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Paperback. Condition: Very Good. No Jacket. May have limited writing in cover pages. Pages are unmarked. ~ ThriftBooks: Read More, Spend Less 1.02.
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Published by Packt Publishing 7/29/2016, 2016
ISBN 10: 1785283987 ISBN 13: 9781785283987
Language: English
Seller: BargainBookStores, Grand Rapids, MI, U.S.A.
Paperback or Softback. Condition: New. Maya Programming with Python Cookbook: Master complex workflows and conquer the world with Python and Maya 1.02. Book.
Condition: New.
Published by Packt Publishing Limited, GB, 2016
ISBN 10: 1785283987 ISBN 13: 9781785283987
Language: English
Seller: Rarewaves USA, OSWEGO, IL, U.S.A.
Paperback. Condition: New. Master complex workflows and conquer the world with Python and MayaAbout This Book. Improve your modelling skills and reduce your scripting problems using Python in Maya. Learn to communicate with web applications using Python for easier team development. A quick and practical answer to every problem you can have whilst scripting in Maya with PythonWho This Book Is ForThis book is for Python developers who have just started scripting with Maya.What You Will Learn. Find out how to use Python scripting to automate tedious tasks. Create functional user interfaces to make scripts easy to share with others. Add new functionality to Maya via the power of scripting. Import and export arbitrary data into and out of Maya. Improve your workflow, and that of your team. Create custom create custom controls to make rigs that are easy to work with. Implement a system to render 3D assets for isometric games. Use script jobs to trigger actions automatically in response to user interaction. Open a command port to allow other applications to communicate with MayaIn DetailMaya is a 3D graphics and animation software, used to develop interactive 3D applications and games with stupendous visual effects. The Maya Programming with Python Cookbook is all about creating fast, powerful automation systems with minimum coding using Maya Python. With the help of insightful and essential recipes, this book will help you improve your modelling skills. Expand your development options and overcome scripting problems encountered whilst developing code in Maya. Right from the beginning, get solutions to complex development concerns faced when implementing as parts of build.Style and approachThis book is comprised of a set of practical recipes, grouped under specific topics, which can be referred to independently or in sequence. These recipes provide quick solutions to common problems, and cover most of the real-world scenarios that developers are likely to face when working with Maya.
Published by Packt Publishing Limited, GB, 2016
ISBN 10: 1785283987 ISBN 13: 9781785283987
Language: English
Seller: Rarewaves.com USA, London, LONDO, United Kingdom
US$ 70.22
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Add to basketPaperback. Condition: New. Master complex workflows and conquer the world with Python and MayaAbout This Book. Improve your modelling skills and reduce your scripting problems using Python in Maya. Learn to communicate with web applications using Python for easier team development. A quick and practical answer to every problem you can have whilst scripting in Maya with PythonWho This Book Is ForThis book is for Python developers who have just started scripting with Maya.What You Will Learn. Find out how to use Python scripting to automate tedious tasks. Create functional user interfaces to make scripts easy to share with others. Add new functionality to Maya via the power of scripting. Import and export arbitrary data into and out of Maya. Improve your workflow, and that of your team. Create custom create custom controls to make rigs that are easy to work with. Implement a system to render 3D assets for isometric games. Use script jobs to trigger actions automatically in response to user interaction. Open a command port to allow other applications to communicate with MayaIn DetailMaya is a 3D graphics and animation software, used to develop interactive 3D applications and games with stupendous visual effects. The Maya Programming with Python Cookbook is all about creating fast, powerful automation systems with minimum coding using Maya Python. With the help of insightful and essential recipes, this book will help you improve your modelling skills. Expand your development options and overcome scripting problems encountered whilst developing code in Maya. Right from the beginning, get solutions to complex development concerns faced when implementing as parts of build.Style and approachThis book is comprised of a set of practical recipes, grouped under specific topics, which can be referred to independently or in sequence. These recipes provide quick solutions to common problems, and cover most of the real-world scenarios that developers are likely to face when working with Maya.
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Published by Packt Publishing 2016-07, 2016
ISBN 10: 1785283987 ISBN 13: 9781785283987
Language: English
Seller: Chiron Media, Wallingford, United Kingdom
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Published by Packt Publishing Limited, GB, 2016
ISBN 10: 1785283987 ISBN 13: 9781785283987
Language: English
Seller: Rarewaves USA United, OSWEGO, IL, U.S.A.
