Windows Programmer's Notebook is a quick, visual, hands-on tutorial for anyone who wants to master development for any current Windows platform: Windows 9x, NT/2000, or CE. The book is highly visual, using alternating pages of text and annotated code "snapshots" to give readers all the background they need, plus specific solutions they can use in their own projects. Start by reviewing Windows event-driven programming, the AppWizard, and the MFC application framework; next, create menus, dialog boxes, and windows; and master Windows' basic and common controls. Learn how to control printing through GDI functions; create database programs using MFC classes; and develop Internet programs using CGI, sockets, SMTP, ISAPI filters, and Microsoft's Web browser ActiveX control. The book includes a full chapter on Windows CE and Windows 2000 programming; practical solutions for messages, timers, and threads, and much more -- including reusable custom C++ classes to solve common programming tasks.
"synopsis" may belong to another edition of this title.
Windows programming is complex and has many rules that must be obeyed. Learning those rules can be time-consuming, especially for readers who already know how to program in other programming languages. Those readers want to jump into the language and begin writing simple code immediately.
Many programmers who learn Windows programming as their second language have their own philosophy about learning a programming language. ÒShow me sample code and IÕll figure out the rest,Ó is a statement that summarizes their approach. ThatÕs what we do in this book.
The picture book concept places the focus of the book on a picture of the code. Around this picture are callouts that describe each keyword and statement. The rules are presented in lists that are positioned near the picture. Furthermore, there is a picture for variations of each topic that is discussed in the chapter.
A reader who wants to jump into Windows programming can study the picture, then copy the code into a compiler and make the executable program without having to sift through pages of text. The rules can be referenced later, when the reader needs to expand the use of the routine.
This approach is not intended to circumvent a thorough presentation of Windows programming. In fact, this book presents Windows programming in its entirety. The picture book approach presents material in a way that makes programmers want to learn a new programming language.From the Back Cover:
See the code and put it to work—fast, easy, and hands on. This quick, visual tutorial uses annotated "snapshots" of real code on every other page to teach you programming theory while providing specific solutions you can use in your own projects. Development solutions cover every current Windows platform, including Windows 95, 98, 2000, NT, or CE.
Practical, comprehensive coverage includes:
No matter what flavor of Windows you use, Windows Programming Programmer's Notebook will put you "in the picture" and get you up and programming right away.
"About this title" may belong to another edition of this title.
Book Description Book Condition: Brand New. Book Condition: Brand New. Bookseller Inventory # 97801302784561.0
Book Description Pearson Education, 2000. Paperback. Book Condition: New. Bookseller Inventory # DADAX0130278459