Real-Time Programming: A Guide to 32-bit Embedded Development

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9780201485400: Real-Time Programming: A Guide to 32-bit Embedded Development

Real-Time Programming is a comprehensive guide that: covers 32-bit real-time embedded programming topics, including debugging, timers, interrupts, multitasking, serial I/O, TCP/IP networking, and ROMing an application; explores implementing new technologies, such as flash storage and Web-enabled applications; emphasizes a practical, hands-on approach, drawing on code examples from real-world projects constructed during the course of the book; provides complete coverage of the embedded development cycle, from design through implementation; and lets developers start building real-time embedded systems immediately using commercial, off-the-shelf hardware and software. With the tools on the CD-ROM, an x86-compatible PC, knowledge of C, and the Visual C++ compiler, you have all you need to begin development. No matter what hardware and software platforms you will ultimately use, this book lays the groundwork and gets you up-to-speed on the unique requirements of real-time embedded programming.

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Review:

Real-time embedded systems (microprocessors that work in real-time) are all around us--in our cars, microwaves, and video games. Real-Time Programming: A Guide to 32-Bit Embedded Development uses the 32-bit Intel x86 platform to show that it's possible to learn the essence of writing embedded systems without a degree in engineering.

The authors first explain what embedded systems are and the strict constraints that developers face when creating embedded software. (Obviously, the failure of an embedded system for a medical or security device will have disastrous consequences.) Next, they introduce a little analysis and design, since questions on hardware and performance requirements are particularly important for embedded systems. The authors use the Phar Lap Realtime ETS ToolSuite Lite as their platform of choice (included on the CD-ROM), along with Microsoft Visual C++. A simple Point of Sale (POS) simulation is the first example, giving the authors a chance to explore keyboard, screen, and file input/output (I/O). Another example, an uninterruptible power supply (UPS), is used to illustrate the thornier topics in real-time programming, such as interrupt handling, timers, threads, and multithreading.

Next, the book shows you how to get embedded systems to communicate, including material on RS-232 serial communications (and UARTs). As the UPS sample gets more enhanced, it becomes network enabled with support for sending and receiving data using IP and HTTP.

The book rounds off with an introduction to Java for embedded systems and other specialized topics (such as floating-point processing) and advice for deploying software in ROM. By avoiding a lot of theory and stressing practical examples, Real-Time Programming puts embedded development into the hands of everyday C++ programmers. --Richard Dragan

From the Back Cover:

Real-time embedded systems have rigid requirements and must conform to strict size, cost, weight, power, operation, and response-time specifications. They must be crash-proof and must operate under a wide range of conditions. Add to these requirements the ever-increasing competitive pressures to bring products to market faster and at a lower cost, and it is easy to see why building such systems is difficult. Real-time programmers must write software that meets unforgiving objectives under numerous constraints. Teaching you how is the goal of this book.

Real-Time Programming is a comprehensive guide that

  • Covers 32-bit real-time embedded programming topics, including debugging, timers, interrupts, multitasking, serial I/O, TCP/IP networking, and ROMing an application
  • Explores implementing new technologies, such as flash storage and Web-enabled applications
  • Emphasizes a practical, hands-on approach, drawing on code examples from real-world projects constructed during the course of the book
  • Provides complete coverage of the embedded development cycle, from design through implementation
  • Lets developers start building real-time embedded systems immediately using commercial, off-the-shelf hardware and software.

No matter what hardware and software platforms you will ultimately use, this book lays the groundwork and gets you up-to-speed on the unique requirements of real-time embedded programming.



0201485400B04062001

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Book Description Pearson Education (US), United States, 1998. Mixed media product. Book Condition: New. Language: English . Brand New Book. Real-time embedded systems have rigid requirements and must conform to strict size, cost, weight, power, operation, and response-time specifications. They must be crash-proof and must operate under a wide range of conditions. Add to these requirements the ever-increasing competitive pressures to bring products to market faster and at a lower cost, and it is easy to see why building such systems is difficult. Real-time programmers must write software that meets unforgiving objectives under numerous constraints. Teaching you how is the goal of this book.Real-Time Programming is a comprehensive guide that *Covers 32-bit real-time embedded programming topics, including debugging, timers, interrupts, multitasking, serial I/O, TCP/IP networking, and ROMing an application *Explores implementing new technologies, such as flash storage and Web-enabled applications *Emphasizes a practical, hands-on approach, drawing on code examples from real-world projects constructed during the course of the book *Provides complete coverage of the embedded development cycle, from design through implementation *Lets developers start building real-time embedded systems immediately using commercial, off-the-shelf hardware and software. No matter what hardware and software platforms you will ultimately use, this book lays the groundwork and gets you up-to-speed on the unique requirements of real-time embedded programming. 0201485400B04062001. Bookseller Inventory # AAS9780201485400

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Book Description Pearson Education (US), United States, 1998. Mixed media product. Book Condition: New. Language: English . Brand New Book. Real-time embedded systems have rigid requirements and must conform to strict size, cost, weight, power, operation, and response-time specifications. They must be crash-proof and must operate under a wide range of conditions. Add to these requirements the ever-increasing competitive pressures to bring products to market faster and at a lower cost, and it is easy to see why building such systems is difficult. Real-time programmers must write software that meets unforgiving objectives under numerous constraints. Teaching you how is the goal of this book.Real-Time Programming is a comprehensive guide that *Covers 32-bit real-time embedded programming topics, including debugging, timers, interrupts, multitasking, serial I/O, TCP/IP networking, and ROMing an application *Explores implementing new technologies, such as flash storage and Web-enabled applications *Emphasizes a practical, hands-on approach, drawing on code examples from real-world projects constructed during the course of the book *Provides complete coverage of the embedded development cycle, from design through implementation *Lets developers start building real-time embedded systems immediately using commercial, off-the-shelf hardware and software. No matter what hardware and software platforms you will ultimately use, this book lays the groundwork and gets you up-to-speed on the unique requirements of real-time embedded programming. 0201485400B04062001. Bookseller Inventory # AAS9780201485400

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