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  • Jim Birdseye

    Published by LMW Works, 1999

    Seller: Noble Knight Games, Fitchburg, WI, U.S.A.

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    Softcover. Condition: New. LMW Works Historical Miniature Rules (LMW Works) Snipers! - Duck, Dodge & Shoot (MINT/New)Manufacturer: LMW WorksProduct Line: Historical Miniature Rules (LMW Works)Type: SoftcoverCode: LMW-2100Copyright Date: 2011Author: Jim BirdseyePage Count: 34Please review the condition and any condition notes for the exact condition of this item. All pictures are stock photos. The condition of the item you will receive is MINT/New. Our grading system is explained in the terms of sale section of our bookseller page. Please feel free to contact us with any questions. Product Description:SNIPERS! is designed to commemorate the hard fighting that took place in Italy during World War II. The German troops faced a determined Allied attack that came over difficult terrain in terrible conditions of cold, rain, snow, heat and dust. The advantages lay with the defender and that made the attacks costly and time consuming. Often both sides seemed to be in a quagmire that sapped morale and destroyed equipment and devoured manpower. In the end, the Allies prevailed, but their sacrifice, valor and victory were overshadowed by the D-Day landings and the campaigns in France and Germany. This game system is fast to learn, fun to play and reflective of the realities of warfare of the Second World War. The user will not have to invest in large armies or costly terrain pieces. With a little skill and some imagination players will be able to recreate and reenact some of the most difficult kinds of combat faced by American GIā s, the Canadian Armed Services and the famous British Tommies. House to house fighting against one of the most cunning and deadly enemies of the Twentieth Century; The Nazis. Go back and visualize in miniature what our fathers and grand fathers did not often speak about, the War in Italy.

  • Published by LMW Works, 1999

    Seller: Noble Knight Games, Fitchburg, WI, U.S.A.

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    Softcover. Condition: New. LMW Works Historical Miniature Rules (LMW Works) Tanks & Yanks Volume 1 (MINT/New)Manufacturer: LMW WorksProduct Line: Historical Miniature Rules (LMW Works)Type: SoftcoverCode: LMW-2101Copyright Date: 2019Please review the condition and any condition notes for the exact condition of this item. All pictures are stock photos. The condition of the item you will receive is MINT/New. Our grading system is explained in the terms of sale section of our bookseller page. Please feel free to contact us with any questions. Product Description:It is now just over one hundred years since the United States entered the First World War on the side of the Allies in one of the most unnecessary and wasteful wars ever fought.What and who were responsible of the war? The simple answer is the international bureaucracies and the heads of state of all the nations involved. The cost of this war in life and material was unprecedented. The war changed the face of Europe and the United States. For the European states it began their socialist, moral and demographic demise. The war reduced the former Western Christian patriarchal societies into disordered secular chaos, where freedom was confused with equality and Christianity debased. For the United States, still not fully recovered from its own War Between the States, it transformed the nation into a world power, steered by American progressives lead by President Wilson. In any case the world was not made a better place anymore than the Great War was the war to end all warsĀ . The result was to see a century where warring states would kill more people than all the centuries that came before. This made the scandalized wars of religion pale to nothing compared to those of the secular twentieth century. However, that is not what this book is about. It is about a fascinating period worth evaluating. This book is about the First World Wars technological advances and the related tactics exemplified through a historical game system. Tanks & Yanks (Deluxe and Volume I) focus on the later part of the war, circa 1917-1918, for the miniature historical gamer. Specifically Tanks and Yanks focuses on the two last great offensives of the war -- the German Kaiserschlacht (Kaisers Battle) and the Allied Hundred Day Offensive. The War had become more fluid. The study of warfare and bloodless miniature games can be important. Respecting the misery, and honor, the horror and success of those who fought and suffered in the worst of conduct should never be forgotten. First then, this is a study of mankind in the worst of circumstances. Second it is a recreation of WW I warfare in miniature; teaching problem solving. Finally there is the pleasure of collecting and using historical miniatures. The research that it took to create this game system was extensive. Its not comprehensive in regard to the air war and ignores naval warfare altogether. This game system deals with American intervention and the technical devices of the World War; primarily tanks, Yanks, planes and tactics. The war was won with these identifiable things. This in no way diminishes the efforts and lessons of our Allies, the British, French, Italians among others. It may be debatable about the actual value of Pershing and the A.E.F. It is not debatable about the result of our intervention into the war; victory. American manpower grew and American tactics quickly developed to deal with the dramatic power of the weapons employed. Our allies guided our troops in many different ways through the war. From this guidance the Americans were able in no small way to assist the Allies in overpowering the Central Powers. The research required almost got in the way of the game system, with color, diagrams and illustrations. Consequently after many rewrites it was decided to create the Deluxe (including both Volumes I and II). Volume I is the game system and Volume II a simple note book; it did seem necessary to describe the tactical techniques in some great detail. Volumes I and II over lap each other. Fortunately there is plenty of information on how these weapons were used on the battlefield. This availability of information made it possible to transform information into a realistic game system. The game system includes supportive diagrams, illustrations, tactical notes and Quick Reference Sheets (Q.R.S.). The Turn Sequence and Turn Phases, once understood, make play easy and fast. The system has two Turn Sequences one of which is optional and the other mandatory. Six basic Turn Phases move the game along to a conclusion. Manufacturers will be glad by the fact that the game is best played using lots of figures and models. Let us be glad that there are sources for figures and models. Basic units are 12 figures for a platoon with four platoons making a company and three to four companies making a battalion. Figures can be mounted individually or on multiple stands. Morale is based on unit size and applicable modifiers. Movement is with a D-10 die roll for both infantry and tanks. Transport and field artillery movement is determined by the roll of a D-6. There are two Turn Phases in which players can shoot. Hand-to-hand combat is easily performed. Players are always encouraged to adjust the rules to suit their perceptions. To me, Tanks and Yanks captures the flavor of the late war. I hope your games will be hard fought, yet fun, and the game system competes well with other similar systems.

