Published by A K Peters/CRC Press, 2020
ISBN 10: 0367659093 ISBN 13: 9780367659097
Language: English
Seller: Books Puddle, New York, NY, U.S.A.
Condition: New. pp. 469.
Published by A K Peters/CRC Press, 2020
ISBN 10: 0367659093 ISBN 13: 9780367659097
Language: English
Seller: Biblios, Frankfurt am main, HESSE, Germany
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Published by Taylor & Francis Ltd, 2020
ISBN 10: 0367659093 ISBN 13: 9780367659097
Language: English
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Add to basketPaperback / softback. Condition: New. New copy - Usually dispatched within 4 working days. 881.
Published by A K Peters/CRC Press, 2014
ISBN 10: 1466595353 ISBN 13: 9781466595354
Language: English
Seller: HPB-Red, Dallas, TX, U.S.A.
Hardcover. Condition: Good. Connecting readers with great books since 1972! Used textbooks may not include companion materials such as access codes, etc. May have some wear or writing/highlighting. We ship orders daily and Customer Service is our top priority!
Hardcover. Condition: As New. No Jacket. Pages are clean and are not marred by notes or folds of any kind. ~ ThriftBooks: Read More, Spend Less 2.15.
Published by A K Peters/CRC Press, 2014
ISBN 10: 1466595353 ISBN 13: 9781466595354
Language: English
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Published by Taylor and Francis Inc, 2014
ISBN 10: 1466595353 ISBN 13: 9781466595354
Language: English
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Published by Taylor and Francis Inc, 2014
ISBN 10: 1466595353 ISBN 13: 9781466595354
Language: English
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Add to basketHRD. Condition: New. New Book. Shipped from UK. Established seller since 2000.
Published by A K Peters/CRC Press, 2014
ISBN 10: 1466595353 ISBN 13: 9781466595354
Language: English
Seller: GreatBookPrices, Columbia, MD, U.S.A.
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Published by A K Peters/CRC Press, 2014
ISBN 10: 1466595353 ISBN 13: 9781466595354
Language: English
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Published by A K Peters/CRC Press, 2014
ISBN 10: 1466595353 ISBN 13: 9781466595354
Language: English
Seller: GreatBookPricesUK, Woodford Green, United Kingdom
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Published by Taylor & Francis Inc, 2014
ISBN 10: 1466595353 ISBN 13: 9781466595354
Language: English
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Add to basketHardback. Condition: New. New copy - Usually dispatched within 4 working days. 1004.
Published by Taylor & Francis Group, 2014
ISBN 10: 1466595353 ISBN 13: 9781466595354
Language: English
Seller: Books Puddle, New York, NY, U.S.A.
Condition: New. pp. 472.
Published by Taylor & Francis Group, 2014
ISBN 10: 1466595353 ISBN 13: 9781466595354
Language: English
Seller: Biblios, Frankfurt am main, HESSE, Germany
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Add to basketHardcover. Condition: Brand New. 441 pages. 9.75x8.00x1.25 inches. In Stock.
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Add to basketBuch. Condition: New. David H. EberlyAn In-Depth, Practical Guide to GPGPU Programming Using Direct3D 11GPGPU Programming for Games and Science demonstrates how to achieve the following requirements to tackle practical problems .
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Add to basketBuch. Condition: Neu. Neuware - An In-Depth, Practical Guide to GPGPU Programming Using Direct3D 11GPGPU Programming for Games and Science demonstrates how to achieve the following requirements to tackle practical problems in computer science and software engineering:RobustnessAccuracySpeedQuality source code that is easily maintained, reusable, and readableThe book primarily addresses programming on a graphics processing unit (GPU) while covering some material also relevant to programming on a central processing unit (CPU). It discusses many concepts of general purpose GPU (GPGPU) programming and presents practical examples in game programming and scientific programming.The author first describes numerical issues that arise when computing with floating-point arithmetic, including making trade-offs among robustness, accuracy, and speed. He then shows how single instruction multiple data (SIMD) extensions work on CPUs since GPUs also use SIMD.The core of the book focuses on the GPU from the perspective of Direct3D 11 (D3D11) and the High Level Shading Language (HLSL). This chapter covers drawing 3D objects; vertex, geometry, pixel, and compute shaders; input and output resources for shaders; copying data between CPU and GPU; configuring two or more GPUs to act as one; and IEEE floating-point support on a GPU.The book goes on to explore practical matters of programming a GPU, including code sharing among applications and performing basic tasks on the GPU. Focusing on mathematics, it next discusses vector and matrix algebra, rotations and quaternions, and coordinate systems. The final chapter gives several sample GPGPU applications on relatively advanced topics.Web ResourceAvailable on a supporting website, the author's fully featured Geometric Tools Engine for computing and graphics saves you from having to write a large amount of infrastructure code necessary for even the simplest of applications involving shader programming. The engine provides robust and accurate source code with SIMD when appropriate and GPU versions of algorithms when possible.
Published by A K Peters/CRC Press, 2020
ISBN 10: 0367659093 ISBN 13: 9780367659097
Language: English
Seller: Majestic Books, Hounslow, United Kingdom
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Add to basketCondition: New. Dieser Artikel ist ein Print on Demand Artikel und wird nach Ihrer Bestellung fuer Sie gedruckt. David H. EberlyAn In-Depth, Practical Guide to GPGPU Programming Using Direct3D 11GPGPU Programming for Games and Science demonstrates how to achieve the following requirements to tackle practical pr.
Published by Taylor & Francis Group, 2014
ISBN 10: 1466595353 ISBN 13: 9781466595354
Language: English
Seller: Majestic Books, Hounslow, United Kingdom
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Add to basketCondition: New. pp. 472 This item is printed on demand.