The Standard Template Library encapsulates the pure raw horsepower of C/C++, plus the industry's most efficient algorithms and data structures.This book gives you the insight you need to leverage STL's power, by first teaching the advanced C/C++ fundamentals that make the STL possible.
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William H. Murray is Chair of the Computer Science Department at the B.C.C. campus of the State University of New York, Binghamton.
Chris H. Pappas is a Professor of Computer Science at the B.C.C. campus of the State University of New York, Binghamton.
Join Murray and Pappas in this book as they show you how to combine two new important areas of C++ programming; the Standard Template Library and the MFC library.
Both the STL and the MFC are presented as stand alone concepts. Each topic is thoroughly discussed with numerous programming examples. In these sections, you'll learn important terms, definitions, and how to build simple applications with both the STL and MFC.
The real power of this book is evidenced in third section of the book. Murray and Pappas skillfully integrate the earlier sections and teach you how to build MFC Windows applications using the STL. Here, you'll see practical examples of how the power of the STL can be brought into the MFC Windows programming environment. You'll find the examples to be powerful, concise and on the cutting edge of C++ programming today!
Programming with the STL and Windows MFC
This is an exciting time to be a programmer-exciting, but sometimes a little scary. The knowledge base for C and C++ programmers has grown tremendously in the past few years. The first hurtle included procedure-oriented Windows programming, but has now grown to include object-oriented MFC Windows programming, OLE, STL and more!
This book assumes a knowledge of object-oriented C++ programming at the beginner/intermediate level. You'll quickly apply your programming knowledge to these new programming concepts.
In this book, Murray and Pappas will guide you through a solid integrated understanding of the latest STL (Standard Template Library) concepts couple with MFC's (Microsoft Foundation Class library) programming concepts that apply to both Windows 98 and Windows 2000.
The first six chapters deal exclusively with the STL. You'll learn terms, definitions and reasons for using the STL. Many command line examples will teach new programming concepts in simple applications.
In the next six chapters, you'll learn how to develop object-oriented MFC Windows applications. It's all here-wizards, icons, cursors, menus, dialog boxes and more. When you complete this group of chapters, you'll have a solid understanding of object-oriented programming under Windows.
In the final four chapters, STL concepts from the first six chapters are integrated with MFC Windows applications, from the second six chapters, to build robust MFC Windows applications using the STL. When you complete these four chapters, you understand how well both the STL and MFC integrate together to produce powerful new applications.
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