“People often ask me which is the best book to introduce them to the world of OO design. Ever since I came across it, ‘Applying UML and Patterns’ has been my unreserved choice.” —Martin Fowler, author, “UML Distilled” and “Refactoring”
The first edition of “Applying UML and Patterns: An Introduction to Object-Oriented Analysis and Design” quickly emerged as the leading OOA/D introduction; translated to many languages and adopted in universities and businesses worldwide. In this second edition, well-known object technology and iterative methods leader Craig Larman refines and expands this text for developers and students new to OOA/D, the UML, patterns, use cases, iterative development, and related topics.
The book helps newcomers to OOA/D learn how to “think in objects” by presenting three iterations of a single, cohesive case study, incrementally introducing the requirements and OOA/D activities, principles, and patterns that are most critical to success. It introduces the most frequently used UML diagramming notation, while emphasizing that OOA/D is much more than knowing UML notation. All case study iterations and skills are presented in the context of an “agile” version of the Unified Process -- a popular, modern iterative approach to software development. Throughout, Larman presents the topics in a fashion designed for learning and comprehension.
Among the topics introduced in Applying UML and Patterns are: * requirements and use cases, * domain object modeling, * core UML, * designing objects with responsibilities, * “Gang of Four” and other design patterns, * mapping designs to code (using Java as an example), * layered architectures, * architectural analysis, * package design, * iterative development, * the Unified Process.Foreword by Philippe Kruchten, the lead architect of the Rational Unified Process.
“Too few people have a knack for explaining things. Fewer still have a handle on software analysis and design. Craig Larman has both.” —John Vlissides, author, “Design Patterns” and “Pattern Hatching”
“This edition contains Larman’s usual accurate and thoughtful writing. It is a very good book made even better.” —Alistair Cockburn, author, “Writing Effective Use Cases” and “Surviving OO Projects”
"synopsis" may belong to another edition of this title.
Good software starts with a good design, and the subtitle of Applying UML and Patterns, "An Introduction to Object-Oriented Analysis and Design (OOA/D) and the Unified Process" reinforces that that's what this book is about.
The first edition of Applying UML and Patterns became a standard. The second edition uses the unified process (UP) as the iterative process within which OOA/D is introduced, and extends the case study used in the first edition. Other changes have been made to reflect the growing consensus on the most effective ways to work with OOA/D and patterns.
Although you will learn UML, this isn't what Applying UML and Patterns is all about. It's designed to teach you to think of software as a collection of objects with properties and to manipulate the relationships between them. This is far more profound.
The case study enables Craig Larman to carry the design through to Java code. In practice, you will need a basic understanding of OO programming to benefit from Applying UML and Patterns, though you needn't know Java--you can implement the designs in the OO language of your choice with equal facility.
When it comes right down to it, Applying UML and Patterns is all about providing you with a language in which to think about software design. This is quite different from learning a language in which to code a design.
A facility with OOA/D will enable you to design and discuss programs independent of code, to produce more elegant and maintainable software, and to take a 30,000-foot view of the way your software interacts with the world. In effect, it can shift your viewpoint from that of a mechanic to that more sophisticated viewpoint of an engineer. Recommended. --Steve Patient. Amazon.co.ukFrom the Publisher:
This Video Course presents an introductory course on using UML and Patterns for Object-Oriented Analysis and Design. The analogy is this, just as architects and contractors use standard plumbing and electrical blueprint notations when designing, so do programmers use UML notation and Patterns when developing new applications.
"About this title" may belong to another edition of this title.
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Book Description Prentice Hall PTR, 2001. Hardcover. Book Condition: New. book. Bookseller Inventory # 0130925691
Book Description Prentice Hall PTR, 2001. Hardcover. Book Condition: New. Bookseller Inventory # P110130925691