Includes instructions for creating drawings that give the illusion of various kinds of movement and special effects. Also describes several early motion picture devices.
"synopsis" may belong to another edition of this title.
Grade 5-8-- Here are some crafty ideas to make animation understandable. By following the simple instructions, readers can uncover the secrets of cartooning and animation by making their own flipbooks. The activities are aptly demonstrated with step-by-step instructions, tools needed, and multiple charming graphics. The final chapter includes information for making old-fashioned contraptions for motion--the thaumatrope, the phenakistoscope, the zoetrope, and the praxinoscope. Instructions for building them are specific, but actual construction is more complicated than indicated. However, this book is chock-full of activities for energetic individuals. It shouldn't sit on the shelf for long. --Judie Porter, Media Services Center, Portsmouth School Department, RI
Copyright 1992 Reed Business Information, Inc.
"About this title" may belong to another edition of this title.
Seller: ThriftBooks-Dallas, Dallas, TX, U.S.A.
Paperback. Condition: Good. No Jacket. Pages can have notes/highlighting. Spine may show signs of wear. ~ ThriftBooks: Read More, Spend Less. Seller Inventory # G0201567571I3N00
Seller: ThriftBooks-Dallas, Dallas, TX, U.S.A.
Paperback. Condition: Very Good. No Jacket. May have limited writing in cover pages. Pages are unmarked. ~ ThriftBooks: Read More, Spend Less. Seller Inventory # G0201567571I4N00
Seller: YESIBOOKSTORE, MIAMI, FL, U.S.A.
paperback. Condition: As New. Seller Inventory # 0201567571-VB