Items related to Graphics Technology: Autocad 2004

Graphics Technology: Autocad 2004 - Softcover

Earle, James H.

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9780131476431: Graphics Technology: Autocad 2004

Synopsis

Graphics Technology is a full-coverage, clearly-written book that covers the principles of engineering graphics in industry. Two-color illustrations with step-by-step explanations enable readers to progress easily through the learning program. Numerous design examples range from simple to advanced, with chapters on descriptive geometry included to enable you to understand three-dimensional spatial analysis problems from real-world situations. An introduction to AutoCAD 2005 allows readers to understand this important software tool. Topics include geometric construction, freehand sketching, instrument drawing, auxiliary views, screws, fasteners, and springs, tolerances, working drawings, three-dimensional pictorials, points, lines, and planes, vector graphics, graphs, and AutoCAD. An excellent reference for future engineers as well as those already employed in the design graphics field.

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From the Back Cover

Providing content for today's course that will fit tomorrow's needs, this new edition of Graphics Technology illustrates and presents fundamental concepts in an understandable format, reducing the amount of classroom tutoring needed.

Major content areas covered are:
  • Design and Creativity—New design examples from industry, examples of worksheets, and assignments make the process fun and encourage creativity and intuition.
  • Computer Graphics—An introduction to AutoCAD 2005 provides step-by-step instruction for two-dimensional and three-dimensional computer graphics by AutoCAD.
  • Engineering Drawing—Illustrations separated into multiple steps present the concepts as clearly and simply as possible, utilizing a second color to emphasize sequential steps, key points, and explanations.
  • Descriptive Geometry—Three-dimensional spatial analysis principles are covered to enable the student to apply them to industrial applications at the end of these chapters.
  • Problem Solving—Over 600 problems are offered to aid the student in mastering the principles of graphics and design.

Graphics Technology will continue to serve as a permanent reference for the engineer, technologist, or technician.

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