C++ 3D Game Programming Fundamentals
Language: English
Published by Amazon Digital Services LLC - Kdp, 2026
- Softcover
- New

Seller: PBShop.store US, Wood Dale, IL, U.S.A.PBShop.store US
AbeBooks seller since April 7, 2005
Condition: New
US$ 34.21
Quantity: Over 20 available
Add to basketItem description from seller
New Book. Shipped from UK. Established seller since 2000.
Seller Inventory # L2-9798189836497
- Title
- C++ 3D Game Programming Fundamentals
- Author
- Ingram, Frank B
- Publisher
- Amazon Digital Services LLC - Kdp
- Publication year
- 2026
- Condition
- New
- Binding
- PAP
- Language
- English
- ISBN 13
- 9798189836497
- Item weight
- 703 grams
Professional 3D games are built from far more than graphics alone. They rely on carefully engineered systems that work together in real time, including rendering, game loops, input handling, memory management, physics, animation, artificial intelligence, asset management, and engine architecture. C++ 3D Game Programming Fundamentals provides a practical, hands-on path to understanding how these systems are designed, implemented, integrated, and optimized using modern C++. Rather than focusing on short-lived tools or trends, this book teaches the enduring principles that power interactive 3D experiences across modern game development.
Written with a strong emphasis on professional software engineering and real-world game programming practices, this book combines modern C++ techniques with proven game development concepts used throughout the industry. You'll learn how to build reusable game systems while exploring CMake, SDL, OpenGL, GLSL, rendering pipelines, resource management, collision detection, physics, animation, audio, game AI, debugging, profiling, and performance optimization.
Beginning with modern C++ development for games, the book gradually introduces project organization, engine architecture, game loops, frame timing, input processing, and gameplay systems before moving into 3D graphics programming, cameras, transformations, rendering pipelines, shaders, meshes, textures, materials, and lighting. As your skills grow, you'll build collision detection systems, character movement, physics simulations, animation systems, audio integration, artificial intelligence, scene management, save systems, debugging workflows, profiling techniques, and performance optimizations. The journey concludes by integrating these concepts into complete, interactive 3D game projects that reinforce both programming ability and architectural understanding.
Modern C++ programming for game development
Game loops, frame timing, input systems, and gameplay architecture
Game engine architecture and reusable engine systems
Real-time graphics programming with OpenGL and GLSL
Rendering pipelines, shaders, meshes, textures, materials, and lighting
3D transformations, cameras, coordinate systems, and scene management
Resource ownership, asset management, and serialization
Collision detection, physics, and responsive character movement
Animation systems, audio programming, and gameplay integration
Game AI, finite-state machines, navigation, and pathfinding
Debugging, profiling, optimization, and complete game integration
Whether you're an aspiring game programmer, C++ developer, computer science student, indie game creator, or software engineer interested in real-time graphics, this book provides a structured learning path from foundational concepts to practical implementation. Some familiarity with programming is helpful, but the material is carefully organized to build the knowledge and confidence needed to create complete 3D game systems using modern C++.
Learning game programming doesn't have to mean piecing together countless disconnected tutorials or spending months trying to understand how game engines work internally. By following a progressive, project-based approach, you'll steadily develop practical skills while building a solid understanding of the systems that drive modern 3D games.
If you're ready to move beyond basic programming and explore how professional 3D games are engineered, C++ 3D Game Programming Fundamentals is your practical guide to modern C++ game development. Build the knowledge, confidence, and hands-on experience needed to create real-time graphics, game engine systems, physics, animation, artificial intelligence, and complete interactive 3D games while developing skills that remain valuable as technologies continue to evolve.
"Synopsis" may belong to another edition of this title.
PBShop.store US
Wood Dale, IL, U.S.A.
AbeBooks seller since April 7, 2005
Shipping rates within U.S.A.
| Item | 7 to 14 business days | 7 to 14 business days |
|---|---|---|
| First item | US$ 0.00 | US$ 0.00 |
Payment methods
Store description
We first started out as “The Paperback Exchange,” a chain of physical bookstores where we would part exchange your beloved books for new stories to transport you to faraway places. However, as shopping started to evolve to online shops and marketplaces, we bid our stores goodbye to become “PBShop.” This transition has only allowed us to blossom as we now ship thousands of titles to book lovers across the globe. We pride ourselves in being a community of local book lovers which allows our passion and devotion to shine in everything we do. In 2020 we not only celebrated our 20th birthday but our 1st birthday as being completely employee owned after becoming an E.O.T in September 2019. We are proud to be different and embrace standing apart on a book mountain by working from a virtual inventory which allows us to provide thousands of books that may be difficult to get for your bookshelf or your studies. Working with a number of different suppliers allows us to explore other avenues such as puzzles, sheet music and even stationery so we really do have something for everyone. Life is about being versatile in all realms of existence. If this is your first visit or you are a returning customer, we would like to welcome you to the PBShop family, for there is no friend as loyal as a book. We are a company who put our customers at the centre of everything we do as we understand the importance of reading because once you learn to read, you will forever be free. There are a whole lot of things in this world of ours that we are yet to explore, which is why we will forever inspire curious minds.…
Specialty
Hardbacks, PaperbacksSeller's business information
Pbshop.co.uk Ltd
Unit 22 Horcott Industrial Estate, Horcott Road
Fairford, United Kingdom GL7 4BX
Terms of sale
Returns Policy
We ask all customers to contact us for authorisation should they wish to return their order. Orders returned without authorisation may not be credited.
If you wish to return, please contact us within 14 days of receiving your order to obtain authorisation.
Returns requested beyond this time will not be authorised.
Our team will provide full instructions on how to return your order and once received our returns department will process your refund.
Please note the cost to return any unwanted order to us is borne by the buyer.
Should your order arrive damaged, not as advertised or faulty, we must be advised of this within 14 days of delivery. Please contact us so we can find the best solution for you.
Our Customer Care Team can be contacted via emailing paperback-us@paperbackshop.co.uk, or by calling our UK Office on +441285 712 917. We are available 9:00am till 5:30pm GMT weekdays and 9:00am till 1:00pm GMT on Saturdays.
Shipping terms
Books are shipped from UK warehouse. Delivery thereafter is between 4 and 14 business days dependant upon your location - please do contact us with any queries you may have.