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Microsoft Frontpage 2000: Designing for the Web - Softcover

 
9780130166975: Microsoft Frontpage 2000: Designing for the Web

Synopsis

This book is designed to offer strong advice and training for novice Graphic Arts Professionals delivering completed projects to vendors. Demonstration Software. Project-based instruction. Project data available on dual-platform CD-ROM. Two-color, spiral bound books with four-color illustrations of completed assignments. For all beginners in graphics arts, desktop publishing, and computer design and graphics.

"synopsis" may belong to another edition of this title.

From the Back Cover

Text Highlights

  • Accompanying CD includes all graphic files needed for practice exercises
  • Learning objectives provided at the beginning of each chapter
  • Icons in sidebars help identify key portions of the materials

From the Inside Flap

PREFACE PURPOSE

The Against The Clock series has been developed specifically for those involved in the field of graphic arts and, now, Web design, video, and multimedia production. Many of our readers are already involved in the industry in advertising and television production companies, in multimedia, and in the world of Internet Web design. Others are just now preparing themselves for a career somewhere in these professions.

This series of courses will provide you with the skills necessary to work in this fast-paced, exciting, and rapidly expanding business. While many people feel that they can simply purchase a computer and the appropriate software and begin designing and producing high-quality presentations, the real world of professional communications requires a far more serious commitment. THE SERIES

The applications presented in the Against The Clock series stand out as the programs of choice in professional graphic arts environments.

We've used a modular design for the Against The Clock series, allowing you to mix and match the drawing, imaging, and page-layout applications that exactly suit your specific needs.

Titles available in the Against The Clock series include:

Macintosh: Basic Operations
Windows: Basic Operations
Adobe Illustrator: Introduction and Advanced Digital Illustration
Macromedia FreeHand: Introduction and Advanced Digital Illustration
Adobe InDesign: Introduction and Advanced Electronic Mechanicals
Adobe PageMaker. Introduction and Advanced Electronic Mechanicals
QuarkXPress: Introduction and Advanced Electronic Mechanicals
Microsoft Publisher: Creating Electronic Mechanicals
Microsoft PowerPoint: Presentation Graphics with Impact
Microsoft FrontPage: Designing for the Web
MetaCreations Painter: A Digital Approach to Natural Art Media
Adobe Photoshop: Introduction and Advanced Digital Images
Adobe Premiere: Digital Video Editing
Macromedia Director: Creating Powerful Multimedia
File Preparation: The Responsible Electronic Page
Preflight: An Introduction to File Analysis and Repair
TrapWise and PressWise: Digital Trapping and Imposition

ICONS AND VISUALS

There are a number of standard icons that you will see in the sidebars. Each has a standard meaning. Pay close attention to the sidebar notes, as you will find valuable comments that will help you throughout this course and in your everyday use of your computer. The standard icons are:

Pencil icon indicates a comment from an experienced operator. Whenever you see the pencil icon, you'll find corresponding sidebar text that augments or builds upon the subject being discussed at the time.

Bomb icon indicates a potential problem or difficulty. For instance, a certain technique might lead to pages that prove difficult to output. In other cases, there might be something that a program cannot easily accomplish, so we might present a workaround.

Pointing Finger icon indicates a hands-on activity—whether a short exercise or a complete project. Note that sometimes this icon will direct you to the back of the book to complete a project.

Key icon is used to point out that there is a keyboard equivalent to a menu or dialog-box option. Key commands are often faster than using the mouse to select a menu option. Experienced operators often mix the use of keyboard equivalents and menu/dialog box selections to arrive at their optimum speed. BOOK WALK-THROUGH Chapter openers provide the reader with specific objectives. Project assignments allow you to use your imagination and your new skills to satisfy a client's publications needs. Sidebars and Hands-on Activities supplement concepts presented in the material. Step-by-step projects result in finished artwork - with an emphasis on proper file construction methods. THE PROJECTS YOU WILL WORK ON

Against The Clock course materials have been constructed with two primary building blocks: exercises and projects. Projects always result in a finished piece of work—digital imagery typically built from the ground up, utilizing photographic-quality images, vector artwork from illustration programs, and type elements from the library supplied on your student CD-ROM.

