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Add to basketCondition: New. Brand New! Not Overstocks or Low Quality Book Club Editions! Direct From the Publisher! We're not a giant, faceless warehouse organization! We're a small town bookstore that loves books and loves it's customers! Buy from Lakeside Books!
Published by Raspberry Pi Press 8/19/2025, 2025
ISBN 10: 1916868460 ISBN 13: 9781916868465
Language: English
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Paperback or Softback. Condition: New. Make Games with Python: Create Your Own Entertainment with Raspberry Pi. Book.
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Published by Raspberry Pi Press, GB, 2025
ISBN 10: 1916868460 ISBN 13: 9781916868465
Language: English
Seller: Rarewaves USA, OSWEGO, IL, U.S.A.
Digital. Condition: New. Learning to code your own shoot-'em-up game is infinitely more satisfying than beating any end-of-level boss. While millions of us enjoy nothing more than spending hours racking up high scores on our favourite video games, too few are exposed to an even more gratifying way to spend time - making them.Tested to run on the latest Raspberry Pi hardware and operating system, the games and instructions in this book will also work on Windows, macOS, or Linux.This book teaches Python and Pygame development, helping you to understand the games you play and create almost anything your imagination can come up with. As you work your way up to creating your own shoot-'em-up game, you'll learn how to:Create shapes and pathsMove sprites and detect collisionsHandle keyboard, mouse, and gamepad inputAdd sound and musicSimulate physics and forcesAlthough this book isn't aimed at complete programming beginners, it isn't too advanced either. If you've written programs in Python (or a similar programming language) and can perform basic administrative tasks - such as creating files and navigating your computer's file system - without too much difficulty, then you're ready to get started.
Seller: California Books, Miami, FL, U.S.A.
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Paperback. Condition: new. Paperback. While millions of us enjoy nothing more than spending hours racking up high scores on our favourite video games, too few are exposed to an even more gratifying way to spend time - making them. This book teaches Python and Pygame development, helping you to understand the games you play and create almost anything your imagination can come up with. Shipping may be from multiple locations in the US or from the UK, depending on stock availability.
Published by Raspberry Pi Press, GB, 2025
ISBN 10: 1916868460 ISBN 13: 9781916868465
Language: English
Seller: Rarewaves.com USA, London, LONDO, United Kingdom
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Add to basketDigital. Condition: New. Learning to code your own shoot-'em-up game is infinitely more satisfying than beating any end-of-level boss. While millions of us enjoy nothing more than spending hours racking up high scores on our favourite video games, too few are exposed to an even more gratifying way to spend time - making them.Tested to run on the latest Raspberry Pi hardware and operating system, the games and instructions in this book will also work on Windows, macOS, or Linux.This book teaches Python and Pygame development, helping you to understand the games you play and create almost anything your imagination can come up with. As you work your way up to creating your own shoot-'em-up game, you'll learn how to:Create shapes and pathsMove sprites and detect collisionsHandle keyboard, mouse, and gamepad inputAdd sound and musicSimulate physics and forcesAlthough this book isn't aimed at complete programming beginners, it isn't too advanced either. If you've written programs in Python (or a similar programming language) and can perform basic administrative tasks - such as creating files and navigating your computer's file system - without too much difficulty, then you're ready to get started.
PAP. Condition: New. New Book. Shipped from UK. Established seller since 2000.
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Published by Raspberry Pi Press -, 2025
ISBN 10: 1916868460 ISBN 13: 9781916868465
Language: English
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Add to basketPaperback. Condition: Brand New. 2nd revised edition. 160 pages. 8.27x5.83x8.27 inches. In Stock.
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Add to basketPaperback. Condition: Brand New. 2nd revised edition. 160 pages. 8.27x5.83x8.27 inches. In Stock.
Published by Raspberry Pi Press, GB, 2025
ISBN 10: 1916868460 ISBN 13: 9781916868465
Language: English
Seller: Rarewaves USA United, OSWEGO, IL, U.S.A.
US$ 21.25
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Add to basketDigital. Condition: New. Learning to code your own shoot-'em-up game is infinitely more satisfying than beating any end-of-level boss. While millions of us enjoy nothing more than spending hours racking up high scores on our favourite video games, too few are exposed to an even more gratifying way to spend time - making them.Tested to run on the latest Raspberry Pi hardware and operating system, the games and instructions in this book will also work on Windows, macOS, or Linux.This book teaches Python and Pygame development, helping you to understand the games you play and create almost anything your imagination can come up with. As you work your way up to creating your own shoot-'em-up game, you'll learn how to:Create shapes and pathsMove sprites and detect collisionsHandle keyboard, mouse, and gamepad inputAdd sound and musicSimulate physics and forcesAlthough this book isn't aimed at complete programming beginners, it isn't too advanced either. If you've written programs in Python (or a similar programming language) and can perform basic administrative tasks - such as creating files and navigating your computer's file system - without too much difficulty, then you're ready to get started.
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Add to basketPaperback. Condition: new. Paperback. While millions of us enjoy nothing more than spending hours racking up high scores on our favourite video games, too few are exposed to an even more gratifying way to spend time - making them. This book teaches Python and Pygame development, helping you to understand the games you play and create almost anything your imagination can come up with. Shipping may be from our UK warehouse or from our Australian or US warehouses, depending on stock availability.
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Add to basketPaperback. Condition: new. Paperback. While millions of us enjoy nothing more than spending hours racking up high scores on our favourite video games, too few are exposed to an even more gratifying way to spend time - making them. This book teaches Python and Pygame development, helping you to understand the games you play and create almost anything your imagination can come up with. Shipping may be from our Sydney, NSW warehouse or from our UK or US warehouse, depending on stock availability.