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    Softcover. Condition: Very Good. LMW Works Historical Miniature Rules (LMW Works) Blood & Swash/Thunder & Plunder (2nd Edition) (VG+)Manufacturer: LMW WorksProduct Line: Historical Miniature Rules (LMW Works)Type: SoftcoverCopyright Date: 2001Author: Christopher PalmerPage Count: 56Please review the condition and any condition notes for the exact condition of this item. All pictures are stock photos. The condition of the item you will receive is VG+. Our grading system is explained in the terms of sale section of our bookseller page. Please feel free to contact us with any questions. Product Description:Blood and Swash was designed as a quick set of rules for conducting barroom fights in the age of pirates, three musketeers, etc. Emphasis is on simplicity, there is no scale. The rules were designed to work with the new, exciting ranges of 25/28mm figures on the market. A tavern that is approximately one foot by two feet provides a good playing field for up to eight players, each controlling four figures.

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    Softcover. Condition: Very Good. LMW Works Historical Miniature Rules (LMW Works) Eagles, Swords & Bayonets (VG+)Manufacturer: LMW WorksProduct Line: Historical Miniature Rules (LMW Works)Type: SoftcoverCode: LMW-1402Copyright Date: 2015Please review the condition and any condition notes for the exact condition of this item. All pictures are stock photos. The condition of the item you will receive is VG+. Our grading system is explained in the terms of sale section of our bookseller page. Please feel free to contact us with any questions. Product Description:Get Set for yet another whole different way to game with Napoleonic Historical Miniatures! There is always room for one more set of Napoleonic Rules and this is it. Playing Eagles, Swords & Bayonets you are about to reenter the world of the greats, with the likes of Napoleon and Wellington. The rules are simple yet historical. Players will enjoy the simplicity of the system. Requires D-10 and D-6 dice. Suited for either tactical regimental or grand tactical play. Typical unit size is 16 figures for regiments and 6 figures for cavalry. Rebasing is not necessary. Test played for 10 years and now ready to be released on an unsuspecting world of miniature gamers everywhere!.

  • Softcover. Condition: New. LMW Works Historical Miniature Rules (LMW Works) Big Battles for Little Hands - The Wargaming Sourcebook for Children (MINT/New)Manufacturer: LMW WorksProduct Line: Historical Miniature Rules (LMW Works)Type: SoftcoverCode: LMW1000Copyright Date: 2002Author: John Sardu, Rob DeanPage Count: 140Please review the condition and any condition notes for the exact condition of this item. All pictures are stock photos. The condition of the item you will receive is MINT/New. Our grading system is explained in the terms of sale section of our bookseller page. Please feel free to contact us with any questions. Product Description:This book is an introduction to the hobby of playing tabletop battles with miniatures. This a fun, interesting and educational pastime for children of all ages. This book traces its roots from games played by H.G. Wells and R.L. Stevenson almost one hundred years ago.

