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Soft computing is a branch of computer science that deals with a family of methods that imitate human intelligence. This is done with the goal of creating tools that will contain some human-like capabilities (such as learning, reasoning and decision-making).
This book covers the entire gamut of soft computing, including fuzzy logic, rough sets, artificial neural networks, and various evolutionary algorithms. It offers a learner-centric approach where each new concept is introduced with carefully designed examples/instances to train the learner.
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