This course, Microsoft FrontPage: Designing for the Web, uses several step-by-step projects that you will work on during your learning sessions. (There are also open-ended project assignments following the two reviews.) You will find images of the step-by-step projects that you will complete by the end of the course displayed on the inside front cover of the book. Here's a brief overview of each:

PROJECT A: ANGLERS BANK—The first project is creating a basic Web site for a fisherman-friendly bank. After completing five chapters, you will be able to apply the skills you have learned to create this Web site in an orderly and structured fashion. You will sketch out a flow chart, use the Corporate Presence Wizard to develop the site, plan out your tasks to build it, insert text, and format both headings and body copy. You will use shared borders and customize pages. By using your skills, you will ensure that Anglers Bank has a professional Web presence and can keep up with the larger banks around it. PROJECT B: SUNSHINE PHOTOGRAPHY—Once you have completed eight chapters and begun to work with graphics, you'll have an opportunity to work on a Web site for Sunshine Photography. This site requires graphics to promote the photographer's specialties and rates. You will create the flow chart, define a navigation structure, set navigation bars, and use a style sheet to format the text you insert. You will place and edit images, including making thumbnail images linked to appropriate pages, and a splash page to lead into the site. You will then publish the web and test it in the browsers you have available. Thanks to your creative efforts, Sunshine Photography can show its work to prospective customers in a much broader market than it could reach before. PROJECT C: AGAINST THE CLOCK—Now you'll want to try your wings on a more intricate site, recreating the current Against the Clock (ATC) Web site, but adding to it frames, DHTML, and other specialized components. While creating this site, which will provide information about some of ATC's popular books, you will plan the layout, set the frame pages and non-frame alternate pages for those with browsers unable to read framed pages, then make the navigation buttons and target links. You will use tables to control layout and style sheets to format text. You will add rollover effects, animations, an image map with a collage of book covers, and cookies. You will define the Meta tags, then publish the web and test the site. When you're finished, Against the Clock's Web site will feature some of the special effects that Web surfers have come to expect. SUPPORT MATERIALS

FOR THE STUDENT
On the CD-ROM, you will find a complete set of Against The Clock (ATC) fonts, as well as a collection of data files used to construct the various exercises and projects.

The ATC fonts are solely for use while you are working with the Against The Clock materials. These fonts will be used throughout both the exercises and projects.

A variety of student files have been included. These files are necessary to complete both the exercises and projects.

FOR THE INSTRUCTOR
The Instructor Kit consists of an Instructor's Manual and an Instructor's CDROM. It includes various testing and presentation materials in addition to the files that come packaged with the student books.

Overhead Presentation Materials are provided and follow along with the course. These presentations are prepared using Microsoft PowerPoint and are provided in both native PowerPoint format and as Acrobat Portable Document Format (PDF). Extra Project Assignments are provided along with the data files required for completion. These projects may be used to extend the course, or maybe used to test the student. Test Questions and Answers are included on the instructor CD-ROM. These questions may be modified, reorganized, and administered throughout the delivery of the course. Halfway through the course is a Review of material covered to that point, with a Final Review at the end. ACKNOWLEDGMENTS

I would like to give special thanks to the writers, illustrators, editors, and others who have worked long and hard to complete the Against The Clock series. Foremost among them are Dwayne Ferguson, Carla Happel, and Dean Bagley, whom I thank for their long nights, early mornings, and their seemingly endless patience.

Thanks to the dedicated teaching professionals whose comments and expertise contributed to the success of these products including Mike Makielski of Woodhaven High School, and Anita Philipp of Oklahoma City Community College.

And a big thanks to Terry Sisk Graybill, copy editor and final link in the chain of production, for her tremendous help in making sure we all said what we meant to say.

A big thanks to Judy Casillo, developmental editor, and Denise Brown, production editor, for their guidance, patience, and attention to detail.

A special thanks to my husband, Gary Poyssick, for his unswerving support and for living in a publishing studio.

— Ellenn Behoriam, July, 2000

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Against the Clock, Against, The Clock, Against the Clock, El
Published by Prentice Hall, 2000
ISBN 10: 0130166979 ISBN 13: 9780130166975
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