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3ds Max \ VRay light \ material \ renderer instance succinctly (with CD-ROM)

ISBN 10: 7111356713 / ISBN 13: 9787111356714
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Title: 3ds Max \ VRay light \ material \ renderer ...

Binding: paperback

Book Condition: New


Ship out in 2 business day, And Fast shipping, Free Tracking number will be provided after the shipment.Pages Number: 287 Publisher: Machinery Industry Pub. Date :2011-09-01 version 1. Objects to create realistic textures and scene effects. lighting. materials and rendering is the key. 3ds Max \ VRay light \ material \ renderer instance succinctly. with more than 60 instances. in-depth explanation of the 3ds Max and VRay material. lighting and rendering the basic principles. parameter meaning. application methods and techniques. the rapid accumulation of practical experience to help readers improve the performance of materials and lighting level. The book is divided into four major articles. the first one to light articles. analysis of the characteristics of real-world lighting. resolution of the 3ds Max and VRay light of the important parameters. and three-point lighting basic lighting method; the first two as a material articles to explain the commonly used 3ds Max and VRay material type. map type. map coordinates. map channels and other basic knowledge. analysis of the metal. glass. water. beer. ceramics. leather. jade. marble. wood and other materials characteristics and simulation methods; the first three articles for the rendering. in-depth explanation of the default 3ds Max and VRay renderer renderer's basic operations. rendering parameters. and VRay physical camera usage; No. 4 for the actual articles. through mobile phones. car . living room. villas and other synthesis examples. explain the effects of industrial products and chart the performance of indoor and outdoor ideas. procedures and techniques to improve the integrated use of skills. This book is equipped with a DVD. Examples of scenarios include all source files. textures. light area network. as well as major examples of nearly 400 minutes of multimedia voice teaching. for readers in the learning process reference. Teachers hands-on explanations. can be doubled to improve learning efficiency and interest. 3ds Max \ VRay light \ material \ renderer instance Jing Jiang focus on practical skills. explain the basis for both beginners. so that readers of all levels of learning after they reach a higher level of material and lighting performance. Produced for the general three-dimensional book lovers. film and television production staff. indoor and outdoor renderings designers and industrial designers. as well as major colleges and professional training materials used in the community. Contents: Preface Chapter 1 Chapter 1 of the light articles resolve real-world lighting light 1.1 the real world just what features 1.1.1 1.1.2 1.1.3 phenomena of light reflection phenomenon of light absorption of light refraction 1.1.5 1.1.4 the shadow of the light generated by light in the real world 1.2 1.2.1 Type 1.2.2 artificial light natural light 3ds Max Chapter 2 Analysis 2.1 3ds Max lights light type lights 2.1.2 2.1.1 standard photometric parameters of light 2.2 2.2 3ds Max lights .1 target spotlight parameters 2.2.2 2.2.3 other standard photometric parameters of the light light light parameter analysis of Chapter 3. VRay 3.1 VR light intensity 3.1.2 3.1.1 General Options Group Options Group Options Group 3.1.3 Size 3.1.4 Options option group 3.1.5 Sampling option group 3.2VR sun 3.3VRayIES3.4VR Chapter 4 of the physical environment lighting lighting applications and three-point lighting techniques 4.1 4.1.2 4.1.1 Creating the primary light source to create a secondary 4.1.3 create a backlight light source photometric web 4.2 applications 4.3VRay lighting applications first two articles in Chapter 5 material 3ds Max material editor. material analysis 5.1 5.1.1 5.1.2 Material material sample slot tool button 5.23ds Max material type of material parameters 5.33ds Max 5.3.1 Multi Sub-Object material mixed material 5.3.3 5.3.2 5.3.4 Raytrace material building material 5.3.5 5.3.6 cartoon Advanced Lighting Override material material material analysis in Chapter 6 VRay material 6. Bookseller Inventory # LH7197

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