Getting Started with 3D: A Designer's Guide to 3D & Illustration - Softcover

Ashford, Janet; Odam, John; Gavenda, Victor

 
9780201696769: Getting Started with 3D: A Designer's Guide to 3D & Illustration

Synopsis

Introduces 2D artists to 3D computer graphics. Starts with principles of 3D perception, then proceeds to practical matters of modeling objects, applying textures, and lighting and rendering scenes. Provides tips for working in any 3D program, and advice on setting up a 3D studio. Includes a wealth of color illustrations. Annotation c. by Book News, Inc., Portland, Or.

"synopsis" may belong to another edition of this title.

Reviews

This book is not about using a particular 3D program like LightWave or SoftImage or Ray Dream but about the things that can be done with 3D modeling programs such as extruding, lathing, lighting, texturing, and rendering. These are the sorts of techniques that users often gloss over in the rush to use the tool and create the first sphere. A perfect introduction to 3D modeling in theory and practice, this would work as well for youngsters as it will for college students. Highly recommended.
Copyright 1998 Reed Business Information, Inc.

"About this title" may belong to another edition of this title.