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Windows Graphics Programming: Win 32 Gdi and Directdraw (Hewlett-Packard Professional Books) - Hardcover

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9780130869852: Windows Graphics Programming: Win 32 Gdi and Directdraw (Hewlett-Packard Professional Books)

Synopsis

A handbook for delivering high-performance Windows applications using Win32 GDI and Direct Draw. Completely demystifies the creation of Windows graphics. The CD-ROM contains system-level tools, kernel mode drivers, sample code, and C++ classes. System requirements: Windows 95+, CD-ROM drive. DLC: Computer graphics.

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About the Author

FENG YUAN is a Software Design Engineer for Hewlett Packard in Vancouver, WA. He holds a Ph.D. in Software Engineering from Nanjing University. For the past four years, he has specialized in creating drivers for HP DeskJet printers—giving him a burning motivation and a unique opportunity to understand Windows graphics programming inside and out.

From the Back Cover

The world's most complete guide to Windows graphics programming!

  • Win32 GDI and DirectDraw: Accurate, under the hood, and in depth
  • Beyond the API: Internals, restrictions, performance, and real-life problems
  • Complete: Pixel, lines, curves, filled area, bitmap, image processing, fonts, text, metafile, printing, and more
  • Up to date: Windows 2000 and Windows 98 graphics enhancements
  • CD-ROM: Exclusive and professional quality generic C++ classes, reusable functions, demonstration programs, kernel mode drivers, GDI exploration tools, and more!

Hewlett-Packard Professional Books

To deliver high-performance Windows applications, you need an in-depth understanding of the Win32 GDI and DirectDraw—but until now, it's been virtually impossible to discover what's going on "behind" Microsoft's API calls. This book rips away the veil, giving experienced Windows programmers all the information and techniques they need to maximize performance, efficiency, and reliability! You'll discover how to make the most of Microsoft's Windows graphics APIs—including the important new graphics capabilities built into Windows 2000. Coverage includes:

  • Uncovering the Windows system architecture and graphics system internal data structure
  • Building graphics API "spies" that show what's going on "under the hood"
  • Detecting GDI resource leaks and other powerful troubleshooting techniques
  • Expert techniques for working with the Win32 GDI and DirectDraw APIs
  • Device context, coordinate space and transformation, pixels, lines, curves, and area fills
  • Bitmaps, image processing, fonts, text, enhanced metafiles, printing, and more

Windows Graphics Programming delivers extensive code, practical techniques, and unprecedented insight—plus an exclusive CD-ROM containing original system-level tools, kernel mode drivers, sample code, and generic C++ classes for Windows graphics programming without MFC. If you want to build Windows graphics applications that deliver breakthrough performance and reliability, you'll find this book indispensable.

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Feng Yuan
Published by Prentice Hall, 2000
ISBN 10: 0130869856 ISBN 13: 9780130869852
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Seller: ThriftBooks-Atlanta, AUSTELL, GA, U.S.A.

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Hardcover. Condition: Good. No Jacket. Pages can have notes/highlighting. Spine may show signs of wear. ~ ThriftBooks: Read More, Spend Less 4.65. Seller Inventory # G0130869856I3N00

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Stock Image

Yuan, Feng
Published by Prentice Hall, 2000
ISBN 10: 0130869856 ISBN 13: 9780130869852
Used Hardcover

Seller: Goodwill, Brooklyn Park, MN, U.S.A.

Seller rating 5 out of 5 stars 5-star rating, Learn more about seller ratings

Condition: Acceptable. There is some writing through out the book. Item has stickers attached to cover and/or pages that have not been removed to prevent damage. Cover/Case has some rubbing and edgewear. Access codes, CDs, slipcovers and other accessories may not be included. Seller Inventory # 2Y6Z1H000J8J_ns

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