US$ 71.34
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Add to basketPaperback. Condition: New. Master complex workflows and conquer the world with Python and MayaAbout This Book. Improve your modelling skills and reduce your scripting problems using Python in Maya. Learn to communicate with web applications using Python for easier team development. A quick and practical answer to every problem you can have whilst scripting in Maya with PythonWho This Book Is ForThis book is for Python developers who have just started scripting with Maya.What You Will Learn. Find out how to use Python scripting to automate tedious tasks. Create functional user interfaces to make scripts easy to share with others. Add new functionality to Maya via the power of scripting. Import and export arbitrary data into and out of Maya. Improve your workflow, and that of your team. Create custom create custom controls to make rigs that are easy to work with. Implement a system to render 3D assets for isometric games. Use script jobs to trigger actions automatically in response to user interaction. Open a command port to allow other applications to communicate with MayaIn DetailMaya is a 3D graphics and animation software, used to develop interactive 3D applications and games with stupendous visual effects. The Maya Programming with Python Cookbook is all about creating fast, powerful automation systems with minimum coding using Maya Python. With the help of insightful and essential recipes, this book will help you improve your modelling skills. Expand your development options and overcome scripting problems encountered whilst developing code in Maya. Right from the beginning, get solutions to complex development concerns faced when implementing as parts of build.Style and approachThis book is comprised of a set of practical recipes, grouped under specific topics, which can be referred to independently or in sequence. These recipes provide quick solutions to common problems, and cover most of the real-world scenarios that developers are likely to face when working with Maya.
US$ 66.51
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Add to basketCondition: New. Über den AutorrnrnAdrian Herbez is an accomplished software engineer and educator with a background in virtual worlds and gaming. He has worked as a web developer at Linden Lab (the creators of Second Life) and a senior software engineer at.
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Published by Packt Publishing Limited, GB, 2016
ISBN 10: 1785283987 ISBN 13: 9781785283987
Language: English
Seller: Rarewaves.com UK, London, United Kingdom
US$ 66.70
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Add to basketPaperback. Condition: New. Master complex workflows and conquer the world with Python and MayaAbout This Book. Improve your modelling skills and reduce your scripting problems using Python in Maya. Learn to communicate with web applications using Python for easier team development. A quick and practical answer to every problem you can have whilst scripting in Maya with PythonWho This Book Is ForThis book is for Python developers who have just started scripting with Maya.What You Will Learn. Find out how to use Python scripting to automate tedious tasks. Create functional user interfaces to make scripts easy to share with others. Add new functionality to Maya via the power of scripting. Import and export arbitrary data into and out of Maya. Improve your workflow, and that of your team. Create custom create custom controls to make rigs that are easy to work with. Implement a system to render 3D assets for isometric games. Use script jobs to trigger actions automatically in response to user interaction. Open a command port to allow other applications to communicate with MayaIn DetailMaya is a 3D graphics and animation software, used to develop interactive 3D applications and games with stupendous visual effects. The Maya Programming with Python Cookbook is all about creating fast, powerful automation systems with minimum coding using Maya Python. With the help of insightful and essential recipes, this book will help you improve your modelling skills. Expand your development options and overcome scripting problems encountered whilst developing code in Maya. Right from the beginning, get solutions to complex development concerns faced when implementing as parts of build.Style and approachThis book is comprised of a set of practical recipes, grouped under specific topics, which can be referred to independently or in sequence. These recipes provide quick solutions to common problems, and cover most of the real-world scenarios that developers are likely to face when working with Maya.
Seller: PBShop.store UK, Fairford, GLOS, United Kingdom
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Add to basketPAP. Condition: New. New Book. Delivered from our UK warehouse in 4 to 14 business days. THIS BOOK IS PRINTED ON DEMAND. Established seller since 2000.
Seller: PBShop.store US, Wood Dale, IL, U.S.A.
PAP. Condition: New. New Book. Shipped from UK. THIS BOOK IS PRINTED ON DEMAND. Established seller since 2000.
Seller: AHA-BUCH GmbH, Einbeck, Germany
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Add to basketTaschenbuch. Condition: Neu. nach der Bestellung gedruckt Neuware - Printed after ordering - Troubleshoot your Maya workflows with hands-on Python scripting recipes Key Features:Improve your modelling skills and reduce your scripting problems using Python in Maya Learn to communicate with web applications using Python for easier team development A quick and practical answer to every problem you can have whilst scripting in Maya with Python Book Description: Maya is a 3D graphics and animation software, used to develop interactive 3D applications and games with stupendous visual effects. The Maya Programming with Python Cookbook is all about creating fast, powerful automation systems with minimum coding using Maya Python. With the help of insightful and essential recipes, this book will help you improve your modelling skills. Expand your development options and overcome scripting problems encountered whilst developing code in Maya. Right from the beginning, get solutions to complex development concerns faced when implementing as parts of build. What You Will Learn:Find out how to use Python scripting to automate tedious tasks Create functional user interfaces to make scripts easy to share with others Add new functionality to Maya via the power of scripting Import and export arbitrary data into and out of Maya Improve your workflow, and that of your team Create custom create custom controls to make rigs that are easy to work with Implement a system to render 3D assets for isometric games Use script jobs to trigger actions automatically in response to user interaction Open a command port to allow other applications to communicate with Maya Who this book is for: This book is for Python developers who have just started scripting with Maya.