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The author exposes the guts of image files, both vector and raster, and, in ample appendixes, details other useful information, such as how each pixel's data is stored in a Targa file and how MPEG files work. The rest of the book explores competing ways of encoding line, color, and shape. (The discussion of color is particularly cool.) If you are venturing beyond just using libraries to read and write image files, Graphics File Formats can assist you.
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