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Book Description Paperback. Condition: new. Paperback. Age range 12 to 17After repeated boundary attacks by Dr. Dirt and Lady Craven, the United Biomes of the Overworld alliance hangs by a thread and must be rebuilt. Captain Rob, Corporal Frida, and the members of Battalion Zero have made it their lives' work to do itbut they'll have to bring the fight home. With the riches gained from their last encounter with the griefer army, they set out to build and defend a UBO capital. As every player knows, though, life in Survival mode isn't all sunflowers and roses.Bat Zero has bought some time for the Overworld by throwing Lady Craven into Creative Mode. Free from the need to battle for every biome border, the indie cavalry turns its efforts toward guarding one stronghold. They must form a standing army, create federal buildings, and gain the support of other villages. Meanwhile, hostile mobs threaten, and the Griefer Imperial Army promises a comebackwith a vengeance. For security, Captain Rob asks his troops to make the ultimate sacrifice: changing their spawn points to the capital city. Will they?Survivalists Frida and Turner have always kept their spawn points secret. Strategist Jools doesn't want to dieever again. Adventurer Stormie has changed her spawn point so many times that she can't remember how she began playing the game. Even the intrepid captain doesn't want to risk rebirth far from the ocean that brought him into this world . . . or how will he ever get back home? If the troopers won't agree to transplant, they'll never be able to respawn at their battle stations with any certainty. Letting go of their origins might be the only way they can continue their quest in this hard-hitting third episode of the Defenders of the Overworld series. "An unofficial minecrafter's adventure"--Cover. Shipping may be from multiple locations in the US or from the UK, depending on stock availability. Seller Inventory # 9781510703216
Book Description Soft Cover. Condition: new. Seller Inventory # 9781510703216
Book Description Condition: New. Buy with confidence! Book is in new, never-used condition. Seller Inventory # bk1510703217xvz189zvxnew
Book Description Paperback. Condition: new. New. Fast Shipping and good customer service. Seller Inventory # Holz_New_1510703217
Book Description Condition: New. Seller Inventory # V9781510703216
Book Description Condition: New. Seller Inventory # V9781510703216
Book Description Paperback. Condition: new. New Copy. Customer Service Guaranteed. Seller Inventory # think1510703217
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Book Description Paperback. Condition: Brand New. 255 pages. 8.00x5.25x0.50 inches. In Stock. Seller Inventory # 1510703217
Book Description Paperback. Condition: new. Paperback. Age range 12 to 17After repeated boundary attacks by Dr. Dirt and Lady Craven, the United Biomes of the Overworld alliance hangs by a thread and must be rebuilt. Captain Rob, Corporal Frida, and the members of Battalion Zero have made it their lives' work to do itbut they'll have to bring the fight home. With the riches gained from their last encounter with the griefer army, they set out to build and defend a UBO capital. As every player knows, though, life in Survival mode isn't all sunflowers and roses.Bat Zero has bought some time for the Overworld by throwing Lady Craven into Creative Mode. Free from the need to battle for every biome border, the indie cavalry turns its efforts toward guarding one stronghold. They must form a standing army, create federal buildings, and gain the support of other villages. Meanwhile, hostile mobs threaten, and the Griefer Imperial Army promises a comebackwith a vengeance. For security, Captain Rob asks his troops to make the ultimate sacrifice: changing their spawn points to the capital city. Will they?Survivalists Frida and Turner have always kept their spawn points secret. Strategist Jools doesn't want to dieever again. Adventurer Stormie has changed her spawn point so many times that she can't remember how she began playing the game. Even the intrepid captain doesn't want to risk rebirth far from the ocean that brought him into this world . . . or how will he ever get back home? If the troopers won't agree to transplant, they'll never be able to respawn at their battle stations with any certainty. Letting go of their origins might be the only way they can continue their quest in this hard-hitting third episode of the Defenders of the Overworld series. "An unofficial minecrafter's adventure"--Cover. Shipping may be from our Sydney, NSW warehouse or from our UK or US warehouse, depending on stock availability. Seller Inventory # 9781510703216