3ds Max Modeling for Games: Insiders Guide to Game Character, Vehicle, and Environment Modeling: Volume I: 1
Language: English
Published by Focal Press, 2011
- Softcover
- Used

Seller: Brit Books, Milton Keynes, United KingdomBrit Books
AbeBooks seller since September 11, 2009
Condition: Used - Very good
US$ 5.06
Quantity: 1 available
Add to basketItem description from seller
***Simply Brit*** Welcome to our online used book store, where affordability meets great quality. Dive into a world of captivating reads without breaking the bank. We take pride in offering a wide selection of used books, from classics to hidden gems, ensuring there is something for every literary palate. All orders are shipped within 24 hours and our lightning fast-delivery within 48 hours coupled with our prompt customer service ensures a smooth journey from ordering to delivery. Discover the joy of reading with us, your trusted source for affordable books that do not compromise on quality.
Seller Inventory # 3856408
- Title
- 3ds Max Modeling for Games: Insiders Guide to Game Character, Vehicle, and Environment Modeling: Volume I: 1
- Author
- Gahan, Andrew
- Publisher
- Focal Press
- Publication year
- 2011
- Condition
- Used; Very Good
- Binding
- Paperback
- Language
- English
- ISBN 10
- 0240815823
- ISBN 13
- 9780240815824
- Edition
- 2nd Edition
With 18 years under his belt in the game industry, a key contributor to the MotorStorm series, and the creator of the 3ds Max in Minutes video series (at FocalPress.com), Andrew Gahan delivers the expert techniques in 3ds Max Modeling for Games, 2nd edition. This updated edition is packed with new tutorials that will enhance your modeling skills and pump up your portfolio with high-quality work in no time. Along with Anthony O'Donnell and a team of experts, Gahan covers all of the fundamental game modeling techniques, including character and environment modeling, mapping, and texturing. Finally, a bonus section in 3ds Max Modeling for Games offers readers insights and tips on how to get their careers started in the game industry.
- New, expanded tutorials take readers of all abilities through full character and environment modeling from beginning to end
- Companion website (3d-for-games.com) offers a robust, supportive forum where readers can get commentary on new work, develop skills and portfolio art, as well as network with other game artists on a variety of projects. Also features project files for all tutorials in the book and enough support images and photos to keep the budding artist busy for months
- Completely updated gallery allows the reader to build on various models
"Synopsis" may belong to another edition of this title.
About the Author
Andrew Gahan is a leading industry expert in next generation consoles and digital gaming. His roles have included Senior Artist, Lead Artist, Art Manager, Art Director, Art Outsource Manager, and Producer. Andrew is an expert in all gaming tools for commercial game development, including: 3ds Max, Maya, Photoshop, XSI, Gen Head, Z Brush, Mud Box, and Poly-boost (as well as other 3ds max plug-ins).
During this time Andrew has worked on 14 standalone published games as well as sequential spin-off products; as well as developing a number of military training systems for the Warrior - Armoured Fighting Vehicle, Harrier and Tornado aircraft.
In the last decade Andrew has been involved in recruitment and development of artists, including theoretical and practical training. Andrew has been a freelance consultant helping companies to develop and improve tools and applications that are used by artists in the digital gaming industry.
Andrew is currently a visiting speaker and advisor at Liverpool John Moore University for the MA digital games course; and is an external advisor at the University of Bolton, supporting the development of their forthcoming 3D related courses.
Andrew has judged the Independent Games Festival for the past 2 years.
He has been a visiting speaker at Liverpool John Moore University since 2005, and will also be a speaker at the University of Bolton for the forthcoming 3D Games Modeling course.
Andrew Gahan has given numerous media interviews, of which a recent selection is given below:
15 December 2007. Interview with Gamasutra magazine Media consumption: MotorStorm's Andy Gahan.
Television interview for 1-up.com with Pete Smith (Executive External Producer, SCEE (Sony)) in San Francisco, during GDC (Game Developer Conference) in the Sony Store for the launch of MotorStorm.
Television interview for GamerTV with Pete Smith (Executive External Producer, SCEE (Sony)) in San Francisco, during GDC (Game Developer Conference)
"About the title" may belong to another edition of this title.
Brit Books
Milton Keynes, United Kingdom
AbeBooks seller since September 11, 2009
Shipping rates from United Kingdom to U.S.A.
| Item | 7 to 10 business days | 7 to 10 business days |
|---|---|---|
| First item | US$ 21.41 | US$ 21.41 |
Payment methods
Specialty
Books, Hardback, Paperback, softbackSeller's business information
Brit Books Limited
35 Burners Lane, Kiln Farm
Milton Keynes, United Kingdom MK11 3HA
Terms of sale
Brit Books endeavours to provide each and every customer with an excellent
shopping experience, backed by our customer satisfaction guarantee.
* Brit Books Ltd
* P. O. Box 7567 Milton Keynes MK11 9GE
* customercare@britbooks.co.uk, tel. 01908 262375
* Brit Books Ltd P. O. Box 7567 Milton Keynes MK11 9GE
* Company Reg. 06809965, Vat. GB972432513
* Company Rep: Celeste Milon
Shipping terms
Orders usually ship within 1 - 2 business days.