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Interactive Computer Graphics: A Top-Down Approach with OpenGL, with OpenGL Primer Package (2nd Edition) - Hardcover

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9780201748925: Interactive Computer Graphics: A Top-Down Approach with OpenGL, with OpenGL Primer Package (2nd Edition)

Synopsis

Beginning text incorporates application programs into each chapter so that students can quickly begin to create 3D graphics.

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Ed Angel's Interactive Computer Graphics, Second Edition is now accompanied by his new OpenGL: A Primer at no extra cost. This concise OpenGL: A Primer provides an introduction to OpenGL version 1.2 Interactive Computer Graphics, 2/e features a top-down, programming-oriented approach to computer graphics. Capitalizing upon this top-down and hands-on approach, the text quickly gets readers writing interesting 3D graphics programs. Angel uses OpenGL, a graphics library supported by most workstations, and the C programming language (which, like OpenGL, is not object-oriented), allowing readers to be aware of what is happening at the lowest levels of computer-graphics programming. OpenGL: A Primer presents the commands, provides examples, and discusses common beginners' pitfalls when talking about: two-dimensional programs; interaction and animation; three-dimensional programs; transformations; lights and materials; bits and pixels; texture mapping; curves and surfaces; as well as some advanced features. It presents a non-mathematical treatment of OpenGL, with an approach that gets students using OpenGL quickly by focusing on the Rhow to. This package is ideal for programmers looking for a hands-on introduction to computer-graphics programming and/or OpenGL that allows them to start writing 3D graphics programs early on. Both books are also appropriate for use as references.

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Angel, Edward
Published by Addison-Wesley, 2002
ISBN 10: 0201748924 ISBN 13: 9780201748925
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