A book/disk reference of C sprite-management routines and C library functions for creating bit-plane sprite motion on a PC, with step-by-step instructions for creating the effects found in arcade-style animation programs. Includes pages and pages of source code. The disk contains working source code examples, original code for a commercial- quality bit-plane graphics library, and source code and executable files for a sprite-editor program. Annotation c. by Book News, Inc., Portland, Or.
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