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Published by Games Workshop, 2006
ISBN 10: 1844164403ISBN 13: 9781844164400
Seller: Wayne's Books, Maricopa, AZ, U.S.A.
Book
Paperback. Condition: Good+. Games Workshop. Crisp, glossy cover. Ding on back cover corner (see photos) ~ 144 pages.
Published by Games Workshop, 1999
ISBN 10: 1844164403ISBN 13: 9781844164400
Seller: Noble Knight Games, Fitchburg, WI, U.S.A.
Book
Softcover. Condition: Fine. Games Workshop Warhammer Historical Art of War, The (EX)Manufacturer: Games WorkshopProduct Line: Warhammer HistoricalType: SoftcoverCode: BLPH019Copyright Date: 2006Author: John KerseyPage Count: 144Please review the condition and any condition notes for the exact condition of this item. All pictures are stock photos. The condition of the item you will receive is EX. Our grading system is explained in the terms of sale section of our bookseller page. Please feel free to contact us with any questions. Product Description:The Art of War: The Chinese approach to warfare 2205 BCE â 280 CE is a source book for Warhammer Ancient Battles.China has the longest continuous civilization in history and was finally unified by the First Emperor in 221 BCE. The Warring States period was over, and Qin victorious! Yet only 16 years later, the Qin Dynasty was in turmoil, the Emperor dead and all that would remain of his legacy would be the silent warriors of Xian- the Terracotta army. This source book contains an historical overview that covers the principle military events and developments of Chinese culture from small bands of tribal warriors right up to the mighty Imperial armies that dominated Asia. Featured within this book are detailed army lists including: â ¢ Shang Dynasty â ¢ Zhou Dynasty â ¢ Warring States â ¢ Eastern Steppe Nomads â ¢ Han Dynasty â ¢ Red Eyebrow Rebels â ¢ Yellow Scarves Religious Cultists â ¢ Three Kingdoms Using these army lists and variants within them you can create over 34 different varieties of armies from early Chinese history! Other resources included are scenarios, battles, a campaign system and Ruses for use in your games, as well as advice for modeling Chinese armies and terrain in full color. The Art of War also contains a full-color section portraying the armies of the time and a wealth of illustrations and maps.