Java 2: A Beginner's Guide - Softcover

Herbert Schildt

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9780072127423: Java 2: A Beginner's Guide

Synopsis

Essential Skills for First-Time Programmers! This Beginner’s Guide is Designed for Easy Learning: Modules: Each programming concept is divided into logical modules (chapters), ideal for linear learning Goals: Each module opens with the specific programming skills you’ll have by the end of the module Ask the Experts: Q&A sections throughout 1-Minute Drills: Quick self-assessment sections to check your progress Annotated Syntax: Example code annotated with commentary that points to the particular technique illustrated Projects: Coding exercises contained in each module that build on one another, from simple to complex Mastery Checks: End-of-module reviews that test proficiency using multiple-choice, fill-in-the-blank, and simple coding questions

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About the Author

Herb Schildt (Mahomet, IL) is a leading authority on C and C++ and a best-selling author whose books have sold more than 2 million copies. His acclaimed C and C++ books include Teach Yourself C, C++ from the Ground Up, C++: The Complete Reference, Java Programmer's Reference, STL Programming from the Ground Up, Windows 98 Programming from the Ground Up, and co-author of C/C++ Annotated Archives.

From the Back Cover

Learn the basics of Java 2 programming from master programmer Herb Schildt.

This easy-to-follow guide explains why and how to use Java - the preeminent language of the Internet - and covers core Java concepts, including the fundamentals of object-oriented programming (OOP), program control statements, arrays, strings, methods, classes, objects, and packages. You'll also get full details on exception handling, the I/O system, multithreaded programming, and creating Java applets. To speed your progress, the source code for all examples is available free online. Start programming in Java right away with this self-paced, step-by-step learning solution.

This Beginner's Guide is Designed for Easy Learning:

  • Modules - Each programming concept is divided into logical modules (chapters), ideal for individualized learning
  • Goals - Each module opens with the specific programming skills you'll have by the end of the module
  • Ask the Experts - Q&A sections throughout are filled with extra information and interesting commentary
  • 1-Minute Drills - Quick self-assessment sections to check your progress
  • Annotated syntax - Example code annotated with commentary that points to the particular technique illustrated
  • Projects - Coding exercises contained in each module show how to apply what you are learning
  • Mastery Checks - End-of-module reviews that test your knowledge using short-answer, multiple-choice, fill-in-the-blank, and simple coding questions

"About this title" may belong to another edition of this title.

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