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paperback. Condition: New. Paperback. Pub Date: 2020-06-01 Pages: 800 Language: Chinese Publisher: Electronic Industry Press This is a book that combines game design theory. prototyping methods. and programming techniques. The purpose is to fill the gap between game design and The gap between programming and development connects the two.?As Unity game development technology matures. it has become extremely important for game designers to transform their ideas into digital prototypes.?The book brings together the intern.