A "no code" beginners guide to 3D modeling and animation promising the computer illiterate (and those brushing up on technique) an easy access to the multimdedia world. Kalwick, a 3D animator, holds the user's hand through manipulation tools, basic modeling, geometric tools, texturing and shading, scene building, lighting, cameras, rendering, animation methods, and "metaballs, blobs, and globs." The text includes photographs, illustrations, a glossary, and is accompanied by a CD-ROM containing demo versions of Mackintosh 3D modeling and animation software. Annotation c. by Book News, Inc., Portland, Or.
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Explains all the most important principles of 3D graphics in a methodical, easy-to-understand presentation. Enclosed CD-ROM includes demo copies of the best 3D graphics software--including the extraordinary Electric Image package, which retails for more than $5,000--so that you can make an informed decision about which package would be best to buy. No programming experience required.
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