This highly specific and practical guide to the design, development, and evaluation of training programs integrates traditional instructional design practices with newer findings from educational research and applied cognition, and from recent advances in computer-based training. Integrates the major principles and methodologies from the fields of training, instructional design, cognitive psychology, and human factors engineering. Considers cognitive task analysis, rapid prototyping, user testing, principles of document and interface design, development of multimedia training programs. Features a chapter on litigation issues. For industry personnel responsible for developing training programs, and for students in courses on training and instructional design.
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