Combining the fundamental principles and algorithms involved in graphics with specific applications and examples, this book helps readers more fully understand how CAD software programs function, and how to diagnose and solve problems associated with modelling design on CAD systems. It uses the C programming language and AutoCAD to give specific examples, flexible enough to be used with other programming languages and CAD tools; takes a hands-on approach; covers graphing and drafting in both 2-D and 3-D; discusses colour theory and applications, as well as the more mathematical splines and other curves; and covers material on 3-D transformations, rendering, and simple illumination models to the ray tracing and texture mapping techniques used to produce photo-realistic images. It is designed for advanced CAD courses in departments of mechanical engineering, aerospace engineering, structural engineering, and bioengineering.
"synopsis" may belong to another edition of this title.
Combines the fundamental principles and algroithms involved in graphics with specific applications and examples. Through this discussion, readers will understand more fully how CAD software programs function, and help diagnose and solve problems associated with modeling design on CAD systems.
"About this title" may belong to another edition of this title.
Book Description Prentice Hall College Div, 1995. Hardcover. Book Condition: New. Bookseller Inventory # DADAX0131595830
Book Description Prentice-Hall. Book Condition: New. pp. 512. Bookseller Inventory # 4693477