, or Linux.This book teaches Python and Pygame development, helping you to understand the games you play and create almost anything your imagination can come up with. As you work your way up to creating your own shoot-'em-up game, you'll learn how to:Create shapes and pathsMove sprites and detect collisionsHandle keyboard, mouse, and gamepad inputAdd sound and musicSimulate physics and forcesAlthough this book isn't aimed at complete programming beginners, it isn't too advanced either. If you've written programs in Python (or a similar programming language) and can perform basic administrative tasks - such as creating files and navigating your computer's file system - without too much difficulty, then you're ready to get started.
Condition: NEW.
Paperback. Condition: new. Paperback. While millions of us enjoy nothing more than spending hours racking up high scores on our favourite video games, too few are exposed to an even more gratifying way to spend time - making them. This book teaches Python and Pygame development, helping you to understand the games you play and create almost anything your imagination can come up with. Shipping may be from our Sydney, NSW warehouse or from our UK or US warehouse, depending on stock availability.
Published by Raspberry Pi Press Aug 2025, 2025
ISBN 10: 1916868460 ISBN 13: 9781916868465
Language: English
Seller: AHA-BUCH GmbH, Einbeck, Germany
Taschenbuch. Condition: Neu. Neuware - Learning to code your own shoot-'em-up game is infinitely more satisfying than beating any end-of-level boss.While millions of us enjoy nothing more than spending hours racking up high scores on our favourite video games, too few are exposed to an even more gratifying way to spend time making them.