Provides step-by-step instructions for learning Cocoa, discussing such topics as Objective-C, controls, helper objects, archiving, Nib files and NSWindowController, and creating interface builder palettes.
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Aaron Hillegass, who worked at NeXT and Apple, now teaches popular Cocoa programming classes at Big Nerd Ranch. At NeXT, he wrote the first course on OpenStep, the predecessor to today's Cocoa tools.This book is based on the Big Nerd Ranch course and is influenced by more than a decade of work with OpenStep and Cocoa.
The practical guide everyone says you need!
"The most comprehensive guide to developing Cocoa available. For the developer new to Cocoa, it provides an excellent introduction that will lead to success with the world's best object-oriented development tools. For those familiar with Cocoa, the excellent organization and presentation make the book invaluable as a reference tool."
--Bill Bumgarner, Cofounder, CodeFab
With the arrival of Mac OS X, Apple now has a modern operating system that calls for advanced programming capability. To take full advantage of the exciting and innovative features of OS X, Apple recommends a development framework known as Cocoa. Cocoa is a powerful collection of object-oriented tools and libraries that makes developing applications a much faster process. Mastery of Cocoa is absolutely essential for anyone doing serious development work for the Macintosh.
"Mac OS X and Cocoa are going to revolutionize the world of software development in the coming years... Aaron Hillegass's book is without a doubt the best aid to learning this technology."
--Erik J. Barzeski, Editor, CocoaDevCentral.com
New technologies often have a steep learning curve and do not always come with complete instructions on how to get started or how to overcome common obstacles. Enter Cocoa(R) Programming for Mac(R) OS X, which shows you precisely how to put Cocoa to work.
"Reading this book is the absolute best way to learn how to harness the power of this amazing technology.Using a tutorial format, it takes you, step-by-step, through five applications and an InterfaceBuilder palette. Each project introduces several new ideas, and as each concept or technique is discussed, the author, drawing on his own extensive experience, shows you the advantages of working with Cocoa in object-oriented software development environments.
With the arrival of Mac OS X, Apple recommends that all new applications be written using Cocoa. Cocoa is a powerful collection of tools and libraries that will make writing new programs a much faster process.
The increased speed does not, however, come for free. The new technologies have a steep learning curve, and Apple's documentation leaves much to be desired. This book will guide you through the ideas and techniques that separate the great Cocoa programmers from the wanna-bes.
This book is written for programmers who already know C++ or Java and are curious about Cocoa. The reader is not expected to have any experience with Mac programming. It is a hands-on book and assumes that the reader has access to Mac OS X and the developer tools. 0201726831P10152001
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