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    Softcover. Condition: Fine. LMW Works Historical Miniature Rules (LMW Works) Look, Sarge, No Charts - WWII (EX)Manufacturer: LMW WorksProduct Line: Historical Miniature Rules (LMW Works)Type: SoftcoverCode: LMW-1008Author: John Surdu, Christopher Palmer, David WoodPage Count: 64Please review the condition and any condition notes for the exact condition of this item. All pictures are stock photos. The condition of the item you will receive is EX. Our grading system is explained in the terms of sale section of our bookseller page. Please feel free to contact us with any questions. Product Description:Fast play tactical, battalion level Second World War Rules. Includes no charts, there are however, templates and orders of battles.

  • gebundene Ausgabe. Condition: Gut. 376 Seiten; Das hier angebotene Buch stammt aus einer teilaufgelösten wissenschaftlichen Bibliothek und trägt die entsprechenden Kennzeichnungen (Rückenschild, Instituts-Stempel.); leichte altersbedingte Anbräunung des Papiers; der Buchzustand ist ansonsten ordentlich und dem Alter entsprechend gut. Sprache: Deutsch Gewicht in Gramm: 740.

  • Published by LMW Works, 1999

    Seller: Noble Knight Games, Fitchburg, WI, U.S.A.

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    Softcover. Condition: New. LMW Works Historical Miniature Rules (LMW Works) Tanks & Yanks Volume 2 (MINT/New)Manufacturer: LMW WorksProduct Line: Historical Miniature Rules (LMW Works)Type: SoftcoverCode: LMW-2102Copyright Date: 2019Please review the condition and any condition notes for the exact condition of this item. All pictures are stock photos. The condition of the item you will receive is MINT/New. Our grading system is explained in the terms of sale section of our bookseller page. Please feel free to contact us with any questions. Product Description:It is now 2017, one hundred years since the United States entered the First World War on the side of the Allies in one of the most unnecessary and wasteful wars ever fought. What and who were responsible of the war? The simple answer is the international bureaucracies and the heads of state of all the nations involved. The cost of this war in life and material was unprecedented. The war changed the face of Europe and the United States. For the European states it began their socialist, moral and demographic demise. The war reduced the former Western Christian patriarchal societies into disordered secular chaos, where freedom was confused with equality and Christianity debased. For the United States, still not fully recovered from its own War Between the States, it transformed the nation into a world power, steered by American progressives lead by President Wilson. In any case the world was not made a better place anymore than the Great War was the war to end all warsĀ . The result was to see a century where warring states would kill more people than all the centuries that came before it. This made the scandalized wars of religion pale to nothing compared to those of the secular twentieth century. However, that is not what this book is about. It is about a fascinating period worth evaluating. This book, Volume II, deals with the information used to create the basic game system; the War technological advances and the related tactics exemplified through a historical game system. Tanks and Yanks focuses on the two last great offensives of the war -- the German Kaiserschlacht (Kaisers Battle) and the Allied Hundred Day Offensive. The War had become more fluid. The research that it took to create this game system was extensive. Its not comprehensive in regard to the air war and ignores naval warfare altogether. This game system deals with American intervention and the technical devices of the World War; primarily tanks, Yanks, planes and tactics. The war was won with these identifiable things. This in no way diminishes the efforts and lessons of our Allies, the British, French, Italians among others.

  • gebundene Ausgabe. Condition: Gut. 548 Seiten; Das hier angebotene Buch stammt aus einer teilaufgelösten wissenschaftlichen Bibliothek und trägt die entsprechenden Kennzeichnungen (Rückenschild, Instituts-Stempel.); leichte altersbedingte Anbräunung des Papiers; der Buchzustand ist ansonsten ordentlich und dem Alter entsprechend gut. Sprache: Deutsch Gewicht in Gramm: 1050.

  • gebundene Ausgabe. Condition: Gut. 301 Seiten; Das Buch befindet sich in einem ordentlich erhaltenen Zustand. Einbandkanten sind leicht bestoßen. Leichte altersbedingte Anbräunung des Papiers. Der Einband ist etwas staubschmutzig. Sprache: Deutsch Gewicht in Gramm: 650.

  • Leatherbound. Condition: NEW. Leather Binding on Spine and Corners with Golden leaf printing on spine. Bound in genuine leather with Satin ribbon page markers and Spine with raised gilt bands. A perfect gift for your loved ones. Reprinted from 1879 edition. NO changes have been made to the original text. This is NOT a retyped or an ocr'd reprint. Illustrations, Index, if any, are included in black and white. Each page is checked manually before printing. As this print on demand book is reprinted from a very old book, there could be some missing or flawed pages, but we always try to make the book as complete as possible. Fold-outs, if any, are not part of the book. If the original book was published in multiple volumes then this reprint is of only one volume, not the whole set and contains approximately 18 pages. IF YOU WISH TO ORDER PARTICULAR VOLUME OR ALL THE VOLUMES YOU CAN CONTACT US. Resized as per current standards. Sewing binding for longer life, where the book block is actually sewn (smythe sewn/section sewn) with thread before binding which results in a more durable type of binding. Language: English.

  • Published by LMW Works, 1999

    Seller: Noble Knight Games, Fitchburg, WI, U.S.A.

    Seller Rating: 5-star rating, Learn more about seller ratings

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    Softcover. Condition: New. LMW Works Historical Miniature Rules (LMW Works) Tanks & Yanks (Deluxe Edition) (MINT/New)Manufacturer: LMW WorksProduct Line: Historical Miniature Rules (LMW Works)Type: SoftcoverCode: LMW-2103Copyright Date: 2019Please review the condition and any condition notes for the exact condition of this item. All pictures are stock photos. The condition of the item you will receive is MINT/New. Our grading system is explained in the terms of sale section of our bookseller page. Please feel free to contact us with any questions. Product Description:It is now 2017, one hundred years since the United States entered the First World War on the side of the Allies in one of the most unnecessary and wasteful wars ever fought. This book is about the First World War, the technological advances and the related tactics exemplified through a historical game system. Yanks and Tanks focuses on the later part of the war, circa 1917-1918, for the miniature historical gamer. Tanks and Yanks focuses on the two last great offensives of the war -- the German Kaiserschlacht (KaiserĆ¢ā ¬ā ¢s Battle) and the Allied Hundred Day Offensive. The War had become more fluid. The research that it took to create this game system was extensive. Its not comprehensive in regard to the air war and ignores naval warfare altogether. This game system deals with American intervention and the technical devices of the World War; primarily tanks, Yanks, planes and tactics. The war was won with these identifiable things. This in no way diminishes the efforts and lessons of our Allies, the British, French, Italians among others. It may be debatable about the actual value of Pershing and the A.E.F. It is not debatable about the result of our intervention into the war; victory. American manpower and American tactics quickly developed to deal with the dramatic power of the weapons employed. Our allies guided our troops in many different ways through the war. From this guidance the Americans were able in no small way to assist the Allies in overpowering the Central Powers. The research required almost got in the way of the game system, with diagrams and illustrations. Consequently after many rewrites it was decided to create one book as a game system and another as a simple note book. Both over lap each other. It did seem necessary to describe the tactical techniques in some great detail. Fortunately there is plenty of information on how these weapons were used on the battlefield. This availability of information made it possible to transform information into a realistic game system. However incomplete as it may be, the rules still effectively cover only a small part of the late ground war. The game system includes supportive diagrams, illustrations, tactical notes and Quick Reference Sheets (Q.R.S.). The Turn Sequence and Turn Phases, once understood, make play easy and fast. The system has two Turn Sequences one of which is optional and the other mandatory. Six basic Turn Phases move the game along to a conclusion. Manufacturers will be glad by the fact that the game is best played using lots of figures and models. Let us be glad that there are sources for figures and models. Basic units are 12 figures for a platoon with four platoons making a company and three to four companies making a battalion. Figures can be mounted individually or on multiple stands. Morale is based on unit size and applicable modifiers. Movement is with a D-10 die roll for both infantry and tanks. Transport and field artillery movement is determined by the roll of a D-6. There are two Turn Phases in which players can shoot. Hand-to-hand combat is easily performed. Players are always encouraged to adjust the rules to suit their perceptions.

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    Softcover. Condition: Fine. LMW Works Historical Miniature Rules (LMW Works) Plains Wars - Campaigns and Skirmish Scenarios (EX)Manufacturer: LMW WorksProduct Line: Historical Miniature Rules (LMW Works)Type: SoftcoverCode: LMW-2002Author: Pete PanzeriPage Count: 28Please review the condition and any condition notes for the exact condition of this item. All pictures are stock photos. The condition of the item you will receive is EX. Our grading system is explained in the terms of sale section of our bookseller page. Please feel free to contact us with any questions. Product Description:This is a scenario book for indian fighting: includes chapters on campaigning the plains wars, plains wars scenarios and warfare on the plains.

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    Softcover. Condition: Fine. LMW Works Historical Miniature Rules (LMW Works) Blood & Swash/Thunder & Plunder (3rd Edition) (EX)Manufacturer: LMW WorksProduct Line: Historical Miniature Rules (LMW Works)Type: SoftcoverCode: LMW-1018Copyright Date: 2008Author: John Surdu, Christopher PalmerPage Count: 50Please review the condition and any condition notes for the exact condition of this item. All pictures are stock photos. The condition of the item you will receive is EX. Our grading system is explained in the terms of sale section of our bookseller page. Please feel free to contact us with any questions. Product Description:Inside the book:Two systems, Street Skirmishes and Bloody Brawls between the King's Men, Ruffians, Pirates, and Rogues of the Caribbean and the Colonies. Blood and Swash by Buck Surdu is for small brawls involving about four figures per player. Thunder and Plunder by Chris Palmer is for larger battles involving small units of eight to ten figures. The two sets are tightly integrated so that the heroes from Blood and Swash can act as leaders in Thunder and Plunder, and vice versa. Innovative system includes Scenario and Chart insert for "GLADIATOR" game and modification data for fighting numerous other periods from Ancient to Modern.Included in this booklet are a skirmish set of rules for barroom brawls among groups of pirates and a tactical set of rules for larger pirate actions. The rules are a tightly integrated pair so that the more detailed Blood and Swash figures can be used as leaders in a Thunder and Plunder game. Both sets of rules are extremely simple and have proven extremely popular, flexible, and enjoyable since their original printing in 1999. The text in this new edition has few additions from the second edition, but it has a new color treatment and additional artwork.

  • Softcover. Condition: Very Good. LMW Works Historical Miniature Rules (LMW Works) Santa Anna Rules - Warfare in Mexico, 1820-1870 #1 - Tactical System (VG+)Manufacturer: LMW WorksProduct Line: Historical Miniature Rules (LMW Works)Type: SoftcoverCode: LMW-1016Copyright Date: 2007Author: John Surdu, Pete PanzeriPage Count: 66Please review the condition and any condition notes for the exact condition of this item. All pictures are stock photos. The condition of the item you will receive is VG+. Our grading system is explained in the terms of sale section of our bookseller page. Please feel free to contact us with any questions. Product Description:Santa Anna Tactical (SAT) is Buck Surduā s tactical system for larger battles. This volume contains orders of battle and background information on the Mexican-American War and the Maximillian Adventure. In addition, this volume includes scenarios for all the major battles of the Mexican American War, San Jacinto, and Puebla. Volume I includes several special mechanics to bring out the peculiarities of this locality and era. It is designed to accurately portray the feel of battle in the ā Santa Anna eraā with each player controlling a brigade. While warfare of this period is Napoleonic-like, the Mexican-American War and the War of Texas Independence are neither Napoleonic Wars nor like the American Civil War. Santa Anna Tactical Rules captures the aspects of these wars that are unique. In addition, this new reprinting of Santa Anna Tactical includes a supplement about the South American Wars of Liberation and a scenario for the battle of Maipuby Mark Ryan.

  • orig.wrappers. Condition: Minor rubbing. VG. 22x15cm, 233,(37) pp., University of Copenhagen doctoral dissertation. Full title reads: "Low Molecular Weight RNA Components in Eukaryotic Cells : Properties of the LMW RNA Components Apart from tRNA, 5S rRNA and 5.5S rRNA".