Providing extensive graphics programming techniques and all of the tools needed to a write functional graphics program, this book teaches how to draw, transform, store, and print graphics with Windows 95. It covers multiple C++ compilers including Microsoft Visual C++ and Borland C++ allowing readers to use the book for any Windows 95 development system.
"synopsis" may belong to another edition of this title.
Windows 95, a 32-bit programming interface, opens up a new world to programmers currently using the 16-bit interface in Windows 3.1. This book is designed for programmers developing applications for Windows 95 who need to get up to speed on 32-bit programming. A disk is included.
"About this title" may belong to another edition of this title.
Book Description Elsevier. Book Condition: New. pp. xiii + 406 Illus. Bookseller Inventory # 46348968
Book Description Morgan Kaufmann Pub, 1995. Paperback. Book Condition: New. Pap/Dskt. Bookseller Inventory # DADAX0127733507
Book Description Morgan Kaufmann Pub, 1995. Paperback. Book Condition: New. New item. Bookseller Inventory # QX-005-70-9803109