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Published by IGI Global, 2013
ISBN 10: 1466639504ISBN 13: 9781466639508
Seller: Better World Books, Mishawaka, IN, U.S.A.
Book
Condition: Very Good. Former library book; may include library markings. Used book that is in excellent condition. May show signs of wear or have minor defects.
Published by Information Science Reference, 2013
ISBN 10: 1466639504ISBN 13: 9781466639508
Seller: Lucky's Textbooks, Dallas, TX, U.S.A.
Book
Condition: New.
Published by IGI Global, 2013
ISBN 10: 1466639504ISBN 13: 9781466639508
Seller: PBShop.store US, Wood Dale, IL, U.S.A.
Book Print on Demand
HRD. Condition: New. New Book. Shipped from UK. THIS BOOK IS PRINTED ON DEMAND. Established seller since 2000.
Published by Information Science Reference, 2013
ISBN 10: 1466639504ISBN 13: 9781466639508
Seller: Ria Christie Collections, Uxbridge, United Kingdom
Book Print on Demand
Condition: New. PRINT ON DEMAND Book; New; Fast Shipping from the UK. No. book.
Published by IGI Global, 2013
ISBN 10: 1466639504ISBN 13: 9781466639508
Seller: PBShop.store UK, Fairford, GLOS, United Kingdom
Book Print on Demand
HRD. Condition: New. New Book. Delivered from our UK warehouse in 4 to 14 business days. THIS BOOK IS PRINTED ON DEMAND. Established seller since 2000.
Published by Information Science Reference, 2013
ISBN 10: 1466639504ISBN 13: 9781466639508
Seller: moluna, Greven, Germany
Book Print on Demand
Condition: New. Dieser Artikel ist ein Print on Demand Artikel und wird nach Ihrer Bestellung fuer Sie gedruckt. Addresses the major challenges associated with adopting digital games into a standard curriculum. By providing fresh perspectives from current practitioners in the education field, this publication serves as a guide for successfully implementing game learni.
Published by Information Science Reference, 2013
ISBN 10: 1466639504ISBN 13: 9781466639508
Seller: AHA-BUCH GmbH, Einbeck, Germany
Book Print on Demand
Buch. Condition: Neu. nach der Bestellung gedruckt Neuware - Printed after ordering - Digital games continue to enable innovative learning in the classroom, however, its implementation into the educational system requires a fundamental approach to achieve its greatest level of effectiveness. New Pedagogical Approaches in Game Enhanced Learning: Curriculum Integration addresses the major challenges associated with adopting digital games into a standard curriculum. By providing fresh perspectives from current practitioners in the education field, this publication serves as a guide for successfully implementing game learning and provides a valuable reference for educators, professionals, and even parents.