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This text is ideal for junior-, senior-, and graduate-level courses in computer graphics and computer-aided design taught in departments of mechanical and aeronautical engineering and computer science. It presents in a unified manner an introduction to the mathematical theory underlying computer graphic applications. It covers topics of keen interest to students in engineering and computer science: transformations, projections, 2-D and 3-D curve definition schemes, and surface definitions. It also includes techniques, such as B-splines, which are incorporated as part of the software in advanced engineering workstations. A basic knowledge of vector and matrix algebra and calculus is required.
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Book Description McGraw-Hill, 1976. Soft cover. Condition: New. 3rd Edition. New Condition Book. Cover may show light shelf wear. Seller Inventory # ABE-1541158208167
Book Description McGraw-Hill Publishing Co., 1976. Paperback. Condition: New. Seller Inventory # DADAX0070535272
Book Description Condition: New. New. Seller Inventory # STRM-0070535272
Book Description McGraw-Hill, 1976. Condition: New. book. Seller Inventory # M0070535272