Inside 3d Studio Max: Advanced Modeling and Materials
Elliott, Steven D.; Andersen, Joshua R.; Burke, Steve; Miller, Philip L.; Peterson, Eric C.; Peterson, Michael Todd; Robertson, Ken Allen; Sawyer, Jonathan; Steel, Lee; Vernon, Andrew; Espinosa-Aguilar, Dave
14 ratings by Goodreads
Language: English
Published by New Riders Pub, 1996
- Softcover
- New

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Seller Inventory # 1562056794
- Title
- Inside 3d Studio Max: Advanced Modeling and Materials
- Author
- Elliott, Steven D.; Andersen, Joshua R.; Burke, Steve; Miller, Philip L.; Peterson, Eric C.; Peterson, Michael Todd; Robertson, Ken Allen; Sawyer, Jonathan; Steel, Lee; Vernon, Andrew; Espinosa-Aguilar, Dave
- Publisher
- New Riders Pub
- Publication year
- 1996
- Condition
- New
- Binding
- Soft cover
- Language
- English
- ISBN 10
- 1562056794
- ISBN 13
- 9781562056797
This tutorial is for the serious 3D Studio MAX professional or student. The reference takes users beyond the intermediate functions of Modeling and the Material Editor to provide detailed information that cannot be found anywhere else. The CD provides models and textures illustrating the detailed tutorial in the book.
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Review
3D Studio Max for Windows 95 and Windows NT, the high-end 3-D modeling and animation package from Kinetix, is as complex as it is powerful. This guide, the second of three volumes for accomplished 3D Studio Max users, focuses on helping you create architectural, engineering, and character models and design models for VR (virtual reality) and the Web. The authors devote much attention to acquiring and managing material maps and creating natural, man-made, special effects, and animated materials. You get plenty of step-by-step instruction along with four-color illustrations of the project files. A CD-ROM includes sample files and utilities.
"About the title" may belong to another edition of this title.
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