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Using a Wii Remote for Finger Tracking and Gesture Recognition

Zehan Wang

Published by LAP LAMBERT Academic Publishing
ISBN 10: 3844381511 / ISBN 13: 9783844381511
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Title: Using a Wii Remote for Finger Tracking and ...

Publisher: LAP LAMBERT Academic Publishing

Binding: Paperback

Book Condition: New

Book Type: Paperback

Description:

Paperback. 68 pages. Dimensions: 8.7in. x 5.9in. x 0.2in.There has been much recent innovations in the field of HCI in the last decade, with touch- based devices as well as other forms of interactionfirst introduced by the Nintendo Wii. This book looks at another form of HCI as an alternative - using yourfingers to directly manipulate objects on screen. The Wii remote is the key device that, when used with a source of infra red light, enables finger tracking and allows this form of interaction. The project examines experimental set-ups and methods as well as outlines possible methods for gesture recognition using this tracking approach. In this book I describe how a HCI system can be implemented using the Wii remote that allows manipulation of objects on screen through simple dynamic gestures and how it can be extended for symbolic ges- ture recognition using higher level modelling. The proposed and implemented gesture recognition engine uses modelling of dynamics for manipulation gestures and is based on a finite state machine framework for symbolic gestures. This item ships from multiple locations. Your book may arrive from Roseburg,OR, La Vergne,TN. Bookseller Inventory # 9783844381511

About this title:

Synopsis: There has been much recent innovations in the field of HCI in the last decade, with touch- based devices as well as other forms of interactionfirst introduced by the Nintendo Wii. This book looks at another form of HCI as an alternative - using yourfingers to directly manipulate objects on screen. The Wii remote is the key device that, when used with a source of infra red light, enables finger tracking and allows this form of interaction. The project examines experimental set-ups and methods as well as outlines possible methods for gesture recognition using this tracking approach. In this book I describe how a HCI system can be implemented using the Wii remote that allows manipulation of objects on screen through simple dynamic gestures and how it can be extended for symbolic ges- ture recognition using higher level modelling. The proposed and implemented gesture recognition engine uses modelling of dynamics for manipulation gestures and is based on a finite state machine framework for symbolic gestures.

About the Author: Zehan has had a passion for science and technology since high school. He graduated from Imperial College London with a Master's in Joint Mathematics and Computer Science and still continues to pursue innovations and technical breakthroughs in everyday